graphics

experiments with opengl3.2/ogles3.3 on linux and win7
git clone http://frotz.net/git/graphics.git
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glcorearb.h (248348B)


      1 #ifndef __glcorearb_h_
      2 #define __glcorearb_h_
      3 
      4 #ifdef __cplusplus
      5 extern "C" {
      6 #endif
      7 
      8 /*
      9 ** Copyright (c) 2007-2012 The Khronos Group Inc.
     10 ** 
     11 ** Permission is hereby granted, free of charge, to any person obtaining a
     12 ** copy of this software and/or associated documentation files (the
     13 ** "Materials"), to deal in the Materials without restriction, including
     14 ** without limitation the rights to use, copy, modify, merge, publish,
     15 ** distribute, sublicense, and/or sell copies of the Materials, and to
     16 ** permit persons to whom the Materials are furnished to do so, subject to
     17 ** the following conditions:
     18 ** 
     19 ** The above copyright notice and this permission notice shall be included
     20 ** in all copies or substantial portions of the Materials.
     21 ** 
     22 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     23 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     24 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
     25 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
     26 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     27 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     28 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
     29 */
     30 
     31 /* glcorearb.h replaces gl3.h. It is for use with OpenGL core
     32  * profile implementations.
     33  *
     34  * glcorearb.h last updated on $Date: 2013-02-07 01:42:49 -0800 (Thu, 07 Feb 2013) $
     35  *
     36  * RELEASE NOTES - 2013/02/07
     37  *
     38  * glcorearb.h should be placed in the same directory as gl.h and
     39  * included as
     40  * '<GL/glcorearb.h>'.
     41  *
     42  * glcorearb.h includes only APIs in the latest OpenGL core profile
     43  * implementation together with APIs in newer ARB extensions which can be
     44  * can be supported by the core profile. It does not, and never will
     45  * include functionality removed from the core profile, such as
     46  * fixed-function vertex and fragment processing.
     47  *
     48  * It is not possible to #include both <GL/glcorearb.h> and either of
     49  * <GL/gl.h> or <GL/glext.h> in the same source file.
     50  *
     51  * Feedback can be given by registering for the Khronos Bugzilla
     52  * (www.khronos.org/bugzilla) and filing issues there under product
     53  * "OpenGL", category "Registry".
     54  */
     55 
     56 /* Function declaration macros - to move into glplatform.h */
     57 
     58 #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
     59 #define WIN32_LEAN_AND_MEAN 1
     60 #include <windows.h>
     61 #endif
     62 
     63 #ifndef APIENTRY
     64 #define APIENTRY
     65 #endif
     66 #ifndef APIENTRYP
     67 #define APIENTRYP APIENTRY *
     68 #endif
     69 #ifndef GLAPI
     70 #define GLAPI extern
     71 #endif
     72 
     73 /* Base GL types */
     74 
     75 typedef unsigned int GLenum;
     76 typedef unsigned char GLboolean;
     77 typedef unsigned int GLbitfield;
     78 typedef signed char GLbyte;
     79 typedef short GLshort;
     80 typedef int GLint;
     81 typedef int GLsizei;
     82 typedef unsigned char GLubyte;
     83 typedef unsigned short GLushort;
     84 typedef unsigned int GLuint;
     85 typedef unsigned short GLhalf;
     86 typedef float GLfloat;
     87 typedef float GLclampf;
     88 typedef double GLdouble;
     89 typedef double GLclampd;
     90 typedef void GLvoid;
     91 
     92 /*************************************************************/
     93 
     94 #ifndef GL_VERSION_1_1
     95 /* AttribMask */
     96 #define GL_DEPTH_BUFFER_BIT               0x00000100
     97 #define GL_STENCIL_BUFFER_BIT             0x00000400
     98 #define GL_COLOR_BUFFER_BIT               0x00004000
     99 /* Boolean */
    100 #define GL_FALSE                          0
    101 #define GL_TRUE                           1
    102 /* BeginMode */
    103 #define GL_POINTS                         0x0000
    104 #define GL_LINES                          0x0001
    105 #define GL_LINE_LOOP                      0x0002
    106 #define GL_LINE_STRIP                     0x0003
    107 #define GL_TRIANGLES                      0x0004
    108 #define GL_TRIANGLE_STRIP                 0x0005
    109 #define GL_TRIANGLE_FAN                   0x0006
    110 #define GL_QUADS                          0x0007
    111 /* AlphaFunction */
    112 #define GL_NEVER                          0x0200
    113 #define GL_LESS                           0x0201
    114 #define GL_EQUAL                          0x0202
    115 #define GL_LEQUAL                         0x0203
    116 #define GL_GREATER                        0x0204
    117 #define GL_NOTEQUAL                       0x0205
    118 #define GL_GEQUAL                         0x0206
    119 #define GL_ALWAYS                         0x0207
    120 /* BlendingFactorDest */
    121 #define GL_ZERO                           0
    122 #define GL_ONE                            1
    123 #define GL_SRC_COLOR                      0x0300
    124 #define GL_ONE_MINUS_SRC_COLOR            0x0301
    125 #define GL_SRC_ALPHA                      0x0302
    126 #define GL_ONE_MINUS_SRC_ALPHA            0x0303
    127 #define GL_DST_ALPHA                      0x0304
    128 #define GL_ONE_MINUS_DST_ALPHA            0x0305
    129 /* BlendingFactorSrc */
    130 #define GL_DST_COLOR                      0x0306
    131 #define GL_ONE_MINUS_DST_COLOR            0x0307
    132 #define GL_SRC_ALPHA_SATURATE             0x0308
    133 /* DrawBufferMode */
    134 #define GL_NONE                           0
    135 #define GL_FRONT_LEFT                     0x0400
    136 #define GL_FRONT_RIGHT                    0x0401
    137 #define GL_BACK_LEFT                      0x0402
    138 #define GL_BACK_RIGHT                     0x0403
    139 #define GL_FRONT                          0x0404
    140 #define GL_BACK                           0x0405
    141 #define GL_LEFT                           0x0406
    142 #define GL_RIGHT                          0x0407
    143 #define GL_FRONT_AND_BACK                 0x0408
    144 /* ErrorCode */
    145 #define GL_NO_ERROR                       0
    146 #define GL_INVALID_ENUM                   0x0500
    147 #define GL_INVALID_VALUE                  0x0501
    148 #define GL_INVALID_OPERATION              0x0502
    149 #define GL_OUT_OF_MEMORY                  0x0505
    150 /* FrontFaceDirection */
    151 #define GL_CW                             0x0900
    152 #define GL_CCW                            0x0901
    153 /* GetPName */
    154 #define GL_POINT_SIZE                     0x0B11
    155 #define GL_POINT_SIZE_RANGE               0x0B12
    156 #define GL_POINT_SIZE_GRANULARITY         0x0B13
    157 #define GL_LINE_SMOOTH                    0x0B20
    158 #define GL_LINE_WIDTH                     0x0B21
    159 #define GL_LINE_WIDTH_RANGE               0x0B22
    160 #define GL_LINE_WIDTH_GRANULARITY         0x0B23
    161 #define GL_POLYGON_MODE                   0x0B40
    162 #define GL_POLYGON_SMOOTH                 0x0B41
    163 #define GL_CULL_FACE                      0x0B44
    164 #define GL_CULL_FACE_MODE                 0x0B45
    165 #define GL_FRONT_FACE                     0x0B46
    166 #define GL_DEPTH_RANGE                    0x0B70
    167 #define GL_DEPTH_TEST                     0x0B71
    168 #define GL_DEPTH_WRITEMASK                0x0B72
    169 #define GL_DEPTH_CLEAR_VALUE              0x0B73
    170 #define GL_DEPTH_FUNC                     0x0B74
    171 #define GL_STENCIL_TEST                   0x0B90
    172 #define GL_STENCIL_CLEAR_VALUE            0x0B91
    173 #define GL_STENCIL_FUNC                   0x0B92
    174 #define GL_STENCIL_VALUE_MASK             0x0B93
    175 #define GL_STENCIL_FAIL                   0x0B94
    176 #define GL_STENCIL_PASS_DEPTH_FAIL        0x0B95
    177 #define GL_STENCIL_PASS_DEPTH_PASS        0x0B96
    178 #define GL_STENCIL_REF                    0x0B97
    179 #define GL_STENCIL_WRITEMASK              0x0B98
    180 #define GL_VIEWPORT                       0x0BA2
    181 #define GL_DITHER                         0x0BD0
    182 #define GL_BLEND_DST                      0x0BE0
    183 #define GL_BLEND_SRC                      0x0BE1
    184 #define GL_BLEND                          0x0BE2
    185 #define GL_LOGIC_OP_MODE                  0x0BF0
    186 #define GL_COLOR_LOGIC_OP                 0x0BF2
    187 #define GL_DRAW_BUFFER                    0x0C01
    188 #define GL_READ_BUFFER                    0x0C02
    189 #define GL_SCISSOR_BOX                    0x0C10
    190 #define GL_SCISSOR_TEST                   0x0C11
    191 #define GL_COLOR_CLEAR_VALUE              0x0C22
    192 #define GL_COLOR_WRITEMASK                0x0C23
    193 #define GL_DOUBLEBUFFER                   0x0C32
    194 #define GL_STEREO                         0x0C33
    195 #define GL_LINE_SMOOTH_HINT               0x0C52
    196 #define GL_POLYGON_SMOOTH_HINT            0x0C53
    197 #define GL_UNPACK_SWAP_BYTES              0x0CF0
    198 #define GL_UNPACK_LSB_FIRST               0x0CF1
    199 #define GL_UNPACK_ROW_LENGTH              0x0CF2
    200 #define GL_UNPACK_SKIP_ROWS               0x0CF3
    201 #define GL_UNPACK_SKIP_PIXELS             0x0CF4
    202 #define GL_UNPACK_ALIGNMENT               0x0CF5
    203 #define GL_PACK_SWAP_BYTES                0x0D00
    204 #define GL_PACK_LSB_FIRST                 0x0D01
    205 #define GL_PACK_ROW_LENGTH                0x0D02
    206 #define GL_PACK_SKIP_ROWS                 0x0D03
    207 #define GL_PACK_SKIP_PIXELS               0x0D04
    208 #define GL_PACK_ALIGNMENT                 0x0D05
    209 #define GL_MAX_TEXTURE_SIZE               0x0D33
    210 #define GL_MAX_VIEWPORT_DIMS              0x0D3A
    211 #define GL_SUBPIXEL_BITS                  0x0D50
    212 #define GL_TEXTURE_1D                     0x0DE0
    213 #define GL_TEXTURE_2D                     0x0DE1
    214 #define GL_POLYGON_OFFSET_UNITS           0x2A00
    215 #define GL_POLYGON_OFFSET_POINT           0x2A01
    216 #define GL_POLYGON_OFFSET_LINE            0x2A02
    217 #define GL_POLYGON_OFFSET_FILL            0x8037
    218 #define GL_POLYGON_OFFSET_FACTOR          0x8038
    219 #define GL_TEXTURE_BINDING_1D             0x8068
    220 #define GL_TEXTURE_BINDING_2D             0x8069
    221 /* GetTextureParameter */
    222 #define GL_TEXTURE_WIDTH                  0x1000
    223 #define GL_TEXTURE_HEIGHT                 0x1001
    224 #define GL_TEXTURE_INTERNAL_FORMAT        0x1003
    225 #define GL_TEXTURE_BORDER_COLOR           0x1004
    226 #define GL_TEXTURE_RED_SIZE               0x805C
    227 #define GL_TEXTURE_GREEN_SIZE             0x805D
    228 #define GL_TEXTURE_BLUE_SIZE              0x805E
    229 #define GL_TEXTURE_ALPHA_SIZE             0x805F
    230 /* HintMode */
    231 #define GL_DONT_CARE                      0x1100
    232 #define GL_FASTEST                        0x1101
    233 #define GL_NICEST                         0x1102
    234 /* DataType */
    235 #define GL_BYTE                           0x1400
    236 #define GL_UNSIGNED_BYTE                  0x1401
    237 #define GL_SHORT                          0x1402
    238 #define GL_UNSIGNED_SHORT                 0x1403
    239 #define GL_INT                            0x1404
    240 #define GL_UNSIGNED_INT                   0x1405
    241 #define GL_FLOAT                          0x1406
    242 #define GL_DOUBLE                         0x140A
    243 /* ErrorCode */
    244 #define GL_STACK_OVERFLOW                 0x0503
    245 #define GL_STACK_UNDERFLOW                0x0504
    246 /* LogicOp */
    247 #define GL_CLEAR                          0x1500
    248 #define GL_AND                            0x1501
    249 #define GL_AND_REVERSE                    0x1502
    250 #define GL_COPY                           0x1503
    251 #define GL_AND_INVERTED                   0x1504
    252 #define GL_NOOP                           0x1505
    253 #define GL_XOR                            0x1506
    254 #define GL_OR                             0x1507
    255 #define GL_NOR                            0x1508
    256 #define GL_EQUIV                          0x1509
    257 #define GL_INVERT                         0x150A
    258 #define GL_OR_REVERSE                     0x150B
    259 #define GL_COPY_INVERTED                  0x150C
    260 #define GL_OR_INVERTED                    0x150D
    261 #define GL_NAND                           0x150E
    262 #define GL_SET                            0x150F
    263 /* MatrixMode (for gl3.h, FBO attachment type) */
    264 #define GL_TEXTURE                        0x1702
    265 /* PixelCopyType */
    266 #define GL_COLOR                          0x1800
    267 #define GL_DEPTH                          0x1801
    268 #define GL_STENCIL                        0x1802
    269 /* PixelFormat */
    270 #define GL_STENCIL_INDEX                  0x1901
    271 #define GL_DEPTH_COMPONENT                0x1902
    272 #define GL_RED                            0x1903
    273 #define GL_GREEN                          0x1904
    274 #define GL_BLUE                           0x1905
    275 #define GL_ALPHA                          0x1906
    276 #define GL_RGB                            0x1907
    277 #define GL_RGBA                           0x1908
    278 /* PolygonMode */
    279 #define GL_POINT                          0x1B00
    280 #define GL_LINE                           0x1B01
    281 #define GL_FILL                           0x1B02
    282 /* StencilOp */
    283 #define GL_KEEP                           0x1E00
    284 #define GL_REPLACE                        0x1E01
    285 #define GL_INCR                           0x1E02
    286 #define GL_DECR                           0x1E03
    287 /* StringName */
    288 #define GL_VENDOR                         0x1F00
    289 #define GL_RENDERER                       0x1F01
    290 #define GL_VERSION                        0x1F02
    291 #define GL_EXTENSIONS                     0x1F03
    292 /* TextureMagFilter */
    293 #define GL_NEAREST                        0x2600
    294 #define GL_LINEAR                         0x2601
    295 /* TextureMinFilter */
    296 #define GL_NEAREST_MIPMAP_NEAREST         0x2700
    297 #define GL_LINEAR_MIPMAP_NEAREST          0x2701
    298 #define GL_NEAREST_MIPMAP_LINEAR          0x2702
    299 #define GL_LINEAR_MIPMAP_LINEAR           0x2703
    300 /* TextureParameterName */
    301 #define GL_TEXTURE_MAG_FILTER             0x2800
    302 #define GL_TEXTURE_MIN_FILTER             0x2801
    303 #define GL_TEXTURE_WRAP_S                 0x2802
    304 #define GL_TEXTURE_WRAP_T                 0x2803
    305 /* TextureTarget */
    306 #define GL_PROXY_TEXTURE_1D               0x8063
    307 #define GL_PROXY_TEXTURE_2D               0x8064
    308 /* TextureWrapMode */
    309 #define GL_REPEAT                         0x2901
    310 /* PixelInternalFormat */
    311 #define GL_R3_G3_B2                       0x2A10
    312 #define GL_RGB4                           0x804F
    313 #define GL_RGB5                           0x8050
    314 #define GL_RGB8                           0x8051
    315 #define GL_RGB10                          0x8052
    316 #define GL_RGB12                          0x8053
    317 #define GL_RGB16                          0x8054
    318 #define GL_RGBA2                          0x8055
    319 #define GL_RGBA4                          0x8056
    320 #define GL_RGB5_A1                        0x8057
    321 #define GL_RGBA8                          0x8058
    322 #define GL_RGB10_A2                       0x8059
    323 #define GL_RGBA12                         0x805A
    324 #define GL_RGBA16                         0x805B
    325 #endif
    326 
    327 #ifndef GL_VERSION_1_2
    328 #define GL_UNSIGNED_BYTE_3_3_2            0x8032
    329 #define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
    330 #define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
    331 #define GL_UNSIGNED_INT_8_8_8_8           0x8035
    332 #define GL_UNSIGNED_INT_10_10_10_2        0x8036
    333 #define GL_TEXTURE_BINDING_3D             0x806A
    334 #define GL_PACK_SKIP_IMAGES               0x806B
    335 #define GL_PACK_IMAGE_HEIGHT              0x806C
    336 #define GL_UNPACK_SKIP_IMAGES             0x806D
    337 #define GL_UNPACK_IMAGE_HEIGHT            0x806E
    338 #define GL_TEXTURE_3D                     0x806F
    339 #define GL_PROXY_TEXTURE_3D               0x8070
    340 #define GL_TEXTURE_DEPTH                  0x8071
    341 #define GL_TEXTURE_WRAP_R                 0x8072
    342 #define GL_MAX_3D_TEXTURE_SIZE            0x8073
    343 #define GL_UNSIGNED_BYTE_2_3_3_REV        0x8362
    344 #define GL_UNSIGNED_SHORT_5_6_5           0x8363
    345 #define GL_UNSIGNED_SHORT_5_6_5_REV       0x8364
    346 #define GL_UNSIGNED_SHORT_4_4_4_4_REV     0x8365
    347 #define GL_UNSIGNED_SHORT_1_5_5_5_REV     0x8366
    348 #define GL_UNSIGNED_INT_8_8_8_8_REV       0x8367
    349 #define GL_UNSIGNED_INT_2_10_10_10_REV    0x8368
    350 #define GL_BGR                            0x80E0
    351 #define GL_BGRA                           0x80E1
    352 #define GL_MAX_ELEMENTS_VERTICES          0x80E8
    353 #define GL_MAX_ELEMENTS_INDICES           0x80E9
    354 #define GL_CLAMP_TO_EDGE                  0x812F
    355 #define GL_TEXTURE_MIN_LOD                0x813A
    356 #define GL_TEXTURE_MAX_LOD                0x813B
    357 #define GL_TEXTURE_BASE_LEVEL             0x813C
    358 #define GL_TEXTURE_MAX_LEVEL              0x813D
    359 #define GL_SMOOTH_POINT_SIZE_RANGE        0x0B12
    360 #define GL_SMOOTH_POINT_SIZE_GRANULARITY  0x0B13
    361 #define GL_SMOOTH_LINE_WIDTH_RANGE        0x0B22
    362 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY  0x0B23
    363 #define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
    364 #endif
    365 
    366 #ifndef GL_ARB_imaging
    367 #define GL_CONSTANT_COLOR                 0x8001
    368 #define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
    369 #define GL_CONSTANT_ALPHA                 0x8003
    370 #define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
    371 #define GL_BLEND_COLOR                    0x8005
    372 #define GL_FUNC_ADD                       0x8006
    373 #define GL_MIN                            0x8007
    374 #define GL_MAX                            0x8008
    375 #define GL_BLEND_EQUATION                 0x8009
    376 #define GL_FUNC_SUBTRACT                  0x800A
    377 #define GL_FUNC_REVERSE_SUBTRACT          0x800B
    378 #endif
    379 
    380 #ifndef GL_VERSION_1_3
    381 #define GL_TEXTURE0                       0x84C0
    382 #define GL_TEXTURE1                       0x84C1
    383 #define GL_TEXTURE2                       0x84C2
    384 #define GL_TEXTURE3                       0x84C3
    385 #define GL_TEXTURE4                       0x84C4
    386 #define GL_TEXTURE5                       0x84C5
    387 #define GL_TEXTURE6                       0x84C6
    388 #define GL_TEXTURE7                       0x84C7
    389 #define GL_TEXTURE8                       0x84C8
    390 #define GL_TEXTURE9                       0x84C9
    391 #define GL_TEXTURE10                      0x84CA
    392 #define GL_TEXTURE11                      0x84CB
    393 #define GL_TEXTURE12                      0x84CC
    394 #define GL_TEXTURE13                      0x84CD
    395 #define GL_TEXTURE14                      0x84CE
    396 #define GL_TEXTURE15                      0x84CF
    397 #define GL_TEXTURE16                      0x84D0
    398 #define GL_TEXTURE17                      0x84D1
    399 #define GL_TEXTURE18                      0x84D2
    400 #define GL_TEXTURE19                      0x84D3
    401 #define GL_TEXTURE20                      0x84D4
    402 #define GL_TEXTURE21                      0x84D5
    403 #define GL_TEXTURE22                      0x84D6
    404 #define GL_TEXTURE23                      0x84D7
    405 #define GL_TEXTURE24                      0x84D8
    406 #define GL_TEXTURE25                      0x84D9
    407 #define GL_TEXTURE26                      0x84DA
    408 #define GL_TEXTURE27                      0x84DB
    409 #define GL_TEXTURE28                      0x84DC
    410 #define GL_TEXTURE29                      0x84DD
    411 #define GL_TEXTURE30                      0x84DE
    412 #define GL_TEXTURE31                      0x84DF
    413 #define GL_ACTIVE_TEXTURE                 0x84E0
    414 #define GL_MULTISAMPLE                    0x809D
    415 #define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
    416 #define GL_SAMPLE_ALPHA_TO_ONE            0x809F
    417 #define GL_SAMPLE_COVERAGE                0x80A0
    418 #define GL_SAMPLE_BUFFERS                 0x80A8
    419 #define GL_SAMPLES                        0x80A9
    420 #define GL_SAMPLE_COVERAGE_VALUE          0x80AA
    421 #define GL_SAMPLE_COVERAGE_INVERT         0x80AB
    422 #define GL_TEXTURE_CUBE_MAP               0x8513
    423 #define GL_TEXTURE_BINDING_CUBE_MAP       0x8514
    424 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X    0x8515
    425 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X    0x8516
    426 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y    0x8517
    427 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y    0x8518
    428 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z    0x8519
    429 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z    0x851A
    430 #define GL_PROXY_TEXTURE_CUBE_MAP         0x851B
    431 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE      0x851C
    432 #define GL_COMPRESSED_RGB                 0x84ED
    433 #define GL_COMPRESSED_RGBA                0x84EE
    434 #define GL_TEXTURE_COMPRESSION_HINT       0x84EF
    435 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE  0x86A0
    436 #define GL_TEXTURE_COMPRESSED             0x86A1
    437 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
    438 #define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
    439 #define GL_CLAMP_TO_BORDER                0x812D
    440 #endif
    441 
    442 #ifndef GL_VERSION_1_4
    443 #define GL_BLEND_DST_RGB                  0x80C8
    444 #define GL_BLEND_SRC_RGB                  0x80C9
    445 #define GL_BLEND_DST_ALPHA                0x80CA
    446 #define GL_BLEND_SRC_ALPHA                0x80CB
    447 #define GL_POINT_FADE_THRESHOLD_SIZE      0x8128
    448 #define GL_DEPTH_COMPONENT16              0x81A5
    449 #define GL_DEPTH_COMPONENT24              0x81A6
    450 #define GL_DEPTH_COMPONENT32              0x81A7
    451 #define GL_MIRRORED_REPEAT                0x8370
    452 #define GL_MAX_TEXTURE_LOD_BIAS           0x84FD
    453 #define GL_TEXTURE_LOD_BIAS               0x8501
    454 #define GL_INCR_WRAP                      0x8507
    455 #define GL_DECR_WRAP                      0x8508
    456 #define GL_TEXTURE_DEPTH_SIZE             0x884A
    457 #define GL_TEXTURE_COMPARE_MODE           0x884C
    458 #define GL_TEXTURE_COMPARE_FUNC           0x884D
    459 #endif
    460 
    461 #ifndef GL_VERSION_1_5
    462 #define GL_BUFFER_SIZE                    0x8764
    463 #define GL_BUFFER_USAGE                   0x8765
    464 #define GL_QUERY_COUNTER_BITS             0x8864
    465 #define GL_CURRENT_QUERY                  0x8865
    466 #define GL_QUERY_RESULT                   0x8866
    467 #define GL_QUERY_RESULT_AVAILABLE         0x8867
    468 #define GL_ARRAY_BUFFER                   0x8892
    469 #define GL_ELEMENT_ARRAY_BUFFER           0x8893
    470 #define GL_ARRAY_BUFFER_BINDING           0x8894
    471 #define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
    472 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
    473 #define GL_READ_ONLY                      0x88B8
    474 #define GL_WRITE_ONLY                     0x88B9
    475 #define GL_READ_WRITE                     0x88BA
    476 #define GL_BUFFER_ACCESS                  0x88BB
    477 #define GL_BUFFER_MAPPED                  0x88BC
    478 #define GL_BUFFER_MAP_POINTER             0x88BD
    479 #define GL_STREAM_DRAW                    0x88E0
    480 #define GL_STREAM_READ                    0x88E1
    481 #define GL_STREAM_COPY                    0x88E2
    482 #define GL_STATIC_DRAW                    0x88E4
    483 #define GL_STATIC_READ                    0x88E5
    484 #define GL_STATIC_COPY                    0x88E6
    485 #define GL_DYNAMIC_DRAW                   0x88E8
    486 #define GL_DYNAMIC_READ                   0x88E9
    487 #define GL_DYNAMIC_COPY                   0x88EA
    488 #define GL_SAMPLES_PASSED                 0x8914
    489 #define GL_SRC1_ALPHA                     0x8589
    490 #endif
    491 
    492 #ifndef GL_VERSION_2_0
    493 #define GL_BLEND_EQUATION_RGB             0x8009
    494 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED    0x8622
    495 #define GL_VERTEX_ATTRIB_ARRAY_SIZE       0x8623
    496 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE     0x8624
    497 #define GL_VERTEX_ATTRIB_ARRAY_TYPE       0x8625
    498 #define GL_CURRENT_VERTEX_ATTRIB          0x8626
    499 #define GL_VERTEX_PROGRAM_POINT_SIZE      0x8642
    500 #define GL_VERTEX_ATTRIB_ARRAY_POINTER    0x8645
    501 #define GL_STENCIL_BACK_FUNC              0x8800
    502 #define GL_STENCIL_BACK_FAIL              0x8801
    503 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
    504 #define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
    505 #define GL_MAX_DRAW_BUFFERS               0x8824
    506 #define GL_DRAW_BUFFER0                   0x8825
    507 #define GL_DRAW_BUFFER1                   0x8826
    508 #define GL_DRAW_BUFFER2                   0x8827
    509 #define GL_DRAW_BUFFER3                   0x8828
    510 #define GL_DRAW_BUFFER4                   0x8829
    511 #define GL_DRAW_BUFFER5                   0x882A
    512 #define GL_DRAW_BUFFER6                   0x882B
    513 #define GL_DRAW_BUFFER7                   0x882C
    514 #define GL_DRAW_BUFFER8                   0x882D
    515 #define GL_DRAW_BUFFER9                   0x882E
    516 #define GL_DRAW_BUFFER10                  0x882F
    517 #define GL_DRAW_BUFFER11                  0x8830
    518 #define GL_DRAW_BUFFER12                  0x8831
    519 #define GL_DRAW_BUFFER13                  0x8832
    520 #define GL_DRAW_BUFFER14                  0x8833
    521 #define GL_DRAW_BUFFER15                  0x8834
    522 #define GL_BLEND_EQUATION_ALPHA           0x883D
    523 #define GL_MAX_VERTEX_ATTRIBS             0x8869
    524 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
    525 #define GL_MAX_TEXTURE_IMAGE_UNITS        0x8872
    526 #define GL_FRAGMENT_SHADER                0x8B30
    527 #define GL_VERTEX_SHADER                  0x8B31
    528 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
    529 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS  0x8B4A
    530 #define GL_MAX_VARYING_FLOATS             0x8B4B
    531 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
    532 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
    533 #define GL_SHADER_TYPE                    0x8B4F
    534 #define GL_FLOAT_VEC2                     0x8B50
    535 #define GL_FLOAT_VEC3                     0x8B51
    536 #define GL_FLOAT_VEC4                     0x8B52
    537 #define GL_INT_VEC2                       0x8B53
    538 #define GL_INT_VEC3                       0x8B54
    539 #define GL_INT_VEC4                       0x8B55
    540 #define GL_BOOL                           0x8B56
    541 #define GL_BOOL_VEC2                      0x8B57
    542 #define GL_BOOL_VEC3                      0x8B58
    543 #define GL_BOOL_VEC4                      0x8B59
    544 #define GL_FLOAT_MAT2                     0x8B5A
    545 #define GL_FLOAT_MAT3                     0x8B5B
    546 #define GL_FLOAT_MAT4                     0x8B5C
    547 #define GL_SAMPLER_1D                     0x8B5D
    548 #define GL_SAMPLER_2D                     0x8B5E
    549 #define GL_SAMPLER_3D                     0x8B5F
    550 #define GL_SAMPLER_CUBE                   0x8B60
    551 #define GL_SAMPLER_1D_SHADOW              0x8B61
    552 #define GL_SAMPLER_2D_SHADOW              0x8B62
    553 #define GL_DELETE_STATUS                  0x8B80
    554 #define GL_COMPILE_STATUS                 0x8B81
    555 #define GL_LINK_STATUS                    0x8B82
    556 #define GL_VALIDATE_STATUS                0x8B83
    557 #define GL_INFO_LOG_LENGTH                0x8B84
    558 #define GL_ATTACHED_SHADERS               0x8B85
    559 #define GL_ACTIVE_UNIFORMS                0x8B86
    560 #define GL_ACTIVE_UNIFORM_MAX_LENGTH      0x8B87
    561 #define GL_SHADER_SOURCE_LENGTH           0x8B88
    562 #define GL_ACTIVE_ATTRIBUTES              0x8B89
    563 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH    0x8B8A
    564 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
    565 #define GL_SHADING_LANGUAGE_VERSION       0x8B8C
    566 #define GL_CURRENT_PROGRAM                0x8B8D
    567 #define GL_POINT_SPRITE_COORD_ORIGIN      0x8CA0
    568 #define GL_LOWER_LEFT                     0x8CA1
    569 #define GL_UPPER_LEFT                     0x8CA2
    570 #define GL_STENCIL_BACK_REF               0x8CA3
    571 #define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
    572 #define GL_STENCIL_BACK_WRITEMASK         0x8CA5
    573 #endif
    574 
    575 #ifndef GL_VERSION_2_1
    576 #define GL_PIXEL_PACK_BUFFER              0x88EB
    577 #define GL_PIXEL_UNPACK_BUFFER            0x88EC
    578 #define GL_PIXEL_PACK_BUFFER_BINDING      0x88ED
    579 #define GL_PIXEL_UNPACK_BUFFER_BINDING    0x88EF
    580 #define GL_FLOAT_MAT2x3                   0x8B65
    581 #define GL_FLOAT_MAT2x4                   0x8B66
    582 #define GL_FLOAT_MAT3x2                   0x8B67
    583 #define GL_FLOAT_MAT3x4                   0x8B68
    584 #define GL_FLOAT_MAT4x2                   0x8B69
    585 #define GL_FLOAT_MAT4x3                   0x8B6A
    586 #define GL_SRGB                           0x8C40
    587 #define GL_SRGB8                          0x8C41
    588 #define GL_SRGB_ALPHA                     0x8C42
    589 #define GL_SRGB8_ALPHA8                   0x8C43
    590 #define GL_COMPRESSED_SRGB                0x8C48
    591 #define GL_COMPRESSED_SRGB_ALPHA          0x8C49
    592 #endif
    593 
    594 #ifndef GL_VERSION_3_0
    595 #define GL_COMPARE_REF_TO_TEXTURE         0x884E
    596 #define GL_CLIP_DISTANCE0                 0x3000
    597 #define GL_CLIP_DISTANCE1                 0x3001
    598 #define GL_CLIP_DISTANCE2                 0x3002
    599 #define GL_CLIP_DISTANCE3                 0x3003
    600 #define GL_CLIP_DISTANCE4                 0x3004
    601 #define GL_CLIP_DISTANCE5                 0x3005
    602 #define GL_CLIP_DISTANCE6                 0x3006
    603 #define GL_CLIP_DISTANCE7                 0x3007
    604 #define GL_MAX_CLIP_DISTANCES             0x0D32
    605 #define GL_MAJOR_VERSION                  0x821B
    606 #define GL_MINOR_VERSION                  0x821C
    607 #define GL_NUM_EXTENSIONS                 0x821D
    608 #define GL_CONTEXT_FLAGS                  0x821E
    609 #define GL_COMPRESSED_RED                 0x8225
    610 #define GL_COMPRESSED_RG                  0x8226
    611 #define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001
    612 #define GL_RGBA32F                        0x8814
    613 #define GL_RGB32F                         0x8815
    614 #define GL_RGBA16F                        0x881A
    615 #define GL_RGB16F                         0x881B
    616 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER    0x88FD
    617 #define GL_MAX_ARRAY_TEXTURE_LAYERS       0x88FF
    618 #define GL_MIN_PROGRAM_TEXEL_OFFSET       0x8904
    619 #define GL_MAX_PROGRAM_TEXEL_OFFSET       0x8905
    620 #define GL_CLAMP_READ_COLOR               0x891C
    621 #define GL_FIXED_ONLY                     0x891D
    622 #define GL_MAX_VARYING_COMPONENTS         0x8B4B
    623 #define GL_TEXTURE_1D_ARRAY               0x8C18
    624 #define GL_PROXY_TEXTURE_1D_ARRAY         0x8C19
    625 #define GL_TEXTURE_2D_ARRAY               0x8C1A
    626 #define GL_PROXY_TEXTURE_2D_ARRAY         0x8C1B
    627 #define GL_TEXTURE_BINDING_1D_ARRAY       0x8C1C
    628 #define GL_TEXTURE_BINDING_2D_ARRAY       0x8C1D
    629 #define GL_R11F_G11F_B10F                 0x8C3A
    630 #define GL_UNSIGNED_INT_10F_11F_11F_REV   0x8C3B
    631 #define GL_RGB9_E5                        0x8C3D
    632 #define GL_UNSIGNED_INT_5_9_9_9_REV       0x8C3E
    633 #define GL_TEXTURE_SHARED_SIZE            0x8C3F
    634 #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
    635 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
    636 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
    637 #define GL_TRANSFORM_FEEDBACK_VARYINGS    0x8C83
    638 #define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
    639 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
    640 #define GL_PRIMITIVES_GENERATED           0x8C87
    641 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
    642 #define GL_RASTERIZER_DISCARD             0x8C89
    643 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
    644 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
    645 #define GL_INTERLEAVED_ATTRIBS            0x8C8C
    646 #define GL_SEPARATE_ATTRIBS               0x8C8D
    647 #define GL_TRANSFORM_FEEDBACK_BUFFER      0x8C8E
    648 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
    649 #define GL_RGBA32UI                       0x8D70
    650 #define GL_RGB32UI                        0x8D71
    651 #define GL_RGBA16UI                       0x8D76
    652 #define GL_RGB16UI                        0x8D77
    653 #define GL_RGBA8UI                        0x8D7C
    654 #define GL_RGB8UI                         0x8D7D
    655 #define GL_RGBA32I                        0x8D82
    656 #define GL_RGB32I                         0x8D83
    657 #define GL_RGBA16I                        0x8D88
    658 #define GL_RGB16I                         0x8D89
    659 #define GL_RGBA8I                         0x8D8E
    660 #define GL_RGB8I                          0x8D8F
    661 #define GL_RED_INTEGER                    0x8D94
    662 #define GL_GREEN_INTEGER                  0x8D95
    663 #define GL_BLUE_INTEGER                   0x8D96
    664 #define GL_RGB_INTEGER                    0x8D98
    665 #define GL_RGBA_INTEGER                   0x8D99
    666 #define GL_BGR_INTEGER                    0x8D9A
    667 #define GL_BGRA_INTEGER                   0x8D9B
    668 #define GL_SAMPLER_1D_ARRAY               0x8DC0
    669 #define GL_SAMPLER_2D_ARRAY               0x8DC1
    670 #define GL_SAMPLER_1D_ARRAY_SHADOW        0x8DC3
    671 #define GL_SAMPLER_2D_ARRAY_SHADOW        0x8DC4
    672 #define GL_SAMPLER_CUBE_SHADOW            0x8DC5
    673 #define GL_UNSIGNED_INT_VEC2              0x8DC6
    674 #define GL_UNSIGNED_INT_VEC3              0x8DC7
    675 #define GL_UNSIGNED_INT_VEC4              0x8DC8
    676 #define GL_INT_SAMPLER_1D                 0x8DC9
    677 #define GL_INT_SAMPLER_2D                 0x8DCA
    678 #define GL_INT_SAMPLER_3D                 0x8DCB
    679 #define GL_INT_SAMPLER_CUBE               0x8DCC
    680 #define GL_INT_SAMPLER_1D_ARRAY           0x8DCE
    681 #define GL_INT_SAMPLER_2D_ARRAY           0x8DCF
    682 #define GL_UNSIGNED_INT_SAMPLER_1D        0x8DD1
    683 #define GL_UNSIGNED_INT_SAMPLER_2D        0x8DD2
    684 #define GL_UNSIGNED_INT_SAMPLER_3D        0x8DD3
    685 #define GL_UNSIGNED_INT_SAMPLER_CUBE      0x8DD4
    686 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY  0x8DD6
    687 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY  0x8DD7
    688 #define GL_QUERY_WAIT                     0x8E13
    689 #define GL_QUERY_NO_WAIT                  0x8E14
    690 #define GL_QUERY_BY_REGION_WAIT           0x8E15
    691 #define GL_QUERY_BY_REGION_NO_WAIT        0x8E16
    692 #define GL_BUFFER_ACCESS_FLAGS            0x911F
    693 #define GL_BUFFER_MAP_LENGTH              0x9120
    694 #define GL_BUFFER_MAP_OFFSET              0x9121
    695 /* Reuse tokens from ARB_depth_buffer_float */
    696 /* reuse GL_DEPTH_COMPONENT32F */
    697 /* reuse GL_DEPTH32F_STENCIL8 */
    698 /* reuse GL_FLOAT_32_UNSIGNED_INT_24_8_REV */
    699 /* Reuse tokens from ARB_framebuffer_object */
    700 /* reuse GL_INVALID_FRAMEBUFFER_OPERATION */
    701 /* reuse GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
    702 /* reuse GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
    703 /* reuse GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
    704 /* reuse GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
    705 /* reuse GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
    706 /* reuse GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
    707 /* reuse GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
    708 /* reuse GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
    709 /* reuse GL_FRAMEBUFFER_DEFAULT */
    710 /* reuse GL_FRAMEBUFFER_UNDEFINED */
    711 /* reuse GL_DEPTH_STENCIL_ATTACHMENT */
    712 /* reuse GL_INDEX */
    713 /* reuse GL_MAX_RENDERBUFFER_SIZE */
    714 /* reuse GL_DEPTH_STENCIL */
    715 /* reuse GL_UNSIGNED_INT_24_8 */
    716 /* reuse GL_DEPTH24_STENCIL8 */
    717 /* reuse GL_TEXTURE_STENCIL_SIZE */
    718 /* reuse GL_TEXTURE_RED_TYPE */
    719 /* reuse GL_TEXTURE_GREEN_TYPE */
    720 /* reuse GL_TEXTURE_BLUE_TYPE */
    721 /* reuse GL_TEXTURE_ALPHA_TYPE */
    722 /* reuse GL_TEXTURE_DEPTH_TYPE */
    723 /* reuse GL_UNSIGNED_NORMALIZED */
    724 /* reuse GL_FRAMEBUFFER_BINDING */
    725 /* reuse GL_DRAW_FRAMEBUFFER_BINDING */
    726 /* reuse GL_RENDERBUFFER_BINDING */
    727 /* reuse GL_READ_FRAMEBUFFER */
    728 /* reuse GL_DRAW_FRAMEBUFFER */
    729 /* reuse GL_READ_FRAMEBUFFER_BINDING */
    730 /* reuse GL_RENDERBUFFER_SAMPLES */
    731 /* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
    732 /* reuse GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
    733 /* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
    734 /* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
    735 /* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
    736 /* reuse GL_FRAMEBUFFER_COMPLETE */
    737 /* reuse GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
    738 /* reuse GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
    739 /* reuse GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
    740 /* reuse GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
    741 /* reuse GL_FRAMEBUFFER_UNSUPPORTED */
    742 /* reuse GL_MAX_COLOR_ATTACHMENTS */
    743 /* reuse GL_COLOR_ATTACHMENT0 */
    744 /* reuse GL_COLOR_ATTACHMENT1 */
    745 /* reuse GL_COLOR_ATTACHMENT2 */
    746 /* reuse GL_COLOR_ATTACHMENT3 */
    747 /* reuse GL_COLOR_ATTACHMENT4 */
    748 /* reuse GL_COLOR_ATTACHMENT5 */
    749 /* reuse GL_COLOR_ATTACHMENT6 */
    750 /* reuse GL_COLOR_ATTACHMENT7 */
    751 /* reuse GL_COLOR_ATTACHMENT8 */
    752 /* reuse GL_COLOR_ATTACHMENT9 */
    753 /* reuse GL_COLOR_ATTACHMENT10 */
    754 /* reuse GL_COLOR_ATTACHMENT11 */
    755 /* reuse GL_COLOR_ATTACHMENT12 */
    756 /* reuse GL_COLOR_ATTACHMENT13 */
    757 /* reuse GL_COLOR_ATTACHMENT14 */
    758 /* reuse GL_COLOR_ATTACHMENT15 */
    759 /* reuse GL_DEPTH_ATTACHMENT */
    760 /* reuse GL_STENCIL_ATTACHMENT */
    761 /* reuse GL_FRAMEBUFFER */
    762 /* reuse GL_RENDERBUFFER */
    763 /* reuse GL_RENDERBUFFER_WIDTH */
    764 /* reuse GL_RENDERBUFFER_HEIGHT */
    765 /* reuse GL_RENDERBUFFER_INTERNAL_FORMAT */
    766 /* reuse GL_STENCIL_INDEX1 */
    767 /* reuse GL_STENCIL_INDEX4 */
    768 /* reuse GL_STENCIL_INDEX8 */
    769 /* reuse GL_STENCIL_INDEX16 */
    770 /* reuse GL_RENDERBUFFER_RED_SIZE */
    771 /* reuse GL_RENDERBUFFER_GREEN_SIZE */
    772 /* reuse GL_RENDERBUFFER_BLUE_SIZE */
    773 /* reuse GL_RENDERBUFFER_ALPHA_SIZE */
    774 /* reuse GL_RENDERBUFFER_DEPTH_SIZE */
    775 /* reuse GL_RENDERBUFFER_STENCIL_SIZE */
    776 /* reuse GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
    777 /* reuse GL_MAX_SAMPLES */
    778 /* Reuse tokens from ARB_framebuffer_sRGB */
    779 /* reuse GL_FRAMEBUFFER_SRGB */
    780 /* Reuse tokens from ARB_half_float_vertex */
    781 /* reuse GL_HALF_FLOAT */
    782 /* Reuse tokens from ARB_map_buffer_range */
    783 /* reuse GL_MAP_READ_BIT */
    784 /* reuse GL_MAP_WRITE_BIT */
    785 /* reuse GL_MAP_INVALIDATE_RANGE_BIT */
    786 /* reuse GL_MAP_INVALIDATE_BUFFER_BIT */
    787 /* reuse GL_MAP_FLUSH_EXPLICIT_BIT */
    788 /* reuse GL_MAP_UNSYNCHRONIZED_BIT */
    789 /* Reuse tokens from ARB_texture_compression_rgtc */
    790 /* reuse GL_COMPRESSED_RED_RGTC1 */
    791 /* reuse GL_COMPRESSED_SIGNED_RED_RGTC1 */
    792 /* reuse GL_COMPRESSED_RG_RGTC2 */
    793 /* reuse GL_COMPRESSED_SIGNED_RG_RGTC2 */
    794 /* Reuse tokens from ARB_texture_rg */
    795 /* reuse GL_RG */
    796 /* reuse GL_RG_INTEGER */
    797 /* reuse GL_R8 */
    798 /* reuse GL_R16 */
    799 /* reuse GL_RG8 */
    800 /* reuse GL_RG16 */
    801 /* reuse GL_R16F */
    802 /* reuse GL_R32F */
    803 /* reuse GL_RG16F */
    804 /* reuse GL_RG32F */
    805 /* reuse GL_R8I */
    806 /* reuse GL_R8UI */
    807 /* reuse GL_R16I */
    808 /* reuse GL_R16UI */
    809 /* reuse GL_R32I */
    810 /* reuse GL_R32UI */
    811 /* reuse GL_RG8I */
    812 /* reuse GL_RG8UI */
    813 /* reuse GL_RG16I */
    814 /* reuse GL_RG16UI */
    815 /* reuse GL_RG32I */
    816 /* reuse GL_RG32UI */
    817 /* Reuse tokens from ARB_vertex_array_object */
    818 /* reuse GL_VERTEX_ARRAY_BINDING */
    819 #endif
    820 
    821 #ifndef GL_VERSION_3_1
    822 #define GL_SAMPLER_2D_RECT                0x8B63
    823 #define GL_SAMPLER_2D_RECT_SHADOW         0x8B64
    824 #define GL_SAMPLER_BUFFER                 0x8DC2
    825 #define GL_INT_SAMPLER_2D_RECT            0x8DCD
    826 #define GL_INT_SAMPLER_BUFFER             0x8DD0
    827 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT   0x8DD5
    828 #define GL_UNSIGNED_INT_SAMPLER_BUFFER    0x8DD8
    829 #define GL_TEXTURE_BUFFER                 0x8C2A
    830 #define GL_MAX_TEXTURE_BUFFER_SIZE        0x8C2B
    831 #define GL_TEXTURE_BINDING_BUFFER         0x8C2C
    832 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
    833 #define GL_TEXTURE_RECTANGLE              0x84F5
    834 #define GL_TEXTURE_BINDING_RECTANGLE      0x84F6
    835 #define GL_PROXY_TEXTURE_RECTANGLE        0x84F7
    836 #define GL_MAX_RECTANGLE_TEXTURE_SIZE     0x84F8
    837 #define GL_RED_SNORM                      0x8F90
    838 #define GL_RG_SNORM                       0x8F91
    839 #define GL_RGB_SNORM                      0x8F92
    840 #define GL_RGBA_SNORM                     0x8F93
    841 #define GL_R8_SNORM                       0x8F94
    842 #define GL_RG8_SNORM                      0x8F95
    843 #define GL_RGB8_SNORM                     0x8F96
    844 #define GL_RGBA8_SNORM                    0x8F97
    845 #define GL_R16_SNORM                      0x8F98
    846 #define GL_RG16_SNORM                     0x8F99
    847 #define GL_RGB16_SNORM                    0x8F9A
    848 #define GL_RGBA16_SNORM                   0x8F9B
    849 #define GL_SIGNED_NORMALIZED              0x8F9C
    850 #define GL_PRIMITIVE_RESTART              0x8F9D
    851 #define GL_PRIMITIVE_RESTART_INDEX        0x8F9E
    852 /* Reuse tokens from ARB_copy_buffer */
    853 /* reuse GL_COPY_READ_BUFFER */
    854 /* reuse GL_COPY_WRITE_BUFFER */
    855 /* Reuse tokens from ARB_draw_instanced (none) */
    856 /* Reuse tokens from ARB_uniform_buffer_object */
    857 /* reuse GL_UNIFORM_BUFFER */
    858 /* reuse GL_UNIFORM_BUFFER_BINDING */
    859 /* reuse GL_UNIFORM_BUFFER_START */
    860 /* reuse GL_UNIFORM_BUFFER_SIZE */
    861 /* reuse GL_MAX_VERTEX_UNIFORM_BLOCKS */
    862 /* reuse GL_MAX_FRAGMENT_UNIFORM_BLOCKS */
    863 /* reuse GL_MAX_COMBINED_UNIFORM_BLOCKS */
    864 /* reuse GL_MAX_UNIFORM_BUFFER_BINDINGS */
    865 /* reuse GL_MAX_UNIFORM_BLOCK_SIZE */
    866 /* reuse GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS */
    867 /* reuse GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS */
    868 /* reuse GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT */
    869 /* reuse GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */
    870 /* reuse GL_ACTIVE_UNIFORM_BLOCKS */
    871 /* reuse GL_UNIFORM_TYPE */
    872 /* reuse GL_UNIFORM_SIZE */
    873 /* reuse GL_UNIFORM_NAME_LENGTH */
    874 /* reuse GL_UNIFORM_BLOCK_INDEX */
    875 /* reuse GL_UNIFORM_OFFSET */
    876 /* reuse GL_UNIFORM_ARRAY_STRIDE */
    877 /* reuse GL_UNIFORM_MATRIX_STRIDE */
    878 /* reuse GL_UNIFORM_IS_ROW_MAJOR */
    879 /* reuse GL_UNIFORM_BLOCK_BINDING */
    880 /* reuse GL_UNIFORM_BLOCK_DATA_SIZE */
    881 /* reuse GL_UNIFORM_BLOCK_NAME_LENGTH */
    882 /* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS */
    883 /* reuse GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES */
    884 /* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER */
    885 /* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER */
    886 /* reuse GL_INVALID_INDEX */
    887 #endif
    888 
    889 #ifndef GL_VERSION_3_2
    890 #define GL_CONTEXT_CORE_PROFILE_BIT       0x00000001
    891 #define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
    892 #define GL_LINES_ADJACENCY                0x000A
    893 #define GL_LINE_STRIP_ADJACENCY           0x000B
    894 #define GL_TRIANGLES_ADJACENCY            0x000C
    895 #define GL_TRIANGLE_STRIP_ADJACENCY       0x000D
    896 #define GL_PROGRAM_POINT_SIZE             0x8642
    897 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
    898 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
    899 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
    900 #define GL_GEOMETRY_SHADER                0x8DD9
    901 #define GL_GEOMETRY_VERTICES_OUT          0x8916
    902 #define GL_GEOMETRY_INPUT_TYPE            0x8917
    903 #define GL_GEOMETRY_OUTPUT_TYPE           0x8918
    904 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
    905 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES   0x8DE0
    906 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
    907 #define GL_MAX_VERTEX_OUTPUT_COMPONENTS   0x9122
    908 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS  0x9123
    909 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
    910 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS  0x9125
    911 #define GL_CONTEXT_PROFILE_MASK           0x9126
    912 /* reuse GL_MAX_VARYING_COMPONENTS */
    913 /* reuse GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
    914 /* Reuse tokens from ARB_depth_clamp */
    915 /* reuse GL_DEPTH_CLAMP */
    916 /* Reuse tokens from ARB_draw_elements_base_vertex (none) */
    917 /* Reuse tokens from ARB_fragment_coord_conventions (none) */
    918 /* Reuse tokens from ARB_provoking_vertex */
    919 /* reuse GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
    920 /* reuse GL_FIRST_VERTEX_CONVENTION */
    921 /* reuse GL_LAST_VERTEX_CONVENTION */
    922 /* reuse GL_PROVOKING_VERTEX */
    923 /* Reuse tokens from ARB_seamless_cube_map */
    924 /* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS */
    925 /* Reuse tokens from ARB_sync */
    926 /* reuse GL_MAX_SERVER_WAIT_TIMEOUT */
    927 /* reuse GL_OBJECT_TYPE */
    928 /* reuse GL_SYNC_CONDITION */
    929 /* reuse GL_SYNC_STATUS */
    930 /* reuse GL_SYNC_FLAGS */
    931 /* reuse GL_SYNC_FENCE */
    932 /* reuse GL_SYNC_GPU_COMMANDS_COMPLETE */
    933 /* reuse GL_UNSIGNALED */
    934 /* reuse GL_SIGNALED */
    935 /* reuse GL_ALREADY_SIGNALED */
    936 /* reuse GL_TIMEOUT_EXPIRED */
    937 /* reuse GL_CONDITION_SATISFIED */
    938 /* reuse GL_WAIT_FAILED */
    939 /* reuse GL_TIMEOUT_IGNORED */
    940 /* reuse GL_SYNC_FLUSH_COMMANDS_BIT */
    941 /* reuse GL_TIMEOUT_IGNORED */
    942 /* Reuse tokens from ARB_texture_multisample */
    943 /* reuse GL_SAMPLE_POSITION */
    944 /* reuse GL_SAMPLE_MASK */
    945 /* reuse GL_SAMPLE_MASK_VALUE */
    946 /* reuse GL_MAX_SAMPLE_MASK_WORDS */
    947 /* reuse GL_TEXTURE_2D_MULTISAMPLE */
    948 /* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE */
    949 /* reuse GL_TEXTURE_2D_MULTISAMPLE_ARRAY */
    950 /* reuse GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY */
    951 /* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE */
    952 /* reuse GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY */
    953 /* reuse GL_TEXTURE_SAMPLES */
    954 /* reuse GL_TEXTURE_FIXED_SAMPLE_LOCATIONS */
    955 /* reuse GL_SAMPLER_2D_MULTISAMPLE */
    956 /* reuse GL_INT_SAMPLER_2D_MULTISAMPLE */
    957 /* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE */
    958 /* reuse GL_SAMPLER_2D_MULTISAMPLE_ARRAY */
    959 /* reuse GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
    960 /* reuse GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
    961 /* reuse GL_MAX_COLOR_TEXTURE_SAMPLES */
    962 /* reuse GL_MAX_DEPTH_TEXTURE_SAMPLES */
    963 /* reuse GL_MAX_INTEGER_SAMPLES */
    964 /* Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core */
    965 #endif
    966 
    967 #ifndef GL_VERSION_3_3
    968 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR    0x88FE
    969 /* Reuse tokens from ARB_blend_func_extended */
    970 /* reuse GL_SRC1_COLOR */
    971 /* reuse GL_ONE_MINUS_SRC1_COLOR */
    972 /* reuse GL_ONE_MINUS_SRC1_ALPHA */
    973 /* reuse GL_MAX_DUAL_SOURCE_DRAW_BUFFERS */
    974 /* Reuse tokens from ARB_explicit_attrib_location (none) */
    975 /* Reuse tokens from ARB_occlusion_query2 */
    976 /* reuse GL_ANY_SAMPLES_PASSED */
    977 /* Reuse tokens from ARB_sampler_objects */
    978 /* reuse GL_SAMPLER_BINDING */
    979 /* Reuse tokens from ARB_shader_bit_encoding (none) */
    980 /* Reuse tokens from ARB_texture_rgb10_a2ui */
    981 /* reuse GL_RGB10_A2UI */
    982 /* Reuse tokens from ARB_texture_swizzle */
    983 /* reuse GL_TEXTURE_SWIZZLE_R */
    984 /* reuse GL_TEXTURE_SWIZZLE_G */
    985 /* reuse GL_TEXTURE_SWIZZLE_B */
    986 /* reuse GL_TEXTURE_SWIZZLE_A */
    987 /* reuse GL_TEXTURE_SWIZZLE_RGBA */
    988 /* Reuse tokens from ARB_timer_query */
    989 /* reuse GL_TIME_ELAPSED */
    990 /* reuse GL_TIMESTAMP */
    991 /* Reuse tokens from ARB_vertex_type_2_10_10_10_rev */
    992 /* reuse GL_INT_2_10_10_10_REV */
    993 #endif
    994 
    995 #ifndef GL_VERSION_4_0
    996 #define GL_SAMPLE_SHADING                 0x8C36
    997 #define GL_MIN_SAMPLE_SHADING_VALUE       0x8C37
    998 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
    999 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
   1000 #define GL_TEXTURE_CUBE_MAP_ARRAY         0x9009
   1001 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
   1002 #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY   0x900B
   1003 #define GL_SAMPLER_CUBE_MAP_ARRAY         0x900C
   1004 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW  0x900D
   1005 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY     0x900E
   1006 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
   1007 /* Reuse tokens from ARB_texture_query_lod (none) */
   1008 /* Reuse tokens from ARB_draw_buffers_blend (none) */
   1009 /* Reuse tokens from ARB_draw_indirect */
   1010 /* reuse GL_DRAW_INDIRECT_BUFFER */
   1011 /* reuse GL_DRAW_INDIRECT_BUFFER_BINDING */
   1012 /* Reuse tokens from ARB_gpu_shader5 */
   1013 /* reuse GL_GEOMETRY_SHADER_INVOCATIONS */
   1014 /* reuse GL_MAX_GEOMETRY_SHADER_INVOCATIONS */
   1015 /* reuse GL_MIN_FRAGMENT_INTERPOLATION_OFFSET */
   1016 /* reuse GL_MAX_FRAGMENT_INTERPOLATION_OFFSET */
   1017 /* reuse GL_FRAGMENT_INTERPOLATION_OFFSET_BITS */
   1018 /* reuse GL_MAX_VERTEX_STREAMS */
   1019 /* Reuse tokens from ARB_gpu_shader_fp64 */
   1020 /* reuse GL_DOUBLE_VEC2 */
   1021 /* reuse GL_DOUBLE_VEC3 */
   1022 /* reuse GL_DOUBLE_VEC4 */
   1023 /* reuse GL_DOUBLE_MAT2 */
   1024 /* reuse GL_DOUBLE_MAT3 */
   1025 /* reuse GL_DOUBLE_MAT4 */
   1026 /* reuse GL_DOUBLE_MAT2x3 */
   1027 /* reuse GL_DOUBLE_MAT2x4 */
   1028 /* reuse GL_DOUBLE_MAT3x2 */
   1029 /* reuse GL_DOUBLE_MAT3x4 */
   1030 /* reuse GL_DOUBLE_MAT4x2 */
   1031 /* reuse GL_DOUBLE_MAT4x3 */
   1032 /* Reuse tokens from ARB_shader_subroutine */
   1033 /* reuse GL_ACTIVE_SUBROUTINES */
   1034 /* reuse GL_ACTIVE_SUBROUTINE_UNIFORMS */
   1035 /* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS */
   1036 /* reuse GL_ACTIVE_SUBROUTINE_MAX_LENGTH */
   1037 /* reuse GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH */
   1038 /* reuse GL_MAX_SUBROUTINES */
   1039 /* reuse GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS */
   1040 /* reuse GL_NUM_COMPATIBLE_SUBROUTINES */
   1041 /* reuse GL_COMPATIBLE_SUBROUTINES */
   1042 /* Reuse tokens from ARB_tessellation_shader */
   1043 /* reuse GL_PATCHES */
   1044 /* reuse GL_PATCH_VERTICES */
   1045 /* reuse GL_PATCH_DEFAULT_INNER_LEVEL */
   1046 /* reuse GL_PATCH_DEFAULT_OUTER_LEVEL */
   1047 /* reuse GL_TESS_CONTROL_OUTPUT_VERTICES */
   1048 /* reuse GL_TESS_GEN_MODE */
   1049 /* reuse GL_TESS_GEN_SPACING */
   1050 /* reuse GL_TESS_GEN_VERTEX_ORDER */
   1051 /* reuse GL_TESS_GEN_POINT_MODE */
   1052 /* reuse GL_ISOLINES */
   1053 /* reuse GL_FRACTIONAL_ODD */
   1054 /* reuse GL_FRACTIONAL_EVEN */
   1055 /* reuse GL_MAX_PATCH_VERTICES */
   1056 /* reuse GL_MAX_TESS_GEN_LEVEL */
   1057 /* reuse GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS */
   1058 /* reuse GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS */
   1059 /* reuse GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS */
   1060 /* reuse GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS */
   1061 /* reuse GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS */
   1062 /* reuse GL_MAX_TESS_PATCH_COMPONENTS */
   1063 /* reuse GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS */
   1064 /* reuse GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS */
   1065 /* reuse GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS */
   1066 /* reuse GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS */
   1067 /* reuse GL_MAX_TESS_CONTROL_INPUT_COMPONENTS */
   1068 /* reuse GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS */
   1069 /* reuse GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS */
   1070 /* reuse GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS */
   1071 /* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER */
   1072 /* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER */
   1073 /* reuse GL_TESS_EVALUATION_SHADER */
   1074 /* reuse GL_TESS_CONTROL_SHADER */
   1075 /* Reuse tokens from ARB_texture_buffer_object_rgb32 (none) */
   1076 /* Reuse tokens from ARB_transform_feedback2 */
   1077 /* reuse GL_TRANSFORM_FEEDBACK */
   1078 /* reuse GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
   1079 /* reuse GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
   1080 /* reuse GL_TRANSFORM_FEEDBACK_BINDING */
   1081 /* Reuse tokens from ARB_transform_feedback3 */
   1082 /* reuse GL_MAX_TRANSFORM_FEEDBACK_BUFFERS */
   1083 /* reuse GL_MAX_VERTEX_STREAMS */
   1084 #endif
   1085 
   1086 #ifndef GL_VERSION_4_1
   1087 /* Reuse tokens from ARB_ES2_compatibility */
   1088 /* reuse GL_FIXED */
   1089 /* reuse GL_IMPLEMENTATION_COLOR_READ_TYPE */
   1090 /* reuse GL_IMPLEMENTATION_COLOR_READ_FORMAT */
   1091 /* reuse GL_LOW_FLOAT */
   1092 /* reuse GL_MEDIUM_FLOAT */
   1093 /* reuse GL_HIGH_FLOAT */
   1094 /* reuse GL_LOW_INT */
   1095 /* reuse GL_MEDIUM_INT */
   1096 /* reuse GL_HIGH_INT */
   1097 /* reuse GL_SHADER_COMPILER */
   1098 /* reuse GL_SHADER_BINARY_FORMATS */
   1099 /* reuse GL_NUM_SHADER_BINARY_FORMATS */
   1100 /* reuse GL_MAX_VERTEX_UNIFORM_VECTORS */
   1101 /* reuse GL_MAX_VARYING_VECTORS */
   1102 /* reuse GL_MAX_FRAGMENT_UNIFORM_VECTORS */
   1103 /* reuse GL_RGB565 */
   1104 /* Reuse tokens from ARB_get_program_binary */
   1105 /* reuse GL_PROGRAM_BINARY_RETRIEVABLE_HINT */
   1106 /* reuse GL_PROGRAM_BINARY_LENGTH */
   1107 /* reuse GL_NUM_PROGRAM_BINARY_FORMATS */
   1108 /* reuse GL_PROGRAM_BINARY_FORMATS */
   1109 /* Reuse tokens from ARB_separate_shader_objects */
   1110 /* reuse GL_VERTEX_SHADER_BIT */
   1111 /* reuse GL_FRAGMENT_SHADER_BIT */
   1112 /* reuse GL_GEOMETRY_SHADER_BIT */
   1113 /* reuse GL_TESS_CONTROL_SHADER_BIT */
   1114 /* reuse GL_TESS_EVALUATION_SHADER_BIT */
   1115 /* reuse GL_ALL_SHADER_BITS */
   1116 /* reuse GL_PROGRAM_SEPARABLE */
   1117 /* reuse GL_ACTIVE_PROGRAM */
   1118 /* reuse GL_PROGRAM_PIPELINE_BINDING */
   1119 /* Reuse tokens from ARB_shader_precision (none) */
   1120 /* Reuse tokens from ARB_vertex_attrib_64bit - all are in GL 3.0 and 4.0 already */
   1121 /* Reuse tokens from ARB_viewport_array - some are in GL 1.1 and ARB_provoking_vertex already */
   1122 /* reuse GL_MAX_VIEWPORTS */
   1123 /* reuse GL_VIEWPORT_SUBPIXEL_BITS */
   1124 /* reuse GL_VIEWPORT_BOUNDS_RANGE */
   1125 /* reuse GL_LAYER_PROVOKING_VERTEX */
   1126 /* reuse GL_VIEWPORT_INDEX_PROVOKING_VERTEX */
   1127 /* reuse GL_UNDEFINED_VERTEX */
   1128 #endif
   1129 
   1130 #ifndef GL_VERSION_4_2
   1131 /* Reuse tokens from ARB_base_instance (none) */
   1132 /* Reuse tokens from ARB_shading_language_420pack (none) */
   1133 /* Reuse tokens from ARB_transform_feedback_instanced (none) */
   1134 /* Reuse tokens from ARB_compressed_texture_pixel_storage */
   1135 /* reuse GL_UNPACK_COMPRESSED_BLOCK_WIDTH */
   1136 /* reuse GL_UNPACK_COMPRESSED_BLOCK_HEIGHT */
   1137 /* reuse GL_UNPACK_COMPRESSED_BLOCK_DEPTH */
   1138 /* reuse GL_UNPACK_COMPRESSED_BLOCK_SIZE */
   1139 /* reuse GL_PACK_COMPRESSED_BLOCK_WIDTH */
   1140 /* reuse GL_PACK_COMPRESSED_BLOCK_HEIGHT */
   1141 /* reuse GL_PACK_COMPRESSED_BLOCK_DEPTH */
   1142 /* reuse GL_PACK_COMPRESSED_BLOCK_SIZE */
   1143 /* Reuse tokens from ARB_conservative_depth (none) */
   1144 /* Reuse tokens from ARB_internalformat_query */
   1145 /* reuse GL_NUM_SAMPLE_COUNTS */
   1146 /* Reuse tokens from ARB_map_buffer_alignment */
   1147 /* reuse GL_MIN_MAP_BUFFER_ALIGNMENT */
   1148 /* Reuse tokens from ARB_shader_atomic_counters */
   1149 /* reuse GL_ATOMIC_COUNTER_BUFFER */
   1150 /* reuse GL_ATOMIC_COUNTER_BUFFER_BINDING */
   1151 /* reuse GL_ATOMIC_COUNTER_BUFFER_START */
   1152 /* reuse GL_ATOMIC_COUNTER_BUFFER_SIZE */
   1153 /* reuse GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE */
   1154 /* reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS */
   1155 /* reuse GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES */
   1156 /* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER */
   1157 /* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER */
   1158 /* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER */
   1159 /* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER */
   1160 /* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER */
   1161 /* reuse GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS */
   1162 /* reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS */
   1163 /* reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS */
   1164 /* reuse GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS */
   1165 /* reuse GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS */
   1166 /* reuse GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS */
   1167 /* reuse GL_MAX_VERTEX_ATOMIC_COUNTERS */
   1168 /* reuse GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS */
   1169 /* reuse GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS */
   1170 /* reuse GL_MAX_GEOMETRY_ATOMIC_COUNTERS */
   1171 /* reuse GL_MAX_FRAGMENT_ATOMIC_COUNTERS */
   1172 /* reuse GL_MAX_COMBINED_ATOMIC_COUNTERS */
   1173 /* reuse GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE */
   1174 /* reuse GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS */
   1175 /* reuse GL_ACTIVE_ATOMIC_COUNTER_BUFFERS */
   1176 /* reuse GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX */
   1177 /* reuse GL_UNSIGNED_INT_ATOMIC_COUNTER */
   1178 /* Reuse tokens from ARB_shader_image_load_store */
   1179 /* reuse GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT */
   1180 /* reuse GL_ELEMENT_ARRAY_BARRIER_BIT */
   1181 /* reuse GL_UNIFORM_BARRIER_BIT */
   1182 /* reuse GL_TEXTURE_FETCH_BARRIER_BIT */
   1183 /* reuse GL_SHADER_IMAGE_ACCESS_BARRIER_BIT */
   1184 /* reuse GL_COMMAND_BARRIER_BIT */
   1185 /* reuse GL_PIXEL_BUFFER_BARRIER_BIT */
   1186 /* reuse GL_TEXTURE_UPDATE_BARRIER_BIT */
   1187 /* reuse GL_BUFFER_UPDATE_BARRIER_BIT */
   1188 /* reuse GL_FRAMEBUFFER_BARRIER_BIT */
   1189 /* reuse GL_TRANSFORM_FEEDBACK_BARRIER_BIT */
   1190 /* reuse GL_ATOMIC_COUNTER_BARRIER_BIT */
   1191 /* reuse GL_ALL_BARRIER_BITS */
   1192 /* reuse GL_MAX_IMAGE_UNITS */
   1193 /* reuse GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS */
   1194 /* reuse GL_IMAGE_BINDING_NAME */
   1195 /* reuse GL_IMAGE_BINDING_LEVEL */
   1196 /* reuse GL_IMAGE_BINDING_LAYERED */
   1197 /* reuse GL_IMAGE_BINDING_LAYER */
   1198 /* reuse GL_IMAGE_BINDING_ACCESS */
   1199 /* reuse GL_IMAGE_1D */
   1200 /* reuse GL_IMAGE_2D */
   1201 /* reuse GL_IMAGE_3D */
   1202 /* reuse GL_IMAGE_2D_RECT */
   1203 /* reuse GL_IMAGE_CUBE */
   1204 /* reuse GL_IMAGE_BUFFER */
   1205 /* reuse GL_IMAGE_1D_ARRAY */
   1206 /* reuse GL_IMAGE_2D_ARRAY */
   1207 /* reuse GL_IMAGE_CUBE_MAP_ARRAY */
   1208 /* reuse GL_IMAGE_2D_MULTISAMPLE */
   1209 /* reuse GL_IMAGE_2D_MULTISAMPLE_ARRAY */
   1210 /* reuse GL_INT_IMAGE_1D */
   1211 /* reuse GL_INT_IMAGE_2D */
   1212 /* reuse GL_INT_IMAGE_3D */
   1213 /* reuse GL_INT_IMAGE_2D_RECT */
   1214 /* reuse GL_INT_IMAGE_CUBE */
   1215 /* reuse GL_INT_IMAGE_BUFFER */
   1216 /* reuse GL_INT_IMAGE_1D_ARRAY */
   1217 /* reuse GL_INT_IMAGE_2D_ARRAY */
   1218 /* reuse GL_INT_IMAGE_CUBE_MAP_ARRAY */
   1219 /* reuse GL_INT_IMAGE_2D_MULTISAMPLE */
   1220 /* reuse GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY */
   1221 /* reuse GL_UNSIGNED_INT_IMAGE_1D */
   1222 /* reuse GL_UNSIGNED_INT_IMAGE_2D */
   1223 /* reuse GL_UNSIGNED_INT_IMAGE_3D */
   1224 /* reuse GL_UNSIGNED_INT_IMAGE_2D_RECT */
   1225 /* reuse GL_UNSIGNED_INT_IMAGE_CUBE */
   1226 /* reuse GL_UNSIGNED_INT_IMAGE_BUFFER */
   1227 /* reuse GL_UNSIGNED_INT_IMAGE_1D_ARRAY */
   1228 /* reuse GL_UNSIGNED_INT_IMAGE_2D_ARRAY */
   1229 /* reuse GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY */
   1230 /* reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE */
   1231 /* reuse GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY */
   1232 /* reuse GL_MAX_IMAGE_SAMPLES */
   1233 /* reuse GL_IMAGE_BINDING_FORMAT */
   1234 /* reuse GL_IMAGE_FORMAT_COMPATIBILITY_TYPE */
   1235 /* reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE */
   1236 /* reuse GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS */
   1237 /* reuse GL_MAX_VERTEX_IMAGE_UNIFORMS */
   1238 /* reuse GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS */
   1239 /* reuse GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS */
   1240 /* reuse GL_MAX_GEOMETRY_IMAGE_UNIFORMS */
   1241 /* reuse GL_MAX_FRAGMENT_IMAGE_UNIFORMS */
   1242 /* reuse GL_MAX_COMBINED_IMAGE_UNIFORMS */
   1243 /* Reuse tokens from ARB_shading_language_packing (none) */
   1244 /* Reuse tokens from ARB_texture_storage */
   1245 /* reuse GL_TEXTURE_IMMUTABLE_FORMAT */
   1246 #endif
   1247 
   1248 #ifndef GL_VERSION_4_3
   1249 #define GL_NUM_SHADING_LANGUAGE_VERSIONS  0x82E9
   1250 #define GL_VERTEX_ATTRIB_ARRAY_LONG       0x874E
   1251 /* Reuse tokens from ARB_arrays_of_arrays (none, GLSL only) */
   1252 /* Reuse tokens from ARB_fragment_layer_viewport (none, GLSL only) */
   1253 /* Reuse tokens from ARB_shader_image_size (none, GLSL only) */
   1254 /* Reuse tokens from ARB_ES3_compatibility */
   1255 /* reuse GL_COMPRESSED_RGB8_ETC2 */
   1256 /* reuse GL_COMPRESSED_SRGB8_ETC2 */
   1257 /* reuse GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 */
   1258 /* reuse GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 */
   1259 /* reuse GL_COMPRESSED_RGBA8_ETC2_EAC */
   1260 /* reuse GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC */
   1261 /* reuse GL_COMPRESSED_R11_EAC */
   1262 /* reuse GL_COMPRESSED_SIGNED_R11_EAC */
   1263 /* reuse GL_COMPRESSED_RG11_EAC */
   1264 /* reuse GL_COMPRESSED_SIGNED_RG11_EAC */
   1265 /* reuse GL_PRIMITIVE_RESTART_FIXED_INDEX */
   1266 /* reuse GL_ANY_SAMPLES_PASSED_CONSERVATIVE */
   1267 /* reuse GL_MAX_ELEMENT_INDEX */
   1268 /* Reuse tokens from ARB_clear_buffer_object (none) */
   1269 /* Reuse tokens from ARB_compute_shader */
   1270 /* reuse GL_COMPUTE_SHADER */
   1271 /* reuse GL_MAX_COMPUTE_UNIFORM_BLOCKS */
   1272 /* reuse GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS */
   1273 /* reuse GL_MAX_COMPUTE_IMAGE_UNIFORMS */
   1274 /* reuse GL_MAX_COMPUTE_SHARED_MEMORY_SIZE */
   1275 /* reuse GL_MAX_COMPUTE_UNIFORM_COMPONENTS */
   1276 /* reuse GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS */
   1277 /* reuse GL_MAX_COMPUTE_ATOMIC_COUNTERS */
   1278 /* reuse GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS */
   1279 /* reuse GL_MAX_COMPUTE_LOCAL_INVOCATIONS */
   1280 /* reuse GL_MAX_COMPUTE_WORK_GROUP_COUNT */
   1281 /* reuse GL_MAX_COMPUTE_WORK_GROUP_SIZE */
   1282 /* reuse GL_COMPUTE_LOCAL_WORK_SIZE */
   1283 /* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER */
   1284 /* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER */
   1285 /* reuse GL_DISPATCH_INDIRECT_BUFFER */
   1286 /* reuse GL_DISPATCH_INDIRECT_BUFFER_BINDING */
   1287 /* Reuse tokens from ARB_copy_image (none) */
   1288 /* Reuse tokens from KHR_debug */
   1289 /* reuse GL_DEBUG_OUTPUT_SYNCHRONOUS */
   1290 /* reuse GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH */
   1291 /* reuse GL_DEBUG_CALLBACK_FUNCTION */
   1292 /* reuse GL_DEBUG_CALLBACK_USER_PARAM */
   1293 /* reuse GL_DEBUG_SOURCE_API */
   1294 /* reuse GL_DEBUG_SOURCE_WINDOW_SYSTEM */
   1295 /* reuse GL_DEBUG_SOURCE_SHADER_COMPILER */
   1296 /* reuse GL_DEBUG_SOURCE_THIRD_PARTY */
   1297 /* reuse GL_DEBUG_SOURCE_APPLICATION */
   1298 /* reuse GL_DEBUG_SOURCE_OTHER */
   1299 /* reuse GL_DEBUG_TYPE_ERROR */
   1300 /* reuse GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR */
   1301 /* reuse GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR */
   1302 /* reuse GL_DEBUG_TYPE_PORTABILITY */
   1303 /* reuse GL_DEBUG_TYPE_PERFORMANCE */
   1304 /* reuse GL_DEBUG_TYPE_OTHER */
   1305 /* reuse GL_MAX_DEBUG_MESSAGE_LENGTH */
   1306 /* reuse GL_MAX_DEBUG_LOGGED_MESSAGES */
   1307 /* reuse GL_DEBUG_LOGGED_MESSAGES */
   1308 /* reuse GL_DEBUG_SEVERITY_HIGH */
   1309 /* reuse GL_DEBUG_SEVERITY_MEDIUM */
   1310 /* reuse GL_DEBUG_SEVERITY_LOW */
   1311 /* reuse GL_DEBUG_TYPE_MARKER */
   1312 /* reuse GL_DEBUG_TYPE_PUSH_GROUP */
   1313 /* reuse GL_DEBUG_TYPE_POP_GROUP */
   1314 /* reuse GL_DEBUG_SEVERITY_NOTIFICATION */
   1315 /* reuse GL_MAX_DEBUG_GROUP_STACK_DEPTH */
   1316 /* reuse GL_DEBUG_GROUP_STACK_DEPTH */
   1317 /* reuse GL_BUFFER */
   1318 /* reuse GL_SHADER */
   1319 /* reuse GL_PROGRAM */
   1320 /* reuse GL_QUERY */
   1321 /* reuse GL_PROGRAM_PIPELINE */
   1322 /* reuse GL_SAMPLER */
   1323 /* reuse GL_DISPLAY_LIST */
   1324 /* reuse GL_MAX_LABEL_LENGTH */
   1325 /* reuse GL_DEBUG_OUTPUT */
   1326 /* reuse GL_CONTEXT_FLAG_DEBUG_BIT */
   1327 /* reuse GL_STACK_UNDERFLOW */
   1328 /* reuse GL_STACK_OVERFLOW */
   1329 /* Reuse tokens from ARB_explicit_uniform_location */
   1330 /* reuse GL_MAX_UNIFORM_LOCATIONS */
   1331 /* Reuse tokens from ARB_framebuffer_no_attachments */
   1332 /* reuse GL_FRAMEBUFFER_DEFAULT_WIDTH */
   1333 /* reuse GL_FRAMEBUFFER_DEFAULT_HEIGHT */
   1334 /* reuse GL_FRAMEBUFFER_DEFAULT_LAYERS */
   1335 /* reuse GL_FRAMEBUFFER_DEFAULT_SAMPLES */
   1336 /* reuse GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS */
   1337 /* reuse GL_MAX_FRAMEBUFFER_WIDTH */
   1338 /* reuse GL_MAX_FRAMEBUFFER_HEIGHT */
   1339 /* reuse GL_MAX_FRAMEBUFFER_LAYERS */
   1340 /* reuse GL_MAX_FRAMEBUFFER_SAMPLES */
   1341 /* Reuse tokens from ARB_internalformat_query2 */
   1342 /* reuse GL_INTERNALFORMAT_SUPPORTED */
   1343 /* reuse GL_INTERNALFORMAT_PREFERRED */
   1344 /* reuse GL_INTERNALFORMAT_RED_SIZE */
   1345 /* reuse GL_INTERNALFORMAT_GREEN_SIZE */
   1346 /* reuse GL_INTERNALFORMAT_BLUE_SIZE */
   1347 /* reuse GL_INTERNALFORMAT_ALPHA_SIZE */
   1348 /* reuse GL_INTERNALFORMAT_DEPTH_SIZE */
   1349 /* reuse GL_INTERNALFORMAT_STENCIL_SIZE */
   1350 /* reuse GL_INTERNALFORMAT_SHARED_SIZE */
   1351 /* reuse GL_INTERNALFORMAT_RED_TYPE */
   1352 /* reuse GL_INTERNALFORMAT_GREEN_TYPE */
   1353 /* reuse GL_INTERNALFORMAT_BLUE_TYPE */
   1354 /* reuse GL_INTERNALFORMAT_ALPHA_TYPE */
   1355 /* reuse GL_INTERNALFORMAT_DEPTH_TYPE */
   1356 /* reuse GL_INTERNALFORMAT_STENCIL_TYPE */
   1357 /* reuse GL_MAX_WIDTH */
   1358 /* reuse GL_MAX_HEIGHT */
   1359 /* reuse GL_MAX_DEPTH */
   1360 /* reuse GL_MAX_LAYERS */
   1361 /* reuse GL_MAX_COMBINED_DIMENSIONS */
   1362 /* reuse GL_COLOR_COMPONENTS */
   1363 /* reuse GL_DEPTH_COMPONENTS */
   1364 /* reuse GL_STENCIL_COMPONENTS */
   1365 /* reuse GL_COLOR_RENDERABLE */
   1366 /* reuse GL_DEPTH_RENDERABLE */
   1367 /* reuse GL_STENCIL_RENDERABLE */
   1368 /* reuse GL_FRAMEBUFFER_RENDERABLE */
   1369 /* reuse GL_FRAMEBUFFER_RENDERABLE_LAYERED */
   1370 /* reuse GL_FRAMEBUFFER_BLEND */
   1371 /* reuse GL_READ_PIXELS */
   1372 /* reuse GL_READ_PIXELS_FORMAT */
   1373 /* reuse GL_READ_PIXELS_TYPE */
   1374 /* reuse GL_TEXTURE_IMAGE_FORMAT */
   1375 /* reuse GL_TEXTURE_IMAGE_TYPE */
   1376 /* reuse GL_GET_TEXTURE_IMAGE_FORMAT */
   1377 /* reuse GL_GET_TEXTURE_IMAGE_TYPE */
   1378 /* reuse GL_MIPMAP */
   1379 /* reuse GL_MANUAL_GENERATE_MIPMAP */
   1380 /* reuse GL_AUTO_GENERATE_MIPMAP */
   1381 /* reuse GL_COLOR_ENCODING */
   1382 /* reuse GL_SRGB_READ */
   1383 /* reuse GL_SRGB_WRITE */
   1384 /* reuse GL_FILTER */
   1385 /* reuse GL_VERTEX_TEXTURE */
   1386 /* reuse GL_TESS_CONTROL_TEXTURE */
   1387 /* reuse GL_TESS_EVALUATION_TEXTURE */
   1388 /* reuse GL_GEOMETRY_TEXTURE */
   1389 /* reuse GL_FRAGMENT_TEXTURE */
   1390 /* reuse GL_COMPUTE_TEXTURE */
   1391 /* reuse GL_TEXTURE_SHADOW */
   1392 /* reuse GL_TEXTURE_GATHER */
   1393 /* reuse GL_TEXTURE_GATHER_SHADOW */
   1394 /* reuse GL_SHADER_IMAGE_LOAD */
   1395 /* reuse GL_SHADER_IMAGE_STORE */
   1396 /* reuse GL_SHADER_IMAGE_ATOMIC */
   1397 /* reuse GL_IMAGE_TEXEL_SIZE */
   1398 /* reuse GL_IMAGE_COMPATIBILITY_CLASS */
   1399 /* reuse GL_IMAGE_PIXEL_FORMAT */
   1400 /* reuse GL_IMAGE_PIXEL_TYPE */
   1401 /* reuse GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST */
   1402 /* reuse GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST */
   1403 /* reuse GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE */
   1404 /* reuse GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE */
   1405 /* reuse GL_TEXTURE_COMPRESSED_BLOCK_WIDTH */
   1406 /* reuse GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT */
   1407 /* reuse GL_TEXTURE_COMPRESSED_BLOCK_SIZE */
   1408 /* reuse GL_CLEAR_BUFFER */
   1409 /* reuse GL_TEXTURE_VIEW */
   1410 /* reuse GL_VIEW_COMPATIBILITY_CLASS */
   1411 /* reuse GL_FULL_SUPPORT */
   1412 /* reuse GL_CAVEAT_SUPPORT */
   1413 /* reuse GL_IMAGE_CLASS_4_X_32 */
   1414 /* reuse GL_IMAGE_CLASS_2_X_32 */
   1415 /* reuse GL_IMAGE_CLASS_1_X_32 */
   1416 /* reuse GL_IMAGE_CLASS_4_X_16 */
   1417 /* reuse GL_IMAGE_CLASS_2_X_16 */
   1418 /* reuse GL_IMAGE_CLASS_1_X_16 */
   1419 /* reuse GL_IMAGE_CLASS_4_X_8 */
   1420 /* reuse GL_IMAGE_CLASS_2_X_8 */
   1421 /* reuse GL_IMAGE_CLASS_1_X_8 */
   1422 /* reuse GL_IMAGE_CLASS_11_11_10 */
   1423 /* reuse GL_IMAGE_CLASS_10_10_10_2 */
   1424 /* reuse GL_VIEW_CLASS_128_BITS */
   1425 /* reuse GL_VIEW_CLASS_96_BITS */
   1426 /* reuse GL_VIEW_CLASS_64_BITS */
   1427 /* reuse GL_VIEW_CLASS_48_BITS */
   1428 /* reuse GL_VIEW_CLASS_32_BITS */
   1429 /* reuse GL_VIEW_CLASS_24_BITS */
   1430 /* reuse GL_VIEW_CLASS_16_BITS */
   1431 /* reuse GL_VIEW_CLASS_8_BITS */
   1432 /* reuse GL_VIEW_CLASS_S3TC_DXT1_RGB */
   1433 /* reuse GL_VIEW_CLASS_S3TC_DXT1_RGBA */
   1434 /* reuse GL_VIEW_CLASS_S3TC_DXT3_RGBA */
   1435 /* reuse GL_VIEW_CLASS_S3TC_DXT5_RGBA */
   1436 /* reuse GL_VIEW_CLASS_RGTC1_RED */
   1437 /* reuse GL_VIEW_CLASS_RGTC2_RG */
   1438 /* reuse GL_VIEW_CLASS_BPTC_UNORM */
   1439 /* reuse GL_VIEW_CLASS_BPTC_FLOAT */
   1440 /* Reuse tokens from ARB_invalidate_subdata (none) */
   1441 /* Reuse tokens from ARB_multi_draw_indirect (none) */
   1442 /* Reuse tokens from ARB_program_interface_query */
   1443 /* reuse GL_UNIFORM */
   1444 /* reuse GL_UNIFORM_BLOCK */
   1445 /* reuse GL_PROGRAM_INPUT */
   1446 /* reuse GL_PROGRAM_OUTPUT */
   1447 /* reuse GL_BUFFER_VARIABLE */
   1448 /* reuse GL_SHADER_STORAGE_BLOCK */
   1449 /* reuse GL_VERTEX_SUBROUTINE */
   1450 /* reuse GL_TESS_CONTROL_SUBROUTINE */
   1451 /* reuse GL_TESS_EVALUATION_SUBROUTINE */
   1452 /* reuse GL_GEOMETRY_SUBROUTINE */
   1453 /* reuse GL_FRAGMENT_SUBROUTINE */
   1454 /* reuse GL_COMPUTE_SUBROUTINE */
   1455 /* reuse GL_VERTEX_SUBROUTINE_UNIFORM */
   1456 /* reuse GL_TESS_CONTROL_SUBROUTINE_UNIFORM */
   1457 /* reuse GL_TESS_EVALUATION_SUBROUTINE_UNIFORM */
   1458 /* reuse GL_GEOMETRY_SUBROUTINE_UNIFORM */
   1459 /* reuse GL_FRAGMENT_SUBROUTINE_UNIFORM */
   1460 /* reuse GL_COMPUTE_SUBROUTINE_UNIFORM */
   1461 /* reuse GL_TRANSFORM_FEEDBACK_VARYING */
   1462 /* reuse GL_ACTIVE_RESOURCES */
   1463 /* reuse GL_MAX_NAME_LENGTH */
   1464 /* reuse GL_MAX_NUM_ACTIVE_VARIABLES */
   1465 /* reuse GL_MAX_NUM_COMPATIBLE_SUBROUTINES */
   1466 /* reuse GL_NAME_LENGTH */
   1467 /* reuse GL_TYPE */
   1468 /* reuse GL_ARRAY_SIZE */
   1469 /* reuse GL_OFFSET */
   1470 /* reuse GL_BLOCK_INDEX */
   1471 /* reuse GL_ARRAY_STRIDE */
   1472 /* reuse GL_MATRIX_STRIDE */
   1473 /* reuse GL_IS_ROW_MAJOR */
   1474 /* reuse GL_ATOMIC_COUNTER_BUFFER_INDEX */
   1475 /* reuse GL_BUFFER_BINDING */
   1476 /* reuse GL_BUFFER_DATA_SIZE */
   1477 /* reuse GL_NUM_ACTIVE_VARIABLES */
   1478 /* reuse GL_ACTIVE_VARIABLES */
   1479 /* reuse GL_REFERENCED_BY_VERTEX_SHADER */
   1480 /* reuse GL_REFERENCED_BY_TESS_CONTROL_SHADER */
   1481 /* reuse GL_REFERENCED_BY_TESS_EVALUATION_SHADER */
   1482 /* reuse GL_REFERENCED_BY_GEOMETRY_SHADER */
   1483 /* reuse GL_REFERENCED_BY_FRAGMENT_SHADER */
   1484 /* reuse GL_REFERENCED_BY_COMPUTE_SHADER */
   1485 /* reuse GL_TOP_LEVEL_ARRAY_SIZE */
   1486 /* reuse GL_TOP_LEVEL_ARRAY_STRIDE */
   1487 /* reuse GL_LOCATION */
   1488 /* reuse GL_LOCATION_INDEX */
   1489 /* reuse GL_IS_PER_PATCH */
   1490 /* Reuse tokens from ARB_robust_buffer_access_behavior (none) */
   1491 /* Reuse tokens from ARB_shader_storage_buffer_object */
   1492 /* reuse GL_SHADER_STORAGE_BUFFER */
   1493 /* reuse GL_SHADER_STORAGE_BUFFER_BINDING */
   1494 /* reuse GL_SHADER_STORAGE_BUFFER_START */
   1495 /* reuse GL_SHADER_STORAGE_BUFFER_SIZE */
   1496 /* reuse GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS */
   1497 /* reuse GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS */
   1498 /* reuse GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS */
   1499 /* reuse GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS */
   1500 /* reuse GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS */
   1501 /* reuse GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS */
   1502 /* reuse GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS */
   1503 /* reuse GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS */
   1504 /* reuse GL_MAX_SHADER_STORAGE_BLOCK_SIZE */
   1505 /* reuse GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT */
   1506 /* reuse GL_SHADER_STORAGE_BARRIER_BIT */
   1507 /* reuse GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES */
   1508 /* Reuse tokens from ARB_stencil_texturing */
   1509 /* reuse GL_DEPTH_STENCIL_TEXTURE_MODE */
   1510 /* Reuse tokens from ARB_texture_buffer_range */
   1511 /* reuse GL_TEXTURE_BUFFER_OFFSET */
   1512 /* reuse GL_TEXTURE_BUFFER_SIZE */
   1513 /* reuse GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT */
   1514 /* Reuse tokens from ARB_texture_query_levels (none) */
   1515 /* Reuse tokens from ARB_texture_storage_multisample (none) */
   1516 /* Reuse tokens from ARB_texture_view */
   1517 /* reuse GL_TEXTURE_VIEW_MIN_LEVEL */
   1518 /* reuse GL_TEXTURE_VIEW_NUM_LEVELS */
   1519 /* reuse GL_TEXTURE_VIEW_MIN_LAYER */
   1520 /* reuse GL_TEXTURE_VIEW_NUM_LAYERS */
   1521 /* reuse GL_TEXTURE_IMMUTABLE_LEVELS */
   1522 /* Reuse tokens from ARB_vertex_attrib_binding */
   1523 /* reuse GL_VERTEX_ATTRIB_BINDING */
   1524 /* reuse GL_VERTEX_ATTRIB_RELATIVE_OFFSET */
   1525 /* reuse GL_VERTEX_BINDING_DIVISOR */
   1526 /* reuse GL_VERTEX_BINDING_OFFSET */
   1527 /* reuse GL_VERTEX_BINDING_STRIDE */
   1528 /* reuse GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET */
   1529 /* reuse GL_MAX_VERTEX_ATTRIB_BINDINGS */
   1530 #endif
   1531 
   1532 #ifndef GL_ARB_depth_buffer_float
   1533 #define GL_DEPTH_COMPONENT32F             0x8CAC
   1534 #define GL_DEPTH32F_STENCIL8              0x8CAD
   1535 #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
   1536 #endif
   1537 
   1538 #ifndef GL_ARB_framebuffer_object
   1539 #define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
   1540 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
   1541 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
   1542 #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
   1543 #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
   1544 #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
   1545 #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
   1546 #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
   1547 #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
   1548 #define GL_FRAMEBUFFER_DEFAULT            0x8218
   1549 #define GL_FRAMEBUFFER_UNDEFINED          0x8219
   1550 #define GL_DEPTH_STENCIL_ATTACHMENT       0x821A
   1551 #define GL_MAX_RENDERBUFFER_SIZE          0x84E8
   1552 #define GL_DEPTH_STENCIL                  0x84F9
   1553 #define GL_UNSIGNED_INT_24_8              0x84FA
   1554 #define GL_DEPTH24_STENCIL8               0x88F0
   1555 #define GL_TEXTURE_STENCIL_SIZE           0x88F1
   1556 #define GL_TEXTURE_RED_TYPE               0x8C10
   1557 #define GL_TEXTURE_GREEN_TYPE             0x8C11
   1558 #define GL_TEXTURE_BLUE_TYPE              0x8C12
   1559 #define GL_TEXTURE_ALPHA_TYPE             0x8C13
   1560 #define GL_TEXTURE_DEPTH_TYPE             0x8C16
   1561 #define GL_UNSIGNED_NORMALIZED            0x8C17
   1562 #define GL_FRAMEBUFFER_BINDING            0x8CA6
   1563 #define GL_DRAW_FRAMEBUFFER_BINDING       GL_FRAMEBUFFER_BINDING
   1564 #define GL_RENDERBUFFER_BINDING           0x8CA7
   1565 #define GL_READ_FRAMEBUFFER               0x8CA8
   1566 #define GL_DRAW_FRAMEBUFFER               0x8CA9
   1567 #define GL_READ_FRAMEBUFFER_BINDING       0x8CAA
   1568 #define GL_RENDERBUFFER_SAMPLES           0x8CAB
   1569 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
   1570 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
   1571 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
   1572 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
   1573 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
   1574 #define GL_FRAMEBUFFER_COMPLETE           0x8CD5
   1575 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
   1576 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
   1577 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
   1578 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
   1579 #define GL_FRAMEBUFFER_UNSUPPORTED        0x8CDD
   1580 #define GL_MAX_COLOR_ATTACHMENTS          0x8CDF
   1581 #define GL_COLOR_ATTACHMENT0              0x8CE0
   1582 #define GL_COLOR_ATTACHMENT1              0x8CE1
   1583 #define GL_COLOR_ATTACHMENT2              0x8CE2
   1584 #define GL_COLOR_ATTACHMENT3              0x8CE3
   1585 #define GL_COLOR_ATTACHMENT4              0x8CE4
   1586 #define GL_COLOR_ATTACHMENT5              0x8CE5
   1587 #define GL_COLOR_ATTACHMENT6              0x8CE6
   1588 #define GL_COLOR_ATTACHMENT7              0x8CE7
   1589 #define GL_COLOR_ATTACHMENT8              0x8CE8
   1590 #define GL_COLOR_ATTACHMENT9              0x8CE9
   1591 #define GL_COLOR_ATTACHMENT10             0x8CEA
   1592 #define GL_COLOR_ATTACHMENT11             0x8CEB
   1593 #define GL_COLOR_ATTACHMENT12             0x8CEC
   1594 #define GL_COLOR_ATTACHMENT13             0x8CED
   1595 #define GL_COLOR_ATTACHMENT14             0x8CEE
   1596 #define GL_COLOR_ATTACHMENT15             0x8CEF
   1597 #define GL_DEPTH_ATTACHMENT               0x8D00
   1598 #define GL_STENCIL_ATTACHMENT             0x8D20
   1599 #define GL_FRAMEBUFFER                    0x8D40
   1600 #define GL_RENDERBUFFER                   0x8D41
   1601 #define GL_RENDERBUFFER_WIDTH             0x8D42
   1602 #define GL_RENDERBUFFER_HEIGHT            0x8D43
   1603 #define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
   1604 #define GL_STENCIL_INDEX1                 0x8D46
   1605 #define GL_STENCIL_INDEX4                 0x8D47
   1606 #define GL_STENCIL_INDEX8                 0x8D48
   1607 #define GL_STENCIL_INDEX16                0x8D49
   1608 #define GL_RENDERBUFFER_RED_SIZE          0x8D50
   1609 #define GL_RENDERBUFFER_GREEN_SIZE        0x8D51
   1610 #define GL_RENDERBUFFER_BLUE_SIZE         0x8D52
   1611 #define GL_RENDERBUFFER_ALPHA_SIZE        0x8D53
   1612 #define GL_RENDERBUFFER_DEPTH_SIZE        0x8D54
   1613 #define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55
   1614 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
   1615 #define GL_MAX_SAMPLES                    0x8D57
   1616 #endif
   1617 
   1618 #ifndef GL_ARB_framebuffer_sRGB
   1619 #define GL_FRAMEBUFFER_SRGB               0x8DB9
   1620 #endif
   1621 
   1622 #ifndef GL_ARB_half_float_vertex
   1623 #define GL_HALF_FLOAT                     0x140B
   1624 #endif
   1625 
   1626 #ifndef GL_ARB_map_buffer_range
   1627 #define GL_MAP_READ_BIT                   0x0001
   1628 #define GL_MAP_WRITE_BIT                  0x0002
   1629 #define GL_MAP_INVALIDATE_RANGE_BIT       0x0004
   1630 #define GL_MAP_INVALIDATE_BUFFER_BIT      0x0008
   1631 #define GL_MAP_FLUSH_EXPLICIT_BIT         0x0010
   1632 #define GL_MAP_UNSYNCHRONIZED_BIT         0x0020
   1633 #endif
   1634 
   1635 #ifndef GL_ARB_texture_compression_rgtc
   1636 #define GL_COMPRESSED_RED_RGTC1           0x8DBB
   1637 #define GL_COMPRESSED_SIGNED_RED_RGTC1    0x8DBC
   1638 #define GL_COMPRESSED_RG_RGTC2            0x8DBD
   1639 #define GL_COMPRESSED_SIGNED_RG_RGTC2     0x8DBE
   1640 #endif
   1641 
   1642 #ifndef GL_ARB_texture_rg
   1643 #define GL_RG                             0x8227
   1644 #define GL_RG_INTEGER                     0x8228
   1645 #define GL_R8                             0x8229
   1646 #define GL_R16                            0x822A
   1647 #define GL_RG8                            0x822B
   1648 #define GL_RG16                           0x822C
   1649 #define GL_R16F                           0x822D
   1650 #define GL_R32F                           0x822E
   1651 #define GL_RG16F                          0x822F
   1652 #define GL_RG32F                          0x8230
   1653 #define GL_R8I                            0x8231
   1654 #define GL_R8UI                           0x8232
   1655 #define GL_R16I                           0x8233
   1656 #define GL_R16UI                          0x8234
   1657 #define GL_R32I                           0x8235
   1658 #define GL_R32UI                          0x8236
   1659 #define GL_RG8I                           0x8237
   1660 #define GL_RG8UI                          0x8238
   1661 #define GL_RG16I                          0x8239
   1662 #define GL_RG16UI                         0x823A
   1663 #define GL_RG32I                          0x823B
   1664 #define GL_RG32UI                         0x823C
   1665 #endif
   1666 
   1667 #ifndef GL_ARB_vertex_array_object
   1668 #define GL_VERTEX_ARRAY_BINDING           0x85B5
   1669 #endif
   1670 
   1671 #ifndef GL_ARB_uniform_buffer_object
   1672 #define GL_UNIFORM_BUFFER                 0x8A11
   1673 #define GL_UNIFORM_BUFFER_BINDING         0x8A28
   1674 #define GL_UNIFORM_BUFFER_START           0x8A29
   1675 #define GL_UNIFORM_BUFFER_SIZE            0x8A2A
   1676 #define GL_MAX_VERTEX_UNIFORM_BLOCKS      0x8A2B
   1677 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS    0x8A2C
   1678 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS    0x8A2D
   1679 #define GL_MAX_COMBINED_UNIFORM_BLOCKS    0x8A2E
   1680 #define GL_MAX_UNIFORM_BUFFER_BINDINGS    0x8A2F
   1681 #define GL_MAX_UNIFORM_BLOCK_SIZE         0x8A30
   1682 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
   1683 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
   1684 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
   1685 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
   1686 #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
   1687 #define GL_ACTIVE_UNIFORM_BLOCKS          0x8A36
   1688 #define GL_UNIFORM_TYPE                   0x8A37
   1689 #define GL_UNIFORM_SIZE                   0x8A38
   1690 #define GL_UNIFORM_NAME_LENGTH            0x8A39
   1691 #define GL_UNIFORM_BLOCK_INDEX            0x8A3A
   1692 #define GL_UNIFORM_OFFSET                 0x8A3B
   1693 #define GL_UNIFORM_ARRAY_STRIDE           0x8A3C
   1694 #define GL_UNIFORM_MATRIX_STRIDE          0x8A3D
   1695 #define GL_UNIFORM_IS_ROW_MAJOR           0x8A3E
   1696 #define GL_UNIFORM_BLOCK_BINDING          0x8A3F
   1697 #define GL_UNIFORM_BLOCK_DATA_SIZE        0x8A40
   1698 #define GL_UNIFORM_BLOCK_NAME_LENGTH      0x8A41
   1699 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS  0x8A42
   1700 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
   1701 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
   1702 #define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
   1703 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
   1704 #define GL_INVALID_INDEX                  0xFFFFFFFFu
   1705 #endif
   1706 
   1707 #ifndef GL_ARB_copy_buffer
   1708 #define GL_COPY_READ_BUFFER_BINDING       0x8F36
   1709 #define GL_COPY_READ_BUFFER               GL_COPY_READ_BUFFER_BINDING
   1710 #define GL_COPY_WRITE_BUFFER_BINDING      0x8F37
   1711 #define GL_COPY_WRITE_BUFFER              GL_COPY_WRITE_BUFFER_BINDING
   1712 #endif
   1713 
   1714 #ifndef GL_ARB_depth_clamp
   1715 #define GL_DEPTH_CLAMP                    0x864F
   1716 #endif
   1717 
   1718 #ifndef GL_ARB_draw_elements_base_vertex
   1719 #endif
   1720 
   1721 #ifndef GL_ARB_fragment_coord_conventions
   1722 #endif
   1723 
   1724 #ifndef GL_ARB_provoking_vertex
   1725 #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
   1726 #define GL_FIRST_VERTEX_CONVENTION        0x8E4D
   1727 #define GL_LAST_VERTEX_CONVENTION         0x8E4E
   1728 #define GL_PROVOKING_VERTEX               0x8E4F
   1729 #endif
   1730 
   1731 #ifndef GL_ARB_seamless_cube_map
   1732 #define GL_TEXTURE_CUBE_MAP_SEAMLESS      0x884F
   1733 #endif
   1734 
   1735 #ifndef GL_ARB_sync
   1736 #define GL_MAX_SERVER_WAIT_TIMEOUT        0x9111
   1737 #define GL_OBJECT_TYPE                    0x9112
   1738 #define GL_SYNC_CONDITION                 0x9113
   1739 #define GL_SYNC_STATUS                    0x9114
   1740 #define GL_SYNC_FLAGS                     0x9115
   1741 #define GL_SYNC_FENCE                     0x9116
   1742 #define GL_SYNC_GPU_COMMANDS_COMPLETE     0x9117
   1743 #define GL_UNSIGNALED                     0x9118
   1744 #define GL_SIGNALED                       0x9119
   1745 #define GL_ALREADY_SIGNALED               0x911A
   1746 #define GL_TIMEOUT_EXPIRED                0x911B
   1747 #define GL_CONDITION_SATISFIED            0x911C
   1748 #define GL_WAIT_FAILED                    0x911D
   1749 #define GL_SYNC_FLUSH_COMMANDS_BIT        0x00000001
   1750 #define GL_TIMEOUT_IGNORED                0xFFFFFFFFFFFFFFFFull
   1751 #endif
   1752 
   1753 #ifndef GL_ARB_texture_multisample
   1754 #define GL_SAMPLE_POSITION                0x8E50
   1755 #define GL_SAMPLE_MASK                    0x8E51
   1756 #define GL_SAMPLE_MASK_VALUE              0x8E52
   1757 #define GL_MAX_SAMPLE_MASK_WORDS          0x8E59
   1758 #define GL_TEXTURE_2D_MULTISAMPLE         0x9100
   1759 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE   0x9101
   1760 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY   0x9102
   1761 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
   1762 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
   1763 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
   1764 #define GL_TEXTURE_SAMPLES                0x9106
   1765 #define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
   1766 #define GL_SAMPLER_2D_MULTISAMPLE         0x9108
   1767 #define GL_INT_SAMPLER_2D_MULTISAMPLE     0x9109
   1768 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
   1769 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY   0x910B
   1770 #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
   1771 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
   1772 #define GL_MAX_COLOR_TEXTURE_SAMPLES      0x910E
   1773 #define GL_MAX_DEPTH_TEXTURE_SAMPLES      0x910F
   1774 #define GL_MAX_INTEGER_SAMPLES            0x9110
   1775 #endif
   1776 
   1777 #ifndef GL_ARB_vertex_array_bgra
   1778 /* reuse GL_BGRA */
   1779 #endif
   1780 
   1781 #ifndef GL_ARB_draw_buffers_blend
   1782 #endif
   1783 
   1784 #ifndef GL_ARB_sample_shading
   1785 #define GL_SAMPLE_SHADING_ARB             0x8C36
   1786 #define GL_MIN_SAMPLE_SHADING_VALUE_ARB   0x8C37
   1787 #endif
   1788 
   1789 #ifndef GL_ARB_texture_cube_map_array
   1790 #define GL_TEXTURE_CUBE_MAP_ARRAY_ARB     0x9009
   1791 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
   1792 #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
   1793 #define GL_SAMPLER_CUBE_MAP_ARRAY_ARB     0x900C
   1794 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
   1795 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
   1796 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
   1797 #endif
   1798 
   1799 #ifndef GL_ARB_texture_gather
   1800 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
   1801 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
   1802 #define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F
   1803 #endif
   1804 
   1805 #ifndef GL_ARB_texture_query_lod
   1806 #endif
   1807 
   1808 #ifndef GL_ARB_shading_language_include
   1809 #define GL_SHADER_INCLUDE_ARB             0x8DAE
   1810 #define GL_NAMED_STRING_LENGTH_ARB        0x8DE9
   1811 #define GL_NAMED_STRING_TYPE_ARB          0x8DEA
   1812 #endif
   1813 
   1814 #ifndef GL_ARB_texture_compression_bptc
   1815 #define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
   1816 #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
   1817 #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
   1818 #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
   1819 #endif
   1820 
   1821 #ifndef GL_ARB_blend_func_extended
   1822 #define GL_SRC1_COLOR                     0x88F9
   1823 /* reuse GL_SRC1_ALPHA */
   1824 #define GL_ONE_MINUS_SRC1_COLOR           0x88FA
   1825 #define GL_ONE_MINUS_SRC1_ALPHA           0x88FB
   1826 #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS   0x88FC
   1827 #endif
   1828 
   1829 #ifndef GL_ARB_explicit_attrib_location
   1830 #endif
   1831 
   1832 #ifndef GL_ARB_occlusion_query2
   1833 #define GL_ANY_SAMPLES_PASSED             0x8C2F
   1834 #endif
   1835 
   1836 #ifndef GL_ARB_sampler_objects
   1837 #define GL_SAMPLER_BINDING                0x8919
   1838 #endif
   1839 
   1840 #ifndef GL_ARB_shader_bit_encoding
   1841 #endif
   1842 
   1843 #ifndef GL_ARB_texture_rgb10_a2ui
   1844 #define GL_RGB10_A2UI                     0x906F
   1845 #endif
   1846 
   1847 #ifndef GL_ARB_texture_swizzle
   1848 #define GL_TEXTURE_SWIZZLE_R              0x8E42
   1849 #define GL_TEXTURE_SWIZZLE_G              0x8E43
   1850 #define GL_TEXTURE_SWIZZLE_B              0x8E44
   1851 #define GL_TEXTURE_SWIZZLE_A              0x8E45
   1852 #define GL_TEXTURE_SWIZZLE_RGBA           0x8E46
   1853 #endif
   1854 
   1855 #ifndef GL_ARB_timer_query
   1856 #define GL_TIME_ELAPSED                   0x88BF
   1857 #define GL_TIMESTAMP                      0x8E28
   1858 #endif
   1859 
   1860 #ifndef GL_ARB_vertex_type_2_10_10_10_rev
   1861 /* reuse GL_UNSIGNED_INT_2_10_10_10_REV */
   1862 #define GL_INT_2_10_10_10_REV             0x8D9F
   1863 #endif
   1864 
   1865 #ifndef GL_ARB_draw_indirect
   1866 #define GL_DRAW_INDIRECT_BUFFER           0x8F3F
   1867 #define GL_DRAW_INDIRECT_BUFFER_BINDING   0x8F43
   1868 #endif
   1869 
   1870 #ifndef GL_ARB_gpu_shader5
   1871 #define GL_GEOMETRY_SHADER_INVOCATIONS    0x887F
   1872 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
   1873 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
   1874 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
   1875 #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
   1876 /* reuse GL_MAX_VERTEX_STREAMS */
   1877 #endif
   1878 
   1879 #ifndef GL_ARB_gpu_shader_fp64
   1880 /* reuse GL_DOUBLE */
   1881 #define GL_DOUBLE_VEC2                    0x8FFC
   1882 #define GL_DOUBLE_VEC3                    0x8FFD
   1883 #define GL_DOUBLE_VEC4                    0x8FFE
   1884 #define GL_DOUBLE_MAT2                    0x8F46
   1885 #define GL_DOUBLE_MAT3                    0x8F47
   1886 #define GL_DOUBLE_MAT4                    0x8F48
   1887 #define GL_DOUBLE_MAT2x3                  0x8F49
   1888 #define GL_DOUBLE_MAT2x4                  0x8F4A
   1889 #define GL_DOUBLE_MAT3x2                  0x8F4B
   1890 #define GL_DOUBLE_MAT3x4                  0x8F4C
   1891 #define GL_DOUBLE_MAT4x2                  0x8F4D
   1892 #define GL_DOUBLE_MAT4x3                  0x8F4E
   1893 #endif
   1894 
   1895 #ifndef GL_ARB_shader_subroutine
   1896 #define GL_ACTIVE_SUBROUTINES             0x8DE5
   1897 #define GL_ACTIVE_SUBROUTINE_UNIFORMS     0x8DE6
   1898 #define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
   1899 #define GL_ACTIVE_SUBROUTINE_MAX_LENGTH   0x8E48
   1900 #define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
   1901 #define GL_MAX_SUBROUTINES                0x8DE7
   1902 #define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
   1903 #define GL_NUM_COMPATIBLE_SUBROUTINES     0x8E4A
   1904 #define GL_COMPATIBLE_SUBROUTINES         0x8E4B
   1905 /* reuse GL_UNIFORM_SIZE */
   1906 /* reuse GL_UNIFORM_NAME_LENGTH */
   1907 #endif
   1908 
   1909 #ifndef GL_ARB_tessellation_shader
   1910 #define GL_PATCHES                        0x000E
   1911 #define GL_PATCH_VERTICES                 0x8E72
   1912 #define GL_PATCH_DEFAULT_INNER_LEVEL      0x8E73
   1913 #define GL_PATCH_DEFAULT_OUTER_LEVEL      0x8E74
   1914 #define GL_TESS_CONTROL_OUTPUT_VERTICES   0x8E75
   1915 #define GL_TESS_GEN_MODE                  0x8E76
   1916 #define GL_TESS_GEN_SPACING               0x8E77
   1917 #define GL_TESS_GEN_VERTEX_ORDER          0x8E78
   1918 #define GL_TESS_GEN_POINT_MODE            0x8E79
   1919 /* reuse GL_TRIANGLES */
   1920 /* reuse GL_QUADS */
   1921 #define GL_ISOLINES                       0x8E7A
   1922 /* reuse GL_EQUAL */
   1923 #define GL_FRACTIONAL_ODD                 0x8E7B
   1924 #define GL_FRACTIONAL_EVEN                0x8E7C
   1925 /* reuse GL_CCW */
   1926 /* reuse GL_CW */
   1927 #define GL_MAX_PATCH_VERTICES             0x8E7D
   1928 #define GL_MAX_TESS_GEN_LEVEL             0x8E7E
   1929 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
   1930 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
   1931 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
   1932 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
   1933 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
   1934 #define GL_MAX_TESS_PATCH_COMPONENTS      0x8E84
   1935 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
   1936 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
   1937 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
   1938 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
   1939 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
   1940 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
   1941 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
   1942 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
   1943 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
   1944 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
   1945 #define GL_TESS_EVALUATION_SHADER         0x8E87
   1946 #define GL_TESS_CONTROL_SHADER            0x8E88
   1947 #endif
   1948 
   1949 #ifndef GL_ARB_texture_buffer_object_rgb32
   1950 /* reuse GL_RGB32F */
   1951 /* reuse GL_RGB32UI */
   1952 /* reuse GL_RGB32I */
   1953 #endif
   1954 
   1955 #ifndef GL_ARB_transform_feedback2
   1956 #define GL_TRANSFORM_FEEDBACK             0x8E22
   1957 #define GL_TRANSFORM_FEEDBACK_PAUSED      0x8E23
   1958 #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED GL_TRANSFORM_FEEDBACK_PAUSED
   1959 #define GL_TRANSFORM_FEEDBACK_ACTIVE      0x8E24
   1960 #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE GL_TRANSFORM_FEEDBACK_ACTIVE
   1961 #define GL_TRANSFORM_FEEDBACK_BINDING     0x8E25
   1962 #endif
   1963 
   1964 #ifndef GL_ARB_transform_feedback3
   1965 #define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
   1966 #define GL_MAX_VERTEX_STREAMS             0x8E71
   1967 #endif
   1968 
   1969 #ifndef GL_ARB_ES2_compatibility
   1970 #define GL_FIXED                          0x140C
   1971 #define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
   1972 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
   1973 #define GL_LOW_FLOAT                      0x8DF0
   1974 #define GL_MEDIUM_FLOAT                   0x8DF1
   1975 #define GL_HIGH_FLOAT                     0x8DF2
   1976 #define GL_LOW_INT                        0x8DF3
   1977 #define GL_MEDIUM_INT                     0x8DF4
   1978 #define GL_HIGH_INT                       0x8DF5
   1979 #define GL_SHADER_COMPILER                0x8DFA
   1980 #define GL_SHADER_BINARY_FORMATS          0x8DF8
   1981 #define GL_NUM_SHADER_BINARY_FORMATS      0x8DF9
   1982 #define GL_MAX_VERTEX_UNIFORM_VECTORS     0x8DFB
   1983 #define GL_MAX_VARYING_VECTORS            0x8DFC
   1984 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS   0x8DFD
   1985 #define GL_RGB565                         0x8D62
   1986 #endif
   1987 
   1988 #ifndef GL_ARB_get_program_binary
   1989 #define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
   1990 #define GL_PROGRAM_BINARY_LENGTH          0x8741
   1991 #define GL_NUM_PROGRAM_BINARY_FORMATS     0x87FE
   1992 #define GL_PROGRAM_BINARY_FORMATS         0x87FF
   1993 #endif
   1994 
   1995 #ifndef GL_ARB_separate_shader_objects
   1996 #define GL_VERTEX_SHADER_BIT              0x00000001
   1997 #define GL_FRAGMENT_SHADER_BIT            0x00000002
   1998 #define GL_GEOMETRY_SHADER_BIT            0x00000004
   1999 #define GL_TESS_CONTROL_SHADER_BIT        0x00000008
   2000 #define GL_TESS_EVALUATION_SHADER_BIT     0x00000010
   2001 #define GL_ALL_SHADER_BITS                0xFFFFFFFF
   2002 #define GL_PROGRAM_SEPARABLE              0x8258
   2003 #define GL_ACTIVE_PROGRAM                 0x8259
   2004 #define GL_PROGRAM_PIPELINE_BINDING       0x825A
   2005 #endif
   2006 
   2007 #ifndef GL_ARB_shader_precision
   2008 #endif
   2009 
   2010 #ifndef GL_ARB_vertex_attrib_64bit
   2011 /* reuse GL_RGB32I */
   2012 /* reuse GL_DOUBLE_VEC2 */
   2013 /* reuse GL_DOUBLE_VEC3 */
   2014 /* reuse GL_DOUBLE_VEC4 */
   2015 /* reuse GL_DOUBLE_MAT2 */
   2016 /* reuse GL_DOUBLE_MAT3 */
   2017 /* reuse GL_DOUBLE_MAT4 */
   2018 /* reuse GL_DOUBLE_MAT2x3 */
   2019 /* reuse GL_DOUBLE_MAT2x4 */
   2020 /* reuse GL_DOUBLE_MAT3x2 */
   2021 /* reuse GL_DOUBLE_MAT3x4 */
   2022 /* reuse GL_DOUBLE_MAT4x2 */
   2023 /* reuse GL_DOUBLE_MAT4x3 */
   2024 #endif
   2025 
   2026 #ifndef GL_ARB_viewport_array
   2027 /* reuse GL_SCISSOR_BOX */
   2028 /* reuse GL_VIEWPORT */
   2029 /* reuse GL_DEPTH_RANGE */
   2030 /* reuse GL_SCISSOR_TEST */
   2031 #define GL_MAX_VIEWPORTS                  0x825B
   2032 #define GL_VIEWPORT_SUBPIXEL_BITS         0x825C
   2033 #define GL_VIEWPORT_BOUNDS_RANGE          0x825D
   2034 #define GL_LAYER_PROVOKING_VERTEX         0x825E
   2035 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
   2036 #define GL_UNDEFINED_VERTEX               0x8260
   2037 /* reuse GL_FIRST_VERTEX_CONVENTION */
   2038 /* reuse GL_LAST_VERTEX_CONVENTION */
   2039 /* reuse GL_PROVOKING_VERTEX */
   2040 #endif
   2041 
   2042 #ifndef GL_ARB_cl_event
   2043 #define GL_SYNC_CL_EVENT_ARB              0x8240
   2044 #define GL_SYNC_CL_EVENT_COMPLETE_ARB     0x8241
   2045 #endif
   2046 
   2047 #ifndef GL_ARB_debug_output
   2048 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB   0x8242
   2049 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
   2050 #define GL_DEBUG_CALLBACK_FUNCTION_ARB    0x8244
   2051 #define GL_DEBUG_CALLBACK_USER_PARAM_ARB  0x8245
   2052 #define GL_DEBUG_SOURCE_API_ARB           0x8246
   2053 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
   2054 #define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
   2055 #define GL_DEBUG_SOURCE_THIRD_PARTY_ARB   0x8249
   2056 #define GL_DEBUG_SOURCE_APPLICATION_ARB   0x824A
   2057 #define GL_DEBUG_SOURCE_OTHER_ARB         0x824B
   2058 #define GL_DEBUG_TYPE_ERROR_ARB           0x824C
   2059 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
   2060 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
   2061 #define GL_DEBUG_TYPE_PORTABILITY_ARB     0x824F
   2062 #define GL_DEBUG_TYPE_PERFORMANCE_ARB     0x8250
   2063 #define GL_DEBUG_TYPE_OTHER_ARB           0x8251
   2064 #define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB   0x9143
   2065 #define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB  0x9144
   2066 #define GL_DEBUG_LOGGED_MESSAGES_ARB      0x9145
   2067 #define GL_DEBUG_SEVERITY_HIGH_ARB        0x9146
   2068 #define GL_DEBUG_SEVERITY_MEDIUM_ARB      0x9147
   2069 #define GL_DEBUG_SEVERITY_LOW_ARB         0x9148
   2070 #endif
   2071 
   2072 #ifndef GL_ARB_robustness
   2073 /* reuse GL_NO_ERROR */
   2074 #define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
   2075 #define GL_LOSE_CONTEXT_ON_RESET_ARB      0x8252
   2076 #define GL_GUILTY_CONTEXT_RESET_ARB       0x8253
   2077 #define GL_INNOCENT_CONTEXT_RESET_ARB     0x8254
   2078 #define GL_UNKNOWN_CONTEXT_RESET_ARB      0x8255
   2079 #define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
   2080 #define GL_NO_RESET_NOTIFICATION_ARB      0x8261
   2081 #endif
   2082 
   2083 #ifndef GL_ARB_shader_stencil_export
   2084 #endif
   2085 
   2086 #ifndef GL_ARB_base_instance
   2087 #endif
   2088 
   2089 #ifndef GL_ARB_shading_language_420pack
   2090 #endif
   2091 
   2092 #ifndef GL_ARB_transform_feedback_instanced
   2093 #endif
   2094 
   2095 #ifndef GL_ARB_compressed_texture_pixel_storage
   2096 #define GL_UNPACK_COMPRESSED_BLOCK_WIDTH  0x9127
   2097 #define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128
   2098 #define GL_UNPACK_COMPRESSED_BLOCK_DEPTH  0x9129
   2099 #define GL_UNPACK_COMPRESSED_BLOCK_SIZE   0x912A
   2100 #define GL_PACK_COMPRESSED_BLOCK_WIDTH    0x912B
   2101 #define GL_PACK_COMPRESSED_BLOCK_HEIGHT   0x912C
   2102 #define GL_PACK_COMPRESSED_BLOCK_DEPTH    0x912D
   2103 #define GL_PACK_COMPRESSED_BLOCK_SIZE     0x912E
   2104 #endif
   2105 
   2106 #ifndef GL_ARB_conservative_depth
   2107 #endif
   2108 
   2109 #ifndef GL_ARB_internalformat_query
   2110 #define GL_NUM_SAMPLE_COUNTS              0x9380
   2111 #endif
   2112 
   2113 #ifndef GL_ARB_map_buffer_alignment
   2114 #define GL_MIN_MAP_BUFFER_ALIGNMENT       0x90BC
   2115 #endif
   2116 
   2117 #ifndef GL_ARB_shader_atomic_counters
   2118 #define GL_ATOMIC_COUNTER_BUFFER          0x92C0
   2119 #define GL_ATOMIC_COUNTER_BUFFER_BINDING  0x92C1
   2120 #define GL_ATOMIC_COUNTER_BUFFER_START    0x92C2
   2121 #define GL_ATOMIC_COUNTER_BUFFER_SIZE     0x92C3
   2122 #define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4
   2123 #define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5
   2124 #define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6
   2125 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7
   2126 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8
   2127 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9
   2128 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA
   2129 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB
   2130 #define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
   2131 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
   2132 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
   2133 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
   2134 #define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
   2135 #define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
   2136 #define GL_MAX_VERTEX_ATOMIC_COUNTERS     0x92D2
   2137 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
   2138 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
   2139 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS   0x92D5
   2140 #define GL_MAX_FRAGMENT_ATOMIC_COUNTERS   0x92D6
   2141 #define GL_MAX_COMBINED_ATOMIC_COUNTERS   0x92D7
   2142 #define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
   2143 #define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
   2144 #define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS  0x92D9
   2145 #define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA
   2146 #define GL_UNSIGNED_INT_ATOMIC_COUNTER    0x92DB
   2147 #endif
   2148 
   2149 #ifndef GL_ARB_shader_image_load_store
   2150 #define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
   2151 #define GL_ELEMENT_ARRAY_BARRIER_BIT      0x00000002
   2152 #define GL_UNIFORM_BARRIER_BIT            0x00000004
   2153 #define GL_TEXTURE_FETCH_BARRIER_BIT      0x00000008
   2154 #define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
   2155 #define GL_COMMAND_BARRIER_BIT            0x00000040
   2156 #define GL_PIXEL_BUFFER_BARRIER_BIT       0x00000080
   2157 #define GL_TEXTURE_UPDATE_BARRIER_BIT     0x00000100
   2158 #define GL_BUFFER_UPDATE_BARRIER_BIT      0x00000200
   2159 #define GL_FRAMEBUFFER_BARRIER_BIT        0x00000400
   2160 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
   2161 #define GL_ATOMIC_COUNTER_BARRIER_BIT     0x00001000
   2162 #define GL_ALL_BARRIER_BITS               0xFFFFFFFF
   2163 #define GL_MAX_IMAGE_UNITS                0x8F38
   2164 #define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39
   2165 #define GL_IMAGE_BINDING_NAME             0x8F3A
   2166 #define GL_IMAGE_BINDING_LEVEL            0x8F3B
   2167 #define GL_IMAGE_BINDING_LAYERED          0x8F3C
   2168 #define GL_IMAGE_BINDING_LAYER            0x8F3D
   2169 #define GL_IMAGE_BINDING_ACCESS           0x8F3E
   2170 #define GL_IMAGE_1D                       0x904C
   2171 #define GL_IMAGE_2D                       0x904D
   2172 #define GL_IMAGE_3D                       0x904E
   2173 #define GL_IMAGE_2D_RECT                  0x904F
   2174 #define GL_IMAGE_CUBE                     0x9050
   2175 #define GL_IMAGE_BUFFER                   0x9051
   2176 #define GL_IMAGE_1D_ARRAY                 0x9052
   2177 #define GL_IMAGE_2D_ARRAY                 0x9053
   2178 #define GL_IMAGE_CUBE_MAP_ARRAY           0x9054
   2179 #define GL_IMAGE_2D_MULTISAMPLE           0x9055
   2180 #define GL_IMAGE_2D_MULTISAMPLE_ARRAY     0x9056
   2181 #define GL_INT_IMAGE_1D                   0x9057
   2182 #define GL_INT_IMAGE_2D                   0x9058
   2183 #define GL_INT_IMAGE_3D                   0x9059
   2184 #define GL_INT_IMAGE_2D_RECT              0x905A
   2185 #define GL_INT_IMAGE_CUBE                 0x905B
   2186 #define GL_INT_IMAGE_BUFFER               0x905C
   2187 #define GL_INT_IMAGE_1D_ARRAY             0x905D
   2188 #define GL_INT_IMAGE_2D_ARRAY             0x905E
   2189 #define GL_INT_IMAGE_CUBE_MAP_ARRAY       0x905F
   2190 #define GL_INT_IMAGE_2D_MULTISAMPLE       0x9060
   2191 #define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061
   2192 #define GL_UNSIGNED_INT_IMAGE_1D          0x9062
   2193 #define GL_UNSIGNED_INT_IMAGE_2D          0x9063
   2194 #define GL_UNSIGNED_INT_IMAGE_3D          0x9064
   2195 #define GL_UNSIGNED_INT_IMAGE_2D_RECT     0x9065
   2196 #define GL_UNSIGNED_INT_IMAGE_CUBE        0x9066
   2197 #define GL_UNSIGNED_INT_IMAGE_BUFFER      0x9067
   2198 #define GL_UNSIGNED_INT_IMAGE_1D_ARRAY    0x9068
   2199 #define GL_UNSIGNED_INT_IMAGE_2D_ARRAY    0x9069
   2200 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
   2201 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B
   2202 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C
   2203 #define GL_MAX_IMAGE_SAMPLES              0x906D
   2204 #define GL_IMAGE_BINDING_FORMAT           0x906E
   2205 #define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
   2206 #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
   2207 #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
   2208 #define GL_MAX_VERTEX_IMAGE_UNIFORMS      0x90CA
   2209 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
   2210 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
   2211 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS    0x90CD
   2212 #define GL_MAX_FRAGMENT_IMAGE_UNIFORMS    0x90CE
   2213 #define GL_MAX_COMBINED_IMAGE_UNIFORMS    0x90CF
   2214 #endif
   2215 
   2216 #ifndef GL_ARB_shading_language_packing
   2217 #endif
   2218 
   2219 #ifndef GL_ARB_texture_storage
   2220 #define GL_TEXTURE_IMMUTABLE_FORMAT       0x912F
   2221 #endif
   2222 
   2223 #ifndef GL_KHR_texture_compression_astc_ldr
   2224 #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR   0x93B0
   2225 #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR   0x93B1
   2226 #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR   0x93B2
   2227 #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR   0x93B3
   2228 #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR   0x93B4
   2229 #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR   0x93B5
   2230 #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR   0x93B6
   2231 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR   0x93B7
   2232 #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR  0x93B8
   2233 #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR  0x93B9
   2234 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR  0x93BA
   2235 #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
   2236 #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
   2237 #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
   2238 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
   2239 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
   2240 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
   2241 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
   2242 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
   2243 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
   2244 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
   2245 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
   2246 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
   2247 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
   2248 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
   2249 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
   2250 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
   2251 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
   2252 #endif
   2253 
   2254 #ifndef GL_KHR_debug
   2255 #define GL_DEBUG_OUTPUT_SYNCHRONOUS       0x8242
   2256 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
   2257 #define GL_DEBUG_CALLBACK_FUNCTION        0x8244
   2258 #define GL_DEBUG_CALLBACK_USER_PARAM      0x8245
   2259 #define GL_DEBUG_SOURCE_API               0x8246
   2260 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM     0x8247
   2261 #define GL_DEBUG_SOURCE_SHADER_COMPILER   0x8248
   2262 #define GL_DEBUG_SOURCE_THIRD_PARTY       0x8249
   2263 #define GL_DEBUG_SOURCE_APPLICATION       0x824A
   2264 #define GL_DEBUG_SOURCE_OTHER             0x824B
   2265 #define GL_DEBUG_TYPE_ERROR               0x824C
   2266 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
   2267 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR  0x824E
   2268 #define GL_DEBUG_TYPE_PORTABILITY         0x824F
   2269 #define GL_DEBUG_TYPE_PERFORMANCE         0x8250
   2270 #define GL_DEBUG_TYPE_OTHER               0x8251
   2271 #define GL_DEBUG_TYPE_MARKER              0x8268
   2272 #define GL_DEBUG_TYPE_PUSH_GROUP          0x8269
   2273 #define GL_DEBUG_TYPE_POP_GROUP           0x826A
   2274 #define GL_DEBUG_SEVERITY_NOTIFICATION    0x826B
   2275 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH    0x826C
   2276 #define GL_DEBUG_GROUP_STACK_DEPTH        0x826D
   2277 #define GL_BUFFER                         0x82E0
   2278 #define GL_SHADER                         0x82E1
   2279 #define GL_PROGRAM                        0x82E2
   2280 #define GL_QUERY                          0x82E3
   2281 #define GL_PROGRAM_PIPELINE               0x82E4
   2282 #define GL_SAMPLER                        0x82E6
   2283 #define GL_DISPLAY_LIST                   0x82E7
   2284 /* DISPLAY_LIST used in compatibility profile only */
   2285 #define GL_MAX_LABEL_LENGTH               0x82E8
   2286 #define GL_MAX_DEBUG_MESSAGE_LENGTH       0x9143
   2287 #define GL_MAX_DEBUG_LOGGED_MESSAGES      0x9144
   2288 #define GL_DEBUG_LOGGED_MESSAGES          0x9145
   2289 #define GL_DEBUG_SEVERITY_HIGH            0x9146
   2290 #define GL_DEBUG_SEVERITY_MEDIUM          0x9147
   2291 #define GL_DEBUG_SEVERITY_LOW             0x9148
   2292 #define GL_DEBUG_OUTPUT                   0x92E0
   2293 #define GL_CONTEXT_FLAG_DEBUG_BIT         0x00000002
   2294 /* reuse GL_STACK_UNDERFLOW */
   2295 /* reuse GL_STACK_OVERFLOW */
   2296 #endif
   2297 
   2298 #ifndef GL_ARB_arrays_of_arrays
   2299 #endif
   2300 
   2301 #ifndef GL_ARB_clear_buffer_object
   2302 #endif
   2303 
   2304 #ifndef GL_ARB_compute_shader
   2305 #define GL_COMPUTE_SHADER                 0x91B9
   2306 #define GL_MAX_COMPUTE_UNIFORM_BLOCKS     0x91BB
   2307 #define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC
   2308 #define GL_MAX_COMPUTE_IMAGE_UNIFORMS     0x91BD
   2309 #define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262
   2310 #define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263
   2311 #define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264
   2312 #define GL_MAX_COMPUTE_ATOMIC_COUNTERS    0x8265
   2313 #define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266
   2314 #define GL_MAX_COMPUTE_LOCAL_INVOCATIONS  0x90EB
   2315 #define GL_MAX_COMPUTE_WORK_GROUP_COUNT   0x91BE
   2316 #define GL_MAX_COMPUTE_WORK_GROUP_SIZE    0x91BF
   2317 #define GL_COMPUTE_LOCAL_WORK_SIZE        0x8267
   2318 #define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC
   2319 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED
   2320 #define GL_DISPATCH_INDIRECT_BUFFER       0x90EE
   2321 #define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF
   2322 #define GL_COMPUTE_SHADER_BIT             0x00000020
   2323 #endif
   2324 
   2325 #ifndef GL_ARB_copy_image
   2326 #endif
   2327 
   2328 #ifndef GL_ARB_texture_view
   2329 #define GL_TEXTURE_VIEW_MIN_LEVEL         0x82DB
   2330 #define GL_TEXTURE_VIEW_NUM_LEVELS        0x82DC
   2331 #define GL_TEXTURE_VIEW_MIN_LAYER         0x82DD
   2332 #define GL_TEXTURE_VIEW_NUM_LAYERS        0x82DE
   2333 #define GL_TEXTURE_IMMUTABLE_LEVELS       0x82DF
   2334 #endif
   2335 
   2336 #ifndef GL_ARB_vertex_attrib_binding
   2337 #define GL_VERTEX_ATTRIB_BINDING          0x82D4
   2338 #define GL_VERTEX_ATTRIB_RELATIVE_OFFSET  0x82D5
   2339 #define GL_VERTEX_BINDING_DIVISOR         0x82D6
   2340 #define GL_VERTEX_BINDING_OFFSET          0x82D7
   2341 #define GL_VERTEX_BINDING_STRIDE          0x82D8
   2342 #define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9
   2343 #define GL_MAX_VERTEX_ATTRIB_BINDINGS     0x82DA
   2344 #endif
   2345 
   2346 #ifndef GL_ARB_robustness_isolation
   2347 #endif
   2348 
   2349 #ifndef GL_ARB_ES3_compatibility
   2350 #define GL_COMPRESSED_RGB8_ETC2           0x9274
   2351 #define GL_COMPRESSED_SRGB8_ETC2          0x9275
   2352 #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
   2353 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
   2354 #define GL_COMPRESSED_RGBA8_ETC2_EAC      0x9278
   2355 #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
   2356 #define GL_COMPRESSED_R11_EAC             0x9270
   2357 #define GL_COMPRESSED_SIGNED_R11_EAC      0x9271
   2358 #define GL_COMPRESSED_RG11_EAC            0x9272
   2359 #define GL_COMPRESSED_SIGNED_RG11_EAC     0x9273
   2360 #define GL_PRIMITIVE_RESTART_FIXED_INDEX  0x8D69
   2361 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
   2362 #define GL_MAX_ELEMENT_INDEX              0x8D6B
   2363 #endif
   2364 
   2365 #ifndef GL_ARB_explicit_uniform_location
   2366 #define GL_MAX_UNIFORM_LOCATIONS          0x826E
   2367 #endif
   2368 
   2369 #ifndef GL_ARB_fragment_layer_viewport
   2370 #endif
   2371 
   2372 #ifndef GL_ARB_framebuffer_no_attachments
   2373 #define GL_FRAMEBUFFER_DEFAULT_WIDTH      0x9310
   2374 #define GL_FRAMEBUFFER_DEFAULT_HEIGHT     0x9311
   2375 #define GL_FRAMEBUFFER_DEFAULT_LAYERS     0x9312
   2376 #define GL_FRAMEBUFFER_DEFAULT_SAMPLES    0x9313
   2377 #define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314
   2378 #define GL_MAX_FRAMEBUFFER_WIDTH          0x9315
   2379 #define GL_MAX_FRAMEBUFFER_HEIGHT         0x9316
   2380 #define GL_MAX_FRAMEBUFFER_LAYERS         0x9317
   2381 #define GL_MAX_FRAMEBUFFER_SAMPLES        0x9318
   2382 #endif
   2383 
   2384 #ifndef GL_ARB_internalformat_query2
   2385 /* reuse GL_IMAGE_FORMAT_COMPATIBILITY_TYPE */
   2386 /* reuse GL_NUM_SAMPLE_COUNTS */
   2387 /* reuse GL_RENDERBUFFER */
   2388 /* reuse GL_SAMPLES */
   2389 /* reuse GL_TEXTURE_1D */
   2390 /* reuse GL_TEXTURE_1D_ARRAY */
   2391 /* reuse GL_TEXTURE_2D */
   2392 /* reuse GL_TEXTURE_2D_ARRAY */
   2393 /* reuse GL_TEXTURE_3D */
   2394 /* reuse GL_TEXTURE_CUBE_MAP */
   2395 /* reuse GL_TEXTURE_CUBE_MAP_ARRAY */
   2396 /* reuse GL_TEXTURE_RECTANGLE */
   2397 /* reuse GL_TEXTURE_BUFFER */
   2398 /* reuse GL_TEXTURE_2D_MULTISAMPLE */
   2399 /* reuse GL_TEXTURE_2D_MULTISAMPLE_ARRAY */
   2400 /* reuse GL_TEXTURE_COMPRESSED */
   2401 #define GL_INTERNALFORMAT_SUPPORTED       0x826F
   2402 #define GL_INTERNALFORMAT_PREFERRED       0x8270
   2403 #define GL_INTERNALFORMAT_RED_SIZE        0x8271
   2404 #define GL_INTERNALFORMAT_GREEN_SIZE      0x8272
   2405 #define GL_INTERNALFORMAT_BLUE_SIZE       0x8273
   2406 #define GL_INTERNALFORMAT_ALPHA_SIZE      0x8274
   2407 #define GL_INTERNALFORMAT_DEPTH_SIZE      0x8275
   2408 #define GL_INTERNALFORMAT_STENCIL_SIZE    0x8276
   2409 #define GL_INTERNALFORMAT_SHARED_SIZE     0x8277
   2410 #define GL_INTERNALFORMAT_RED_TYPE        0x8278
   2411 #define GL_INTERNALFORMAT_GREEN_TYPE      0x8279
   2412 #define GL_INTERNALFORMAT_BLUE_TYPE       0x827A
   2413 #define GL_INTERNALFORMAT_ALPHA_TYPE      0x827B
   2414 #define GL_INTERNALFORMAT_DEPTH_TYPE      0x827C
   2415 #define GL_INTERNALFORMAT_STENCIL_TYPE    0x827D
   2416 #define GL_MAX_WIDTH                      0x827E
   2417 #define GL_MAX_HEIGHT                     0x827F
   2418 #define GL_MAX_DEPTH                      0x8280
   2419 #define GL_MAX_LAYERS                     0x8281
   2420 #define GL_MAX_COMBINED_DIMENSIONS        0x8282
   2421 #define GL_COLOR_COMPONENTS               0x8283
   2422 #define GL_DEPTH_COMPONENTS               0x8284
   2423 #define GL_STENCIL_COMPONENTS             0x8285
   2424 #define GL_COLOR_RENDERABLE               0x8286
   2425 #define GL_DEPTH_RENDERABLE               0x8287
   2426 #define GL_STENCIL_RENDERABLE             0x8288
   2427 #define GL_FRAMEBUFFER_RENDERABLE         0x8289
   2428 #define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A
   2429 #define GL_FRAMEBUFFER_BLEND              0x828B
   2430 #define GL_READ_PIXELS                    0x828C
   2431 #define GL_READ_PIXELS_FORMAT             0x828D
   2432 #define GL_READ_PIXELS_TYPE               0x828E
   2433 #define GL_TEXTURE_IMAGE_FORMAT           0x828F
   2434 #define GL_TEXTURE_IMAGE_TYPE             0x8290
   2435 #define GL_GET_TEXTURE_IMAGE_FORMAT       0x8291
   2436 #define GL_GET_TEXTURE_IMAGE_TYPE         0x8292
   2437 #define GL_MIPMAP                         0x8293
   2438 #define GL_MANUAL_GENERATE_MIPMAP         0x8294
   2439 #define GL_AUTO_GENERATE_MIPMAP           0x8295
   2440 #define GL_COLOR_ENCODING                 0x8296
   2441 #define GL_SRGB_READ                      0x8297
   2442 #define GL_SRGB_WRITE                     0x8298
   2443 #define GL_SRGB_DECODE_ARB                0x8299
   2444 #define GL_FILTER                         0x829A
   2445 #define GL_VERTEX_TEXTURE                 0x829B
   2446 #define GL_TESS_CONTROL_TEXTURE           0x829C
   2447 #define GL_TESS_EVALUATION_TEXTURE        0x829D
   2448 #define GL_GEOMETRY_TEXTURE               0x829E
   2449 #define GL_FRAGMENT_TEXTURE               0x829F
   2450 #define GL_COMPUTE_TEXTURE                0x82A0
   2451 #define GL_TEXTURE_SHADOW                 0x82A1
   2452 #define GL_TEXTURE_GATHER                 0x82A2
   2453 #define GL_TEXTURE_GATHER_SHADOW          0x82A3
   2454 #define GL_SHADER_IMAGE_LOAD              0x82A4
   2455 #define GL_SHADER_IMAGE_STORE             0x82A5
   2456 #define GL_SHADER_IMAGE_ATOMIC            0x82A6
   2457 #define GL_IMAGE_TEXEL_SIZE               0x82A7
   2458 #define GL_IMAGE_COMPATIBILITY_CLASS      0x82A8
   2459 #define GL_IMAGE_PIXEL_FORMAT             0x82A9
   2460 #define GL_IMAGE_PIXEL_TYPE               0x82AA
   2461 #define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC
   2462 #define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD
   2463 #define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE
   2464 #define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF
   2465 #define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1
   2466 #define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2
   2467 #define GL_TEXTURE_COMPRESSED_BLOCK_SIZE  0x82B3
   2468 #define GL_CLEAR_BUFFER                   0x82B4
   2469 #define GL_TEXTURE_VIEW                   0x82B5
   2470 #define GL_VIEW_COMPATIBILITY_CLASS       0x82B6
   2471 #define GL_FULL_SUPPORT                   0x82B7
   2472 #define GL_CAVEAT_SUPPORT                 0x82B8
   2473 #define GL_IMAGE_CLASS_4_X_32             0x82B9
   2474 #define GL_IMAGE_CLASS_2_X_32             0x82BA
   2475 #define GL_IMAGE_CLASS_1_X_32             0x82BB
   2476 #define GL_IMAGE_CLASS_4_X_16             0x82BC
   2477 #define GL_IMAGE_CLASS_2_X_16             0x82BD
   2478 #define GL_IMAGE_CLASS_1_X_16             0x82BE
   2479 #define GL_IMAGE_CLASS_4_X_8              0x82BF
   2480 #define GL_IMAGE_CLASS_2_X_8              0x82C0
   2481 #define GL_IMAGE_CLASS_1_X_8              0x82C1
   2482 #define GL_IMAGE_CLASS_11_11_10           0x82C2
   2483 #define GL_IMAGE_CLASS_10_10_10_2         0x82C3
   2484 #define GL_VIEW_CLASS_128_BITS            0x82C4
   2485 #define GL_VIEW_CLASS_96_BITS             0x82C5
   2486 #define GL_VIEW_CLASS_64_BITS             0x82C6
   2487 #define GL_VIEW_CLASS_48_BITS             0x82C7
   2488 #define GL_VIEW_CLASS_32_BITS             0x82C8
   2489 #define GL_VIEW_CLASS_24_BITS             0x82C9
   2490 #define GL_VIEW_CLASS_16_BITS             0x82CA
   2491 #define GL_VIEW_CLASS_8_BITS              0x82CB
   2492 #define GL_VIEW_CLASS_S3TC_DXT1_RGB       0x82CC
   2493 #define GL_VIEW_CLASS_S3TC_DXT1_RGBA      0x82CD
   2494 #define GL_VIEW_CLASS_S3TC_DXT3_RGBA      0x82CE
   2495 #define GL_VIEW_CLASS_S3TC_DXT5_RGBA      0x82CF
   2496 #define GL_VIEW_CLASS_RGTC1_RED           0x82D0
   2497 #define GL_VIEW_CLASS_RGTC2_RG            0x82D1
   2498 #define GL_VIEW_CLASS_BPTC_UNORM          0x82D2
   2499 #define GL_VIEW_CLASS_BPTC_FLOAT          0x82D3
   2500 #endif
   2501 
   2502 #ifndef GL_ARB_invalidate_subdata
   2503 #endif
   2504 
   2505 #ifndef GL_ARB_multi_draw_indirect
   2506 #endif
   2507 
   2508 #ifndef GL_ARB_program_interface_query
   2509 #define GL_UNIFORM                        0x92E1
   2510 #define GL_UNIFORM_BLOCK                  0x92E2
   2511 #define GL_PROGRAM_INPUT                  0x92E3
   2512 #define GL_PROGRAM_OUTPUT                 0x92E4
   2513 #define GL_BUFFER_VARIABLE                0x92E5
   2514 #define GL_SHADER_STORAGE_BLOCK           0x92E6
   2515 /* reuse GL_ATOMIC_COUNTER_BUFFER */
   2516 #define GL_VERTEX_SUBROUTINE              0x92E8
   2517 #define GL_TESS_CONTROL_SUBROUTINE        0x92E9
   2518 #define GL_TESS_EVALUATION_SUBROUTINE     0x92EA
   2519 #define GL_GEOMETRY_SUBROUTINE            0x92EB
   2520 #define GL_FRAGMENT_SUBROUTINE            0x92EC
   2521 #define GL_COMPUTE_SUBROUTINE             0x92ED
   2522 #define GL_VERTEX_SUBROUTINE_UNIFORM      0x92EE
   2523 #define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF
   2524 #define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0
   2525 #define GL_GEOMETRY_SUBROUTINE_UNIFORM    0x92F1
   2526 #define GL_FRAGMENT_SUBROUTINE_UNIFORM    0x92F2
   2527 #define GL_COMPUTE_SUBROUTINE_UNIFORM     0x92F3
   2528 #define GL_TRANSFORM_FEEDBACK_VARYING     0x92F4
   2529 #define GL_ACTIVE_RESOURCES               0x92F5
   2530 #define GL_MAX_NAME_LENGTH                0x92F6
   2531 #define GL_MAX_NUM_ACTIVE_VARIABLES       0x92F7
   2532 #define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8
   2533 #define GL_NAME_LENGTH                    0x92F9
   2534 #define GL_TYPE                           0x92FA
   2535 #define GL_ARRAY_SIZE                     0x92FB
   2536 #define GL_OFFSET                         0x92FC
   2537 #define GL_BLOCK_INDEX                    0x92FD
   2538 #define GL_ARRAY_STRIDE                   0x92FE
   2539 #define GL_MATRIX_STRIDE                  0x92FF
   2540 #define GL_IS_ROW_MAJOR                   0x9300
   2541 #define GL_ATOMIC_COUNTER_BUFFER_INDEX    0x9301
   2542 #define GL_BUFFER_BINDING                 0x9302
   2543 #define GL_BUFFER_DATA_SIZE               0x9303
   2544 #define GL_NUM_ACTIVE_VARIABLES           0x9304
   2545 #define GL_ACTIVE_VARIABLES               0x9305
   2546 #define GL_REFERENCED_BY_VERTEX_SHADER    0x9306
   2547 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307
   2548 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308
   2549 #define GL_REFERENCED_BY_GEOMETRY_SHADER  0x9309
   2550 #define GL_REFERENCED_BY_FRAGMENT_SHADER  0x930A
   2551 #define GL_REFERENCED_BY_COMPUTE_SHADER   0x930B
   2552 #define GL_TOP_LEVEL_ARRAY_SIZE           0x930C
   2553 #define GL_TOP_LEVEL_ARRAY_STRIDE         0x930D
   2554 #define GL_LOCATION                       0x930E
   2555 #define GL_LOCATION_INDEX                 0x930F
   2556 #define GL_IS_PER_PATCH                   0x92E7
   2557 /* reuse GL_NUM_COMPATIBLE_SUBROUTINES */
   2558 /* reuse GL_COMPATIBLE_SUBROUTINES */
   2559 #endif
   2560 
   2561 #ifndef GL_ARB_robust_buffer_access_behavior
   2562 #endif
   2563 
   2564 #ifndef GL_ARB_shader_image_size
   2565 #endif
   2566 
   2567 #ifndef GL_ARB_shader_storage_buffer_object
   2568 #define GL_SHADER_STORAGE_BUFFER          0x90D2
   2569 #define GL_SHADER_STORAGE_BUFFER_BINDING  0x90D3
   2570 #define GL_SHADER_STORAGE_BUFFER_START    0x90D4
   2571 #define GL_SHADER_STORAGE_BUFFER_SIZE     0x90D5
   2572 #define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6
   2573 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7
   2574 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8
   2575 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9
   2576 #define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA
   2577 #define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB
   2578 #define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC
   2579 #define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD
   2580 #define GL_MAX_SHADER_STORAGE_BLOCK_SIZE  0x90DE
   2581 #define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF
   2582 #define GL_SHADER_STORAGE_BARRIER_BIT     0x2000
   2583 #define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS
   2584 /* reuse GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS */
   2585 #endif
   2586 
   2587 #ifndef GL_ARB_stencil_texturing
   2588 #define GL_DEPTH_STENCIL_TEXTURE_MODE     0x90EA
   2589 #endif
   2590 
   2591 #ifndef GL_ARB_texture_buffer_range
   2592 #define GL_TEXTURE_BUFFER_OFFSET          0x919D
   2593 #define GL_TEXTURE_BUFFER_SIZE            0x919E
   2594 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F
   2595 #endif
   2596 
   2597 #ifndef GL_ARB_texture_query_levels
   2598 #endif
   2599 
   2600 #ifndef GL_ARB_texture_storage_multisample
   2601 #endif
   2602 
   2603 
   2604 /*************************************************************/
   2605 
   2606 #include <stddef.h>
   2607 #ifndef GL_VERSION_2_0
   2608 /* GL type for program/shader text */
   2609 typedef char GLchar;
   2610 #endif
   2611 
   2612 #ifndef GL_VERSION_1_5
   2613 /* GL types for handling large vertex buffer objects */
   2614 typedef ptrdiff_t GLintptr;
   2615 typedef ptrdiff_t GLsizeiptr;
   2616 #endif
   2617 
   2618 #ifndef GL_ARB_vertex_buffer_object
   2619 /* GL types for handling large vertex buffer objects */
   2620 typedef ptrdiff_t GLintptrARB;
   2621 typedef ptrdiff_t GLsizeiptrARB;
   2622 #endif
   2623 
   2624 #ifndef GL_ARB_shader_objects
   2625 /* GL types for program/shader text and shader object handles */
   2626 typedef char GLcharARB;
   2627 typedef unsigned int GLhandleARB;
   2628 #endif
   2629 
   2630 /* GL type for "half" precision (s10e5) float data in host memory */
   2631 #ifndef GL_ARB_half_float_pixel
   2632 typedef unsigned short GLhalfARB;
   2633 #endif
   2634 
   2635 #ifndef GL_NV_half_float
   2636 typedef unsigned short GLhalfNV;
   2637 #endif
   2638 
   2639 #ifndef GLEXT_64_TYPES_DEFINED
   2640 /* This code block is duplicated in glxext.h, so must be protected */
   2641 #define GLEXT_64_TYPES_DEFINED
   2642 /* Define int32_t, int64_t, and uint64_t types for UST/MSC */
   2643 /* (as used in the GL_EXT_timer_query extension). */
   2644 #if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
   2645 #include <inttypes.h>
   2646 #elif defined(__sun__) || defined(__digital__)
   2647 #include <inttypes.h>
   2648 #if defined(__STDC__)
   2649 #if defined(__arch64__) || defined(_LP64)
   2650 typedef long int int64_t;
   2651 typedef unsigned long int uint64_t;
   2652 #else
   2653 typedef long long int int64_t;
   2654 typedef unsigned long long int uint64_t;
   2655 #endif /* __arch64__ */
   2656 #endif /* __STDC__ */
   2657 #elif defined( __VMS ) || defined(__sgi)
   2658 #include <inttypes.h>
   2659 #elif defined(__SCO__) || defined(__USLC__)
   2660 #include <stdint.h>
   2661 #elif defined(__UNIXOS2__) || defined(__SOL64__)
   2662 typedef long int int32_t;
   2663 typedef long long int int64_t;
   2664 typedef unsigned long long int uint64_t;
   2665 #elif defined(_WIN32) && defined(__GNUC__)
   2666 #include <stdint.h>
   2667 #elif defined(_WIN32)
   2668 typedef __int32 int32_t;
   2669 typedef __int64 int64_t;
   2670 typedef unsigned __int64 uint64_t;
   2671 #else
   2672 /* Fallback if nothing above works */
   2673 #include <inttypes.h>
   2674 #endif
   2675 #endif
   2676 
   2677 #ifndef GL_EXT_timer_query
   2678 typedef int64_t GLint64EXT;
   2679 typedef uint64_t GLuint64EXT;
   2680 #endif
   2681 
   2682 #ifndef GL_ARB_sync
   2683 typedef int64_t GLint64;
   2684 typedef uint64_t GLuint64;
   2685 typedef struct __GLsync *GLsync;
   2686 #endif
   2687 
   2688 #ifndef GL_ARB_cl_event
   2689 /* These incomplete types let us declare types compatible with OpenCL's cl_context and cl_event */
   2690 struct _cl_context;
   2691 struct _cl_event;
   2692 #endif
   2693 
   2694 #ifndef GL_ARB_debug_output
   2695 typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
   2696 #endif
   2697 
   2698 #ifndef GL_AMD_debug_output
   2699 typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
   2700 #endif
   2701 
   2702 #ifndef GL_KHR_debug
   2703 typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
   2704 #endif
   2705 
   2706 #ifndef GL_NV_vdpau_interop
   2707 typedef GLintptr GLvdpauSurfaceNV;
   2708 #endif
   2709 
   2710 #ifndef GL_OES_fixed_point
   2711 /* GLint must be 32 bits, a relatively safe assumption on modern CPUs */
   2712 typedef GLint GLfixed;
   2713 #endif
   2714 
   2715 #ifndef GL_VERSION_1_0
   2716 #define GL_VERSION_1_0 1
   2717 #ifdef GLCOREARB_PROTOTYPES
   2718 GLAPI void APIENTRY glCullFace (GLenum mode);
   2719 GLAPI void APIENTRY glFrontFace (GLenum mode);
   2720 GLAPI void APIENTRY glHint (GLenum target, GLenum mode);
   2721 GLAPI void APIENTRY glLineWidth (GLfloat width);
   2722 GLAPI void APIENTRY glPointSize (GLfloat size);
   2723 GLAPI void APIENTRY glPolygonMode (GLenum face, GLenum mode);
   2724 GLAPI void APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
   2725 GLAPI void APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
   2726 GLAPI void APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
   2727 GLAPI void APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
   2728 GLAPI void APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
   2729 GLAPI void APIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
   2730 GLAPI void APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
   2731 GLAPI void APIENTRY glDrawBuffer (GLenum mode);
   2732 GLAPI void APIENTRY glClear (GLbitfield mask);
   2733 GLAPI void APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
   2734 GLAPI void APIENTRY glClearStencil (GLint s);
   2735 GLAPI void APIENTRY glClearDepth (GLdouble depth);
   2736 GLAPI void APIENTRY glStencilMask (GLuint mask);
   2737 GLAPI void APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
   2738 GLAPI void APIENTRY glDepthMask (GLboolean flag);
   2739 GLAPI void APIENTRY glDisable (GLenum cap);
   2740 GLAPI void APIENTRY glEnable (GLenum cap);
   2741 GLAPI void APIENTRY glFinish (void);
   2742 GLAPI void APIENTRY glFlush (void);
   2743 GLAPI void APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
   2744 GLAPI void APIENTRY glLogicOp (GLenum opcode);
   2745 GLAPI void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
   2746 GLAPI void APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
   2747 GLAPI void APIENTRY glDepthFunc (GLenum func);
   2748 GLAPI void APIENTRY glPixelStoref (GLenum pname, GLfloat param);
   2749 GLAPI void APIENTRY glPixelStorei (GLenum pname, GLint param);
   2750 GLAPI void APIENTRY glReadBuffer (GLenum mode);
   2751 GLAPI void APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
   2752 GLAPI void APIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
   2753 GLAPI void APIENTRY glGetDoublev (GLenum pname, GLdouble *params);
   2754 GLAPI GLenum APIENTRY glGetError (void);
   2755 GLAPI void APIENTRY glGetFloatv (GLenum pname, GLfloat *params);
   2756 GLAPI void APIENTRY glGetIntegerv (GLenum pname, GLint *params);
   2757 GLAPI const GLubyte * APIENTRY glGetString (GLenum name);
   2758 GLAPI void APIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
   2759 GLAPI void APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
   2760 GLAPI void APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
   2761 GLAPI void APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params);
   2762 GLAPI void APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params);
   2763 GLAPI GLboolean APIENTRY glIsEnabled (GLenum cap);
   2764 GLAPI void APIENTRY glDepthRange (GLdouble near, GLdouble far);
   2765 GLAPI void APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
   2766 #endif /* GLCOREARB_PROTOTYPES */
   2767 typedef void (APIENTRYP PFNGLCULLFACEPROC) (GLenum mode);
   2768 typedef void (APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode);
   2769 typedef void (APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode);
   2770 typedef void (APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width);
   2771 typedef void (APIENTRYP PFNGLPOINTSIZEPROC) (GLfloat size);
   2772 typedef void (APIENTRYP PFNGLPOLYGONMODEPROC) (GLenum face, GLenum mode);
   2773 typedef void (APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
   2774 typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param);
   2775 typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
   2776 typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
   2777 typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
   2778 typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
   2779 typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
   2780 typedef void (APIENTRYP PFNGLDRAWBUFFERPROC) (GLenum mode);
   2781 typedef void (APIENTRYP PFNGLCLEARPROC) (GLbitfield mask);
   2782 typedef void (APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
   2783 typedef void (APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s);
   2784 typedef void (APIENTRYP PFNGLCLEARDEPTHPROC) (GLdouble depth);
   2785 typedef void (APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask);
   2786 typedef void (APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
   2787 typedef void (APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag);
   2788 typedef void (APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
   2789 typedef void (APIENTRYP PFNGLENABLEPROC) (GLenum cap);
   2790 typedef void (APIENTRYP PFNGLFINISHPROC) (void);
   2791 typedef void (APIENTRYP PFNGLFLUSHPROC) (void);
   2792 typedef void (APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor);
   2793 typedef void (APIENTRYP PFNGLLOGICOPPROC) (GLenum opcode);
   2794 typedef void (APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask);
   2795 typedef void (APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass);
   2796 typedef void (APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func);
   2797 typedef void (APIENTRYP PFNGLPIXELSTOREFPROC) (GLenum pname, GLfloat param);
   2798 typedef void (APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
   2799 typedef void (APIENTRYP PFNGLREADBUFFERPROC) (GLenum mode);
   2800 typedef void (APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
   2801 typedef void (APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *params);
   2802 typedef void (APIENTRYP PFNGLGETDOUBLEVPROC) (GLenum pname, GLdouble *params);
   2803 typedef GLenum (APIENTRYP PFNGLGETERRORPROC) (void);
   2804 typedef void (APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *params);
   2805 typedef void (APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *params);
   2806 typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
   2807 typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
   2808 typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
   2809 typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
   2810 typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params);
   2811 typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params);
   2812 typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
   2813 typedef void (APIENTRYP PFNGLDEPTHRANGEPROC) (GLdouble near, GLdouble far);
   2814 typedef void (APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
   2815 #endif
   2816 
   2817 #ifndef GL_VERSION_1_1
   2818 #define GL_VERSION_1_1 1
   2819 #ifdef GLCOREARB_PROTOTYPES
   2820 GLAPI void APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
   2821 GLAPI void APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
   2822 GLAPI void APIENTRY glGetPointerv (GLenum pname, GLvoid* *params);
   2823 GLAPI void APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
   2824 GLAPI void APIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
   2825 GLAPI void APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
   2826 GLAPI void APIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
   2827 GLAPI void APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
   2828 GLAPI void APIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
   2829 GLAPI void APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
   2830 GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture);
   2831 GLAPI void APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
   2832 GLAPI void APIENTRY glGenTextures (GLsizei n, GLuint *textures);
   2833 GLAPI GLboolean APIENTRY glIsTexture (GLuint texture);
   2834 #endif /* GLCOREARB_PROTOTYPES */
   2835 typedef void (APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count);
   2836 typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
   2837 typedef void (APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, GLvoid* *params);
   2838 typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units);
   2839 typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
   2840 typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
   2841 typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
   2842 typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
   2843 typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
   2844 typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
   2845 typedef void (APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
   2846 typedef void (APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures);
   2847 typedef void (APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures);
   2848 typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture);
   2849 #endif
   2850 
   2851 #ifndef GL_VERSION_1_2
   2852 #define GL_VERSION_1_2 1
   2853 #ifdef GLCOREARB_PROTOTYPES
   2854 GLAPI void APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
   2855 GLAPI void APIENTRY glBlendEquation (GLenum mode);
   2856 GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
   2857 GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
   2858 GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
   2859 GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
   2860 #endif /* GLCOREARB_PROTOTYPES */
   2861 typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
   2862 typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
   2863 typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
   2864 typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
   2865 typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
   2866 typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
   2867 #endif
   2868 
   2869 #ifndef GL_VERSION_1_3
   2870 #define GL_VERSION_1_3 1
   2871 #ifdef GLCOREARB_PROTOTYPES
   2872 GLAPI void APIENTRY glActiveTexture (GLenum texture);
   2873 GLAPI void APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
   2874 GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
   2875 GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
   2876 GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
   2877 GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
   2878 GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
   2879 GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
   2880 GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, GLvoid *img);
   2881 #endif /* GLCOREARB_PROTOTYPES */
   2882 typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
   2883 typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert);
   2884 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
   2885 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
   2886 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
   2887 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
   2888 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
   2889 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
   2890 typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
   2891 #endif
   2892 
   2893 #ifndef GL_VERSION_1_4
   2894 #define GL_VERSION_1_4 1
   2895 #ifdef GLCOREARB_PROTOTYPES
   2896 GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
   2897 GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount);
   2898 GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei drawcount);
   2899 GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param);
   2900 GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
   2901 GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param);
   2902 GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params);
   2903 #endif /* GLCOREARB_PROTOTYPES */
   2904 typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
   2905 typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount);
   2906 typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei drawcount);
   2907 typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
   2908 typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
   2909 typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
   2910 typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params);
   2911 #endif
   2912 
   2913 #ifndef GL_VERSION_1_5
   2914 #define GL_VERSION_1_5 1
   2915 #ifdef GLCOREARB_PROTOTYPES
   2916 GLAPI void APIENTRY glGenQueries (GLsizei n, GLuint *ids);
   2917 GLAPI void APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids);
   2918 GLAPI GLboolean APIENTRY glIsQuery (GLuint id);
   2919 GLAPI void APIENTRY glBeginQuery (GLenum target, GLuint id);
   2920 GLAPI void APIENTRY glEndQuery (GLenum target);
   2921 GLAPI void APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params);
   2922 GLAPI void APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params);
   2923 GLAPI void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params);
   2924 GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer);
   2925 GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
   2926 GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
   2927 GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer);
   2928 GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
   2929 GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
   2930 GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
   2931 GLAPI GLvoid* APIENTRY glMapBuffer (GLenum target, GLenum access);
   2932 GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target);
   2933 GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
   2934 GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid* *params);
   2935 #endif /* GLCOREARB_PROTOTYPES */
   2936 typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids);
   2937 typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids);
   2938 typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id);
   2939 typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
   2940 typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target);
   2941 typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params);
   2942 typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params);
   2943 typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params);
   2944 typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
   2945 typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
   2946 typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
   2947 typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
   2948 typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
   2949 typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
   2950 typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data);
   2951 typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
   2952 typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target);
   2953 typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
   2954 typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid* *params);
   2955 #endif
   2956 
   2957 #ifndef GL_VERSION_2_0
   2958 #define GL_VERSION_2_0 1
   2959 #ifdef GLCOREARB_PROTOTYPES
   2960 GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
   2961 GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs);
   2962 GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
   2963 GLAPI void APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
   2964 GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
   2965 GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader);
   2966 GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
   2967 GLAPI void APIENTRY glCompileShader (GLuint shader);
   2968 GLAPI GLuint APIENTRY glCreateProgram (void);
   2969 GLAPI GLuint APIENTRY glCreateShader (GLenum type);
   2970 GLAPI void APIENTRY glDeleteProgram (GLuint program);
   2971 GLAPI void APIENTRY glDeleteShader (GLuint shader);
   2972 GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader);
   2973 GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index);
   2974 GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index);
   2975 GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
   2976 GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
   2977 GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
   2978 GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
   2979 GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
   2980 GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
   2981 GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
   2982 GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
   2983 GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
   2984 GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
   2985 GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
   2986 GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
   2987 GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params);
   2988 GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
   2989 GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
   2990 GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid* *pointer);
   2991 GLAPI GLboolean APIENTRY glIsProgram (GLuint program);
   2992 GLAPI GLboolean APIENTRY glIsShader (GLuint shader);
   2993 GLAPI void APIENTRY glLinkProgram (GLuint program);
   2994 GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* const *string, const GLint *length);
   2995 GLAPI void APIENTRY glUseProgram (GLuint program);
   2996 GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0);
   2997 GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
   2998 GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
   2999 GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
   3000 GLAPI void APIENTRY glUniform1i (GLint location, GLint v0);
   3001 GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
   3002 GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
   3003 GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
   3004 GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
   3005 GLAPI void APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
   3006 GLAPI void APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
   3007 GLAPI void APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
   3008 GLAPI void APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
   3009 GLAPI void APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
   3010 GLAPI void APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
   3011 GLAPI void APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
   3012 GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   3013 GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   3014 GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   3015 GLAPI void APIENTRY glValidateProgram (GLuint program);
   3016 GLAPI void APIENTRY glVertexAttrib1d (GLuint index, GLdouble x);
   3017 GLAPI void APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v);
   3018 GLAPI void APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
   3019 GLAPI void APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
   3020 GLAPI void APIENTRY glVertexAttrib1s (GLuint index, GLshort x);
   3021 GLAPI void APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v);
   3022 GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y);
   3023 GLAPI void APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v);
   3024 GLAPI void APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
   3025 GLAPI void APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
   3026 GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y);
   3027 GLAPI void APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v);
   3028 GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
   3029 GLAPI void APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v);
   3030 GLAPI void APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
   3031 GLAPI void APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
   3032 GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z);
   3033 GLAPI void APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v);
   3034 GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v);
   3035 GLAPI void APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v);
   3036 GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v);
   3037 GLAPI void APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
   3038 GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v);
   3039 GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v);
   3040 GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v);
   3041 GLAPI void APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v);
   3042 GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
   3043 GLAPI void APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v);
   3044 GLAPI void APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
   3045 GLAPI void APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
   3046 GLAPI void APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v);
   3047 GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
   3048 GLAPI void APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v);
   3049 GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v);
   3050 GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v);
   3051 GLAPI void APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v);
   3052 GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
   3053 #endif /* GLCOREARB_PROTOTYPES */
   3054 typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
   3055 typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
   3056 typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
   3057 typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
   3058 typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
   3059 typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
   3060 typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
   3061 typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
   3062 typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
   3063 typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
   3064 typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
   3065 typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
   3066 typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
   3067 typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
   3068 typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
   3069 typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
   3070 typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
   3071 typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
   3072 typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
   3073 typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
   3074 typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
   3075 typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
   3076 typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
   3077 typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
   3078 typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
   3079 typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
   3080 typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
   3081 typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
   3082 typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
   3083 typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
   3084 typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
   3085 typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
   3086 typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
   3087 typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
   3088 typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* const *string, const GLint *length);
   3089 typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
   3090 typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
   3091 typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
   3092 typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
   3093 typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
   3094 typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
   3095 typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
   3096 typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
   3097 typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
   3098 typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
   3099 typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
   3100 typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
   3101 typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
   3102 typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
   3103 typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
   3104 typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
   3105 typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
   3106 typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   3107 typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   3108 typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   3109 typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
   3110 typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
   3111 typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v);
   3112 typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
   3113 typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
   3114 typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
   3115 typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v);
   3116 typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
   3117 typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v);
   3118 typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
   3119 typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
   3120 typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
   3121 typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v);
   3122 typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
   3123 typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v);
   3124 typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
   3125 typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
   3126 typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
   3127 typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v);
   3128 typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v);
   3129 typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v);
   3130 typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v);
   3131 typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
   3132 typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v);
   3133 typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v);
   3134 typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v);
   3135 typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v);
   3136 typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
   3137 typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v);
   3138 typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
   3139 typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
   3140 typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v);
   3141 typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
   3142 typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v);
   3143 typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v);
   3144 typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v);
   3145 typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v);
   3146 typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
   3147 #endif
   3148 
   3149 #ifndef GL_VERSION_2_1
   3150 #define GL_VERSION_2_1 1
   3151 #ifdef GLCOREARB_PROTOTYPES
   3152 GLAPI void APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   3153 GLAPI void APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   3154 GLAPI void APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   3155 GLAPI void APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   3156 GLAPI void APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   3157 GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   3158 #endif /* GLCOREARB_PROTOTYPES */
   3159 typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   3160 typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   3161 typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   3162 typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   3163 typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   3164 typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   3165 #endif
   3166 
   3167 #ifndef GL_VERSION_3_0
   3168 #define GL_VERSION_3_0 1
   3169 /* OpenGL 3.0 also reuses entry points from these extensions: */
   3170 /* ARB_framebuffer_object */
   3171 /* ARB_map_buffer_range */
   3172 /* ARB_vertex_array_object */
   3173 #ifdef GLCOREARB_PROTOTYPES
   3174 GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
   3175 GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data);
   3176 GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data);
   3177 GLAPI void APIENTRY glEnablei (GLenum target, GLuint index);
   3178 GLAPI void APIENTRY glDisablei (GLenum target, GLuint index);
   3179 GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index);
   3180 GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
   3181 GLAPI void APIENTRY glEndTransformFeedback (void);
   3182 GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
   3183 GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
   3184 GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* const *varyings, GLenum bufferMode);
   3185 GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
   3186 GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp);
   3187 GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode);
   3188 GLAPI void APIENTRY glEndConditionalRender (void);
   3189 GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
   3190 GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params);
   3191 GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params);
   3192 GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x);
   3193 GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y);
   3194 GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z);
   3195 GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w);
   3196 GLAPI void APIENTRY glVertexAttribI1ui (GLuint index, GLuint x);
   3197 GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y);
   3198 GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z);
   3199 GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
   3200 GLAPI void APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v);
   3201 GLAPI void APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v);
   3202 GLAPI void APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v);
   3203 GLAPI void APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v);
   3204 GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v);
   3205 GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v);
   3206 GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v);
   3207 GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v);
   3208 GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v);
   3209 GLAPI void APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v);
   3210 GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v);
   3211 GLAPI void APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v);
   3212 GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
   3213 GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name);
   3214 GLAPI GLint APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
   3215 GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0);
   3216 GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
   3217 GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
   3218 GLAPI void APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
   3219 GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value);
   3220 GLAPI void APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value);
   3221 GLAPI void APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value);
   3222 GLAPI void APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value);
   3223 GLAPI void APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params);
   3224 GLAPI void APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params);
   3225 GLAPI void APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params);
   3226 GLAPI void APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params);
   3227 GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value);
   3228 GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value);
   3229 GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value);
   3230 GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
   3231 GLAPI const GLubyte * APIENTRY glGetStringi (GLenum name, GLuint index);
   3232 #endif /* GLCOREARB_PROTOTYPES */
   3233 typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
   3234 typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
   3235 typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
   3236 typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index);
   3237 typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index);
   3238 typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index);
   3239 typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
   3240 typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void);
   3241 typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
   3242 typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
   3243 typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar* const *varyings, GLenum bufferMode);
   3244 typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
   3245 typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp);
   3246 typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode);
   3247 typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void);
   3248 typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
   3249 typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
   3250 typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
   3251 typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x);
   3252 typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y);
   3253 typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z);
   3254 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
   3255 typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x);
   3256 typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y);
   3257 typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
   3258 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
   3259 typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v);
   3260 typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v);
   3261 typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v);
   3262 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v);
   3263 typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v);
   3264 typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v);
   3265 typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v);
   3266 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v);
   3267 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v);
   3268 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v);
   3269 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v);
   3270 typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v);
   3271 typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params);
   3272 typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name);
   3273 typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name);
   3274 typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0);
   3275 typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1);
   3276 typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
   3277 typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
   3278 typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value);
   3279 typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value);
   3280 typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value);
   3281 typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value);
   3282 typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params);
   3283 typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params);
   3284 typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params);
   3285 typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params);
   3286 typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value);
   3287 typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value);
   3288 typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value);
   3289 typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
   3290 typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
   3291 #endif
   3292 
   3293 #ifndef GL_VERSION_3_1
   3294 #define GL_VERSION_3_1 1
   3295 /* OpenGL 3.1 also reuses entry points from these extensions: */
   3296 /* ARB_copy_buffer */
   3297 /* ARB_uniform_buffer_object */
   3298 #ifdef GLCOREARB_PROTOTYPES
   3299 GLAPI void APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
   3300 GLAPI void APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount);
   3301 GLAPI void APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer);
   3302 GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index);
   3303 #endif /* GLCOREARB_PROTOTYPES */
   3304 typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
   3305 typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount);
   3306 typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer);
   3307 typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index);
   3308 #endif
   3309 
   3310 #ifndef GL_VERSION_3_2
   3311 #define GL_VERSION_3_2 1
   3312 /* OpenGL 3.2 also reuses entry points from these extensions: */
   3313 /* ARB_draw_elements_base_vertex */
   3314 /* ARB_provoking_vertex */
   3315 /* ARB_sync */
   3316 /* ARB_texture_multisample */
   3317 #ifdef GLCOREARB_PROTOTYPES
   3318 GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data);
   3319 GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params);
   3320 GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level);
   3321 #endif /* GLCOREARB_PROTOTYPES */
   3322 typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
   3323 typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params);
   3324 typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
   3325 #endif
   3326 
   3327 #ifndef GL_VERSION_3_3
   3328 #define GL_VERSION_3_3 1
   3329 /* OpenGL 3.3 also reuses entry points from these extensions: */
   3330 /* ARB_blend_func_extended */
   3331 /* ARB_sampler_objects */
   3332 /* ARB_explicit_attrib_location, but it has none */
   3333 /* ARB_occlusion_query2 (no entry points) */
   3334 /* ARB_shader_bit_encoding (no entry points) */
   3335 /* ARB_texture_rgb10_a2ui (no entry points) */
   3336 /* ARB_texture_swizzle (no entry points) */
   3337 /* ARB_timer_query */
   3338 /* ARB_vertex_type_2_10_10_10_rev */
   3339 #ifdef GLCOREARB_PROTOTYPES
   3340 GLAPI void APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor);
   3341 #endif /* GLCOREARB_PROTOTYPES */
   3342 typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor);
   3343 #endif
   3344 
   3345 #ifndef GL_VERSION_4_0
   3346 #define GL_VERSION_4_0 1
   3347 /* OpenGL 4.0 also reuses entry points from these extensions: */
   3348 /* ARB_texture_query_lod (no entry points) */
   3349 /* ARB_draw_indirect */
   3350 /* ARB_gpu_shader5 (no entry points) */
   3351 /* ARB_gpu_shader_fp64 */
   3352 /* ARB_shader_subroutine */
   3353 /* ARB_tessellation_shader */
   3354 /* ARB_texture_buffer_object_rgb32 (no entry points) */
   3355 /* ARB_texture_cube_map_array (no entry points) */
   3356 /* ARB_texture_gather (no entry points) */
   3357 /* ARB_transform_feedback2 */
   3358 /* ARB_transform_feedback3 */
   3359 #ifdef GLCOREARB_PROTOTYPES
   3360 GLAPI void APIENTRY glMinSampleShading (GLfloat value);
   3361 GLAPI void APIENTRY glBlendEquationi (GLuint buf, GLenum mode);
   3362 GLAPI void APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
   3363 GLAPI void APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst);
   3364 GLAPI void APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
   3365 #endif /* GLCOREARB_PROTOTYPES */
   3366 typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLfloat value);
   3367 typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode);
   3368 typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
   3369 typedef void (APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst);
   3370 typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
   3371 #endif
   3372 
   3373 #ifndef GL_VERSION_4_1
   3374 #define GL_VERSION_4_1 1
   3375 /* OpenGL 4.1 reuses entry points from these extensions: */
   3376 /* ARB_ES2_compatibility */
   3377 /* ARB_get_program_binary */
   3378 /* ARB_separate_shader_objects */
   3379 /* ARB_shader_precision (no entry points) */
   3380 /* ARB_vertex_attrib_64bit */
   3381 /* ARB_viewport_array */
   3382 #endif
   3383 
   3384 #ifndef GL_VERSION_4_2
   3385 #define GL_VERSION_4_2 1
   3386 /* OpenGL 4.2 reuses entry points from these extensions: */
   3387 /* ARB_base_instance */
   3388 /* ARB_shading_language_420pack (no entry points) */
   3389 /* ARB_transform_feedback_instanced */
   3390 /* ARB_compressed_texture_pixel_storage (no entry points) */
   3391 /* ARB_conservative_depth (no entry points) */
   3392 /* ARB_internalformat_query */
   3393 /* ARB_map_buffer_alignment (no entry points) */
   3394 /* ARB_shader_atomic_counters */
   3395 /* ARB_shader_image_load_store */
   3396 /* ARB_shading_language_packing (no entry points) */
   3397 /* ARB_texture_storage */
   3398 #endif
   3399 
   3400 #ifndef GL_VERSION_4_3
   3401 #define GL_VERSION_4_3 1
   3402 /* OpenGL 4.3 reuses entry points from these extensions: */
   3403 /* ARB_arrays_of_arrays (no entry points, GLSL only) */
   3404 /* ARB_fragment_layer_viewport (no entry points, GLSL only) */
   3405 /* ARB_shader_image_size (no entry points, GLSL only) */
   3406 /* ARB_ES3_compatibility (no entry points) */
   3407 /* ARB_clear_buffer_object */
   3408 /* ARB_compute_shader */
   3409 /* ARB_copy_image */
   3410 /* KHR_debug (includes ARB_debug_output commands promoted to KHR without suffixes) */
   3411 /* ARB_explicit_uniform_location (no entry points) */
   3412 /* ARB_framebuffer_no_attachments */
   3413 /* ARB_internalformat_query2 */
   3414 /* ARB_invalidate_subdata */
   3415 /* ARB_multi_draw_indirect */
   3416 /* ARB_program_interface_query */
   3417 /* ARB_robust_buffer_access_behavior (no entry points) */
   3418 /* ARB_shader_storage_buffer_object */
   3419 /* ARB_stencil_texturing (no entry points) */
   3420 /* ARB_texture_buffer_range */
   3421 /* ARB_texture_query_levels (no entry points) */
   3422 /* ARB_texture_storage_multisample */
   3423 /* ARB_texture_view */
   3424 /* ARB_vertex_attrib_binding */
   3425 #endif
   3426 
   3427 #ifndef GL_ARB_depth_buffer_float
   3428 #define GL_ARB_depth_buffer_float 1
   3429 #endif
   3430 
   3431 #ifndef GL_ARB_framebuffer_object
   3432 #define GL_ARB_framebuffer_object 1
   3433 #ifdef GLCOREARB_PROTOTYPES
   3434 GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint renderbuffer);
   3435 GLAPI void APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
   3436 GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers);
   3437 GLAPI void APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
   3438 GLAPI void APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
   3439 GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params);
   3440 GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint framebuffer);
   3441 GLAPI void APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
   3442 GLAPI void APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
   3443 GLAPI void APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
   3444 GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum target);
   3445 GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
   3446 GLAPI void APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
   3447 GLAPI void APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
   3448 GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
   3449 GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
   3450 GLAPI void APIENTRY glGenerateMipmap (GLenum target);
   3451 GLAPI void APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
   3452 GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
   3453 GLAPI void APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
   3454 #endif /* GLCOREARB_PROTOTYPES */
   3455 typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
   3456 typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
   3457 typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
   3458 typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
   3459 typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
   3460 typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
   3461 typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
   3462 typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
   3463 typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
   3464 typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
   3465 typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
   3466 typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
   3467 typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
   3468 typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
   3469 typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
   3470 typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
   3471 typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
   3472 typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
   3473 typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
   3474 typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
   3475 #endif
   3476 
   3477 #ifndef GL_ARB_framebuffer_sRGB
   3478 #define GL_ARB_framebuffer_sRGB 1
   3479 #endif
   3480 
   3481 #ifndef GL_ARB_half_float_vertex
   3482 #define GL_ARB_half_float_vertex 1
   3483 #endif
   3484 
   3485 #ifndef GL_ARB_map_buffer_range
   3486 #define GL_ARB_map_buffer_range 1
   3487 #ifdef GLCOREARB_PROTOTYPES
   3488 GLAPI GLvoid* APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
   3489 GLAPI void APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length);
   3490 #endif /* GLCOREARB_PROTOTYPES */
   3491 typedef GLvoid* (APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
   3492 typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
   3493 #endif
   3494 
   3495 #ifndef GL_ARB_texture_compression_rgtc
   3496 #define GL_ARB_texture_compression_rgtc 1
   3497 #endif
   3498 
   3499 #ifndef GL_ARB_texture_rg
   3500 #define GL_ARB_texture_rg 1
   3501 #endif
   3502 
   3503 #ifndef GL_ARB_vertex_array_object
   3504 #define GL_ARB_vertex_array_object 1
   3505 #ifdef GLCOREARB_PROTOTYPES
   3506 GLAPI void APIENTRY glBindVertexArray (GLuint array);
   3507 GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays);
   3508 GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
   3509 GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array);
   3510 #endif /* GLCOREARB_PROTOTYPES */
   3511 typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array);
   3512 typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
   3513 typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
   3514 typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array);
   3515 #endif
   3516 
   3517 #ifndef GL_ARB_uniform_buffer_object
   3518 #define GL_ARB_uniform_buffer_object 1
   3519 #ifdef GLCOREARB_PROTOTYPES
   3520 GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* const *uniformNames, GLuint *uniformIndices);
   3521 GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
   3522 GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
   3523 GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName);
   3524 GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
   3525 GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
   3526 GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
   3527 #endif /* GLCOREARB_PROTOTYPES */
   3528 typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar* const *uniformNames, GLuint *uniformIndices);
   3529 typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
   3530 typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
   3531 typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName);
   3532 typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
   3533 typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
   3534 typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
   3535 #endif
   3536 
   3537 #ifndef GL_ARB_copy_buffer
   3538 #define GL_ARB_copy_buffer 1
   3539 #ifdef GLCOREARB_PROTOTYPES
   3540 GLAPI void APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
   3541 #endif /* GLCOREARB_PROTOTYPES */
   3542 typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
   3543 #endif
   3544 
   3545 #ifndef GL_ARB_depth_clamp
   3546 #define GL_ARB_depth_clamp 1
   3547 #endif
   3548 
   3549 #ifndef GL_ARB_draw_elements_base_vertex
   3550 #define GL_ARB_draw_elements_base_vertex 1
   3551 #ifdef GLCOREARB_PROTOTYPES
   3552 GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
   3553 GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
   3554 GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount, GLint basevertex);
   3555 GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei drawcount, const GLint *basevertex);
   3556 #endif /* GLCOREARB_PROTOTYPES */
   3557 typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
   3558 typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
   3559 typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount, GLint basevertex);
   3560 typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei drawcount, const GLint *basevertex);
   3561 #endif
   3562 
   3563 #ifndef GL_ARB_fragment_coord_conventions
   3564 #define GL_ARB_fragment_coord_conventions 1
   3565 #endif
   3566 
   3567 #ifndef GL_ARB_provoking_vertex
   3568 #define GL_ARB_provoking_vertex 1
   3569 #ifdef GLCOREARB_PROTOTYPES
   3570 GLAPI void APIENTRY glProvokingVertex (GLenum mode);
   3571 #endif /* GLCOREARB_PROTOTYPES */
   3572 typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode);
   3573 #endif
   3574 
   3575 #ifndef GL_ARB_seamless_cube_map
   3576 #define GL_ARB_seamless_cube_map 1
   3577 #endif
   3578 
   3579 #ifndef GL_ARB_sync
   3580 #define GL_ARB_sync 1
   3581 #ifdef GLCOREARB_PROTOTYPES
   3582 GLAPI GLsync APIENTRY glFenceSync (GLenum condition, GLbitfield flags);
   3583 GLAPI GLboolean APIENTRY glIsSync (GLsync sync);
   3584 GLAPI void APIENTRY glDeleteSync (GLsync sync);
   3585 GLAPI GLenum APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
   3586 GLAPI void APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
   3587 GLAPI void APIENTRY glGetInteger64v (GLenum pname, GLint64 *params);
   3588 GLAPI void APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
   3589 #endif /* GLCOREARB_PROTOTYPES */
   3590 typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags);
   3591 typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync);
   3592 typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync);
   3593 typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
   3594 typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
   3595 typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *params);
   3596 typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
   3597 #endif
   3598 
   3599 #ifndef GL_ARB_texture_multisample
   3600 #define GL_ARB_texture_multisample 1
   3601 #ifdef GLCOREARB_PROTOTYPES
   3602 GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
   3603 GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
   3604 GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val);
   3605 GLAPI void APIENTRY glSampleMaski (GLuint index, GLbitfield mask);
   3606 #endif /* GLCOREARB_PROTOTYPES */
   3607 typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
   3608 typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
   3609 typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val);
   3610 typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask);
   3611 #endif
   3612 
   3613 #ifndef GL_ARB_vertex_array_bgra
   3614 #define GL_ARB_vertex_array_bgra 1
   3615 #endif
   3616 
   3617 #ifndef GL_ARB_draw_buffers_blend
   3618 #define GL_ARB_draw_buffers_blend 1
   3619 #ifdef GLCOREARB_PROTOTYPES
   3620 GLAPI void APIENTRY glBlendEquationiARB (GLuint buf, GLenum mode);
   3621 GLAPI void APIENTRY glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
   3622 GLAPI void APIENTRY glBlendFunciARB (GLuint buf, GLenum src, GLenum dst);
   3623 GLAPI void APIENTRY glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
   3624 #endif /* GLCOREARB_PROTOTYPES */
   3625 typedef void (APIENTRYP PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode);
   3626 typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
   3627 typedef void (APIENTRYP PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst);
   3628 typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
   3629 #endif
   3630 
   3631 #ifndef GL_ARB_sample_shading
   3632 #define GL_ARB_sample_shading 1
   3633 #ifdef GLCOREARB_PROTOTYPES
   3634 GLAPI void APIENTRY glMinSampleShadingARB (GLfloat value);
   3635 #endif /* GLCOREARB_PROTOTYPES */
   3636 typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLfloat value);
   3637 #endif
   3638 
   3639 #ifndef GL_ARB_texture_cube_map_array
   3640 #define GL_ARB_texture_cube_map_array 1
   3641 #endif
   3642 
   3643 #ifndef GL_ARB_texture_gather
   3644 #define GL_ARB_texture_gather 1
   3645 #endif
   3646 
   3647 #ifndef GL_ARB_texture_query_lod
   3648 #define GL_ARB_texture_query_lod 1
   3649 #endif
   3650 
   3651 #ifndef GL_ARB_shading_language_include
   3652 #define GL_ARB_shading_language_include 1
   3653 #ifdef GLCOREARB_PROTOTYPES
   3654 GLAPI void APIENTRY glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
   3655 GLAPI void APIENTRY glDeleteNamedStringARB (GLint namelen, const GLchar *name);
   3656 GLAPI void APIENTRY glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar* *path, const GLint *length);
   3657 GLAPI GLboolean APIENTRY glIsNamedStringARB (GLint namelen, const GLchar *name);
   3658 GLAPI void APIENTRY glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
   3659 GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
   3660 #endif /* GLCOREARB_PROTOTYPES */
   3661 typedef void (APIENTRYP PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string);
   3662 typedef void (APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
   3663 typedef void (APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar* *path, const GLint *length);
   3664 typedef GLboolean (APIENTRYP PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name);
   3665 typedef void (APIENTRYP PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string);
   3666 typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params);
   3667 #endif
   3668 
   3669 #ifndef GL_ARB_texture_compression_bptc
   3670 #define GL_ARB_texture_compression_bptc 1
   3671 #endif
   3672 
   3673 #ifndef GL_ARB_blend_func_extended
   3674 #define GL_ARB_blend_func_extended 1
   3675 #ifdef GLCOREARB_PROTOTYPES
   3676 GLAPI void APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
   3677 GLAPI GLint APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name);
   3678 #endif /* GLCOREARB_PROTOTYPES */
   3679 typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
   3680 typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name);
   3681 #endif
   3682 
   3683 #ifndef GL_ARB_explicit_attrib_location
   3684 #define GL_ARB_explicit_attrib_location 1
   3685 #endif
   3686 
   3687 #ifndef GL_ARB_occlusion_query2
   3688 #define GL_ARB_occlusion_query2 1
   3689 #endif
   3690 
   3691 #ifndef GL_ARB_sampler_objects
   3692 #define GL_ARB_sampler_objects 1
   3693 #ifdef GLCOREARB_PROTOTYPES
   3694 GLAPI void APIENTRY glGenSamplers (GLsizei count, GLuint *samplers);
   3695 GLAPI void APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers);
   3696 GLAPI GLboolean APIENTRY glIsSampler (GLuint sampler);
   3697 GLAPI void APIENTRY glBindSampler (GLuint unit, GLuint sampler);
   3698 GLAPI void APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param);
   3699 GLAPI void APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param);
   3700 GLAPI void APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param);
   3701 GLAPI void APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param);
   3702 GLAPI void APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param);
   3703 GLAPI void APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param);
   3704 GLAPI void APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params);
   3705 GLAPI void APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params);
   3706 GLAPI void APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params);
   3707 GLAPI void APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params);
   3708 #endif /* GLCOREARB_PROTOTYPES */
   3709 typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers);
   3710 typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers);
   3711 typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler);
   3712 typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
   3713 typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param);
   3714 typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
   3715 typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param);
   3716 typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param);
   3717 typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
   3718 typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param);
   3719 typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params);
   3720 typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params);
   3721 typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params);
   3722 typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params);
   3723 #endif
   3724 
   3725 #ifndef GL_ARB_shader_bit_encoding
   3726 #define GL_ARB_shader_bit_encoding 1
   3727 #endif
   3728 
   3729 #ifndef GL_ARB_texture_rgb10_a2ui
   3730 #define GL_ARB_texture_rgb10_a2ui 1
   3731 #endif
   3732 
   3733 #ifndef GL_ARB_texture_swizzle
   3734 #define GL_ARB_texture_swizzle 1
   3735 #endif
   3736 
   3737 #ifndef GL_ARB_timer_query
   3738 #define GL_ARB_timer_query 1
   3739 #ifdef GLCOREARB_PROTOTYPES
   3740 GLAPI void APIENTRY glQueryCounter (GLuint id, GLenum target);
   3741 GLAPI void APIENTRY glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params);
   3742 GLAPI void APIENTRY glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params);
   3743 #endif /* GLCOREARB_PROTOTYPES */
   3744 typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target);
   3745 typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params);
   3746 typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params);
   3747 #endif
   3748 
   3749 #ifndef GL_ARB_vertex_type_2_10_10_10_rev
   3750 #define GL_ARB_vertex_type_2_10_10_10_rev 1
   3751 #ifdef GLCOREARB_PROTOTYPES
   3752 GLAPI void APIENTRY glVertexP2ui (GLenum type, GLuint value);
   3753 GLAPI void APIENTRY glVertexP2uiv (GLenum type, const GLuint *value);
   3754 GLAPI void APIENTRY glVertexP3ui (GLenum type, GLuint value);
   3755 GLAPI void APIENTRY glVertexP3uiv (GLenum type, const GLuint *value);
   3756 GLAPI void APIENTRY glVertexP4ui (GLenum type, GLuint value);
   3757 GLAPI void APIENTRY glVertexP4uiv (GLenum type, const GLuint *value);
   3758 GLAPI void APIENTRY glTexCoordP1ui (GLenum type, GLuint coords);
   3759 GLAPI void APIENTRY glTexCoordP1uiv (GLenum type, const GLuint *coords);
   3760 GLAPI void APIENTRY glTexCoordP2ui (GLenum type, GLuint coords);
   3761 GLAPI void APIENTRY glTexCoordP2uiv (GLenum type, const GLuint *coords);
   3762 GLAPI void APIENTRY glTexCoordP3ui (GLenum type, GLuint coords);
   3763 GLAPI void APIENTRY glTexCoordP3uiv (GLenum type, const GLuint *coords);
   3764 GLAPI void APIENTRY glTexCoordP4ui (GLenum type, GLuint coords);
   3765 GLAPI void APIENTRY glTexCoordP4uiv (GLenum type, const GLuint *coords);
   3766 GLAPI void APIENTRY glMultiTexCoordP1ui (GLenum texture, GLenum type, GLuint coords);
   3767 GLAPI void APIENTRY glMultiTexCoordP1uiv (GLenum texture, GLenum type, const GLuint *coords);
   3768 GLAPI void APIENTRY glMultiTexCoordP2ui (GLenum texture, GLenum type, GLuint coords);
   3769 GLAPI void APIENTRY glMultiTexCoordP2uiv (GLenum texture, GLenum type, const GLuint *coords);
   3770 GLAPI void APIENTRY glMultiTexCoordP3ui (GLenum texture, GLenum type, GLuint coords);
   3771 GLAPI void APIENTRY glMultiTexCoordP3uiv (GLenum texture, GLenum type, const GLuint *coords);
   3772 GLAPI void APIENTRY glMultiTexCoordP4ui (GLenum texture, GLenum type, GLuint coords);
   3773 GLAPI void APIENTRY glMultiTexCoordP4uiv (GLenum texture, GLenum type, const GLuint *coords);
   3774 GLAPI void APIENTRY glNormalP3ui (GLenum type, GLuint coords);
   3775 GLAPI void APIENTRY glNormalP3uiv (GLenum type, const GLuint *coords);
   3776 GLAPI void APIENTRY glColorP3ui (GLenum type, GLuint color);
   3777 GLAPI void APIENTRY glColorP3uiv (GLenum type, const GLuint *color);
   3778 GLAPI void APIENTRY glColorP4ui (GLenum type, GLuint color);
   3779 GLAPI void APIENTRY glColorP4uiv (GLenum type, const GLuint *color);
   3780 GLAPI void APIENTRY glSecondaryColorP3ui (GLenum type, GLuint color);
   3781 GLAPI void APIENTRY glSecondaryColorP3uiv (GLenum type, const GLuint *color);
   3782 GLAPI void APIENTRY glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
   3783 GLAPI void APIENTRY glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
   3784 GLAPI void APIENTRY glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
   3785 GLAPI void APIENTRY glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
   3786 GLAPI void APIENTRY glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
   3787 GLAPI void APIENTRY glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
   3788 GLAPI void APIENTRY glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value);
   3789 GLAPI void APIENTRY glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
   3790 #endif /* GLCOREARB_PROTOTYPES */
   3791 typedef void (APIENTRYP PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value);
   3792 typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint *value);
   3793 typedef void (APIENTRYP PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value);
   3794 typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint *value);
   3795 typedef void (APIENTRYP PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value);
   3796 typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint *value);
   3797 typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords);
   3798 typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint *coords);
   3799 typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords);
   3800 typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint *coords);
   3801 typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords);
   3802 typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint *coords);
   3803 typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords);
   3804 typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint *coords);
   3805 typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords);
   3806 typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
   3807 typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords);
   3808 typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
   3809 typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords);
   3810 typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
   3811 typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords);
   3812 typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords);
   3813 typedef void (APIENTRYP PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords);
   3814 typedef void (APIENTRYP PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint *coords);
   3815 typedef void (APIENTRYP PFNGLCOLORP3UIPROC) (GLenum type, GLuint color);
   3816 typedef void (APIENTRYP PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint *color);
   3817 typedef void (APIENTRYP PFNGLCOLORP4UIPROC) (GLenum type, GLuint color);
   3818 typedef void (APIENTRYP PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint *color);
   3819 typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color);
   3820 typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint *color);
   3821 typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
   3822 typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
   3823 typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
   3824 typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
   3825 typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
   3826 typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
   3827 typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value);
   3828 typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
   3829 #endif
   3830 
   3831 #ifndef GL_ARB_draw_indirect
   3832 #define GL_ARB_draw_indirect 1
   3833 #ifdef GLCOREARB_PROTOTYPES
   3834 GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const GLvoid *indirect);
   3835 GLAPI void APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const GLvoid *indirect);
   3836 #endif /* GLCOREARB_PROTOTYPES */
   3837 typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const GLvoid *indirect);
   3838 typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const GLvoid *indirect);
   3839 #endif
   3840 
   3841 #ifndef GL_ARB_gpu_shader5
   3842 #define GL_ARB_gpu_shader5 1
   3843 #endif
   3844 
   3845 #ifndef GL_ARB_gpu_shader_fp64
   3846 #define GL_ARB_gpu_shader_fp64 1
   3847 #ifdef GLCOREARB_PROTOTYPES
   3848 GLAPI void APIENTRY glUniform1d (GLint location, GLdouble x);
   3849 GLAPI void APIENTRY glUniform2d (GLint location, GLdouble x, GLdouble y);
   3850 GLAPI void APIENTRY glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z);
   3851 GLAPI void APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
   3852 GLAPI void APIENTRY glUniform1dv (GLint location, GLsizei count, const GLdouble *value);
   3853 GLAPI void APIENTRY glUniform2dv (GLint location, GLsizei count, const GLdouble *value);
   3854 GLAPI void APIENTRY glUniform3dv (GLint location, GLsizei count, const GLdouble *value);
   3855 GLAPI void APIENTRY glUniform4dv (GLint location, GLsizei count, const GLdouble *value);
   3856 GLAPI void APIENTRY glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
   3857 GLAPI void APIENTRY glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
   3858 GLAPI void APIENTRY glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
   3859 GLAPI void APIENTRY glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
   3860 GLAPI void APIENTRY glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
   3861 GLAPI void APIENTRY glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
   3862 GLAPI void APIENTRY glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
   3863 GLAPI void APIENTRY glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
   3864 GLAPI void APIENTRY glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
   3865 GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params);
   3866 #endif /* GLCOREARB_PROTOTYPES */
   3867 typedef void (APIENTRYP PFNGLUNIFORM1DPROC) (GLint location, GLdouble x);
   3868 typedef void (APIENTRYP PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y);
   3869 typedef void (APIENTRYP PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z);
   3870 typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
   3871 typedef void (APIENTRYP PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value);
   3872 typedef void (APIENTRYP PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value);
   3873 typedef void (APIENTRYP PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value);
   3874 typedef void (APIENTRYP PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value);
   3875 typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
   3876 typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
   3877 typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
   3878 typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
   3879 typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
   3880 typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
   3881 typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
   3882 typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
   3883 typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
   3884 typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params);
   3885 #endif
   3886 
   3887 #ifndef GL_ARB_shader_subroutine
   3888 #define GL_ARB_shader_subroutine 1
   3889 #ifdef GLCOREARB_PROTOTYPES
   3890 GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name);
   3891 GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name);
   3892 GLAPI void APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
   3893 GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
   3894 GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
   3895 GLAPI void APIENTRY glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices);
   3896 GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params);
   3897 GLAPI void APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
   3898 #endif /* GLCOREARB_PROTOTYPES */
   3899 typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name);
   3900 typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name);
   3901 typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values);
   3902 typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
   3903 typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name);
   3904 typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices);
   3905 typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params);
   3906 typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values);
   3907 #endif
   3908 
   3909 #ifndef GL_ARB_tessellation_shader
   3910 #define GL_ARB_tessellation_shader 1
   3911 #ifdef GLCOREARB_PROTOTYPES
   3912 GLAPI void APIENTRY glPatchParameteri (GLenum pname, GLint value);
   3913 GLAPI void APIENTRY glPatchParameterfv (GLenum pname, const GLfloat *values);
   3914 #endif /* GLCOREARB_PROTOTYPES */
   3915 typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value);
   3916 typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values);
   3917 #endif
   3918 
   3919 #ifndef GL_ARB_texture_buffer_object_rgb32
   3920 #define GL_ARB_texture_buffer_object_rgb32 1
   3921 #endif
   3922 
   3923 #ifndef GL_ARB_transform_feedback2
   3924 #define GL_ARB_transform_feedback2 1
   3925 #ifdef GLCOREARB_PROTOTYPES
   3926 GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id);
   3927 GLAPI void APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids);
   3928 GLAPI void APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids);
   3929 GLAPI GLboolean APIENTRY glIsTransformFeedback (GLuint id);
   3930 GLAPI void APIENTRY glPauseTransformFeedback (void);
   3931 GLAPI void APIENTRY glResumeTransformFeedback (void);
   3932 GLAPI void APIENTRY glDrawTransformFeedback (GLenum mode, GLuint id);
   3933 #endif /* GLCOREARB_PROTOTYPES */
   3934 typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id);
   3935 typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids);
   3936 typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids);
   3937 typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id);
   3938 typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void);
   3939 typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void);
   3940 typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id);
   3941 #endif
   3942 
   3943 #ifndef GL_ARB_transform_feedback3
   3944 #define GL_ARB_transform_feedback3 1
   3945 #ifdef GLCOREARB_PROTOTYPES
   3946 GLAPI void APIENTRY glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream);
   3947 GLAPI void APIENTRY glBeginQueryIndexed (GLenum target, GLuint index, GLuint id);
   3948 GLAPI void APIENTRY glEndQueryIndexed (GLenum target, GLuint index);
   3949 GLAPI void APIENTRY glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params);
   3950 #endif /* GLCOREARB_PROTOTYPES */
   3951 typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream);
   3952 typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id);
   3953 typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index);
   3954 typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params);
   3955 #endif
   3956 
   3957 #ifndef GL_ARB_ES2_compatibility
   3958 #define GL_ARB_ES2_compatibility 1
   3959 #ifdef GLCOREARB_PROTOTYPES
   3960 GLAPI void APIENTRY glReleaseShaderCompiler (void);
   3961 GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
   3962 GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
   3963 GLAPI void APIENTRY glDepthRangef (GLfloat n, GLfloat f);
   3964 GLAPI void APIENTRY glClearDepthf (GLfloat d);
   3965 #endif /* GLCOREARB_PROTOTYPES */
   3966 typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
   3967 typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length);
   3968 typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
   3969 typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f);
   3970 typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d);
   3971 #endif
   3972 
   3973 #ifndef GL_ARB_get_program_binary
   3974 #define GL_ARB_get_program_binary 1
   3975 #ifdef GLCOREARB_PROTOTYPES
   3976 GLAPI void APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
   3977 GLAPI void APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
   3978 GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value);
   3979 #endif /* GLCOREARB_PROTOTYPES */
   3980 typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary);
   3981 typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLsizei length);
   3982 typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value);
   3983 #endif
   3984 
   3985 #ifndef GL_ARB_separate_shader_objects
   3986 #define GL_ARB_separate_shader_objects 1
   3987 #ifdef GLCOREARB_PROTOTYPES
   3988 GLAPI void APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program);
   3989 GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
   3990 GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar* const *strings);
   3991 GLAPI void APIENTRY glBindProgramPipeline (GLuint pipeline);
   3992 GLAPI void APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines);
   3993 GLAPI void APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines);
   3994 GLAPI GLboolean APIENTRY glIsProgramPipeline (GLuint pipeline);
   3995 GLAPI void APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params);
   3996 GLAPI void APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0);
   3997 GLAPI void APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value);
   3998 GLAPI void APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0);
   3999 GLAPI void APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
   4000 GLAPI void APIENTRY glProgramUniform1d (GLuint program, GLint location, GLdouble v0);
   4001 GLAPI void APIENTRY glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
   4002 GLAPI void APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0);
   4003 GLAPI void APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
   4004 GLAPI void APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1);
   4005 GLAPI void APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value);
   4006 GLAPI void APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1);
   4007 GLAPI void APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
   4008 GLAPI void APIENTRY glProgramUniform2d (GLuint program, GLint location, GLdouble v0, GLdouble v1);
   4009 GLAPI void APIENTRY glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
   4010 GLAPI void APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1);
   4011 GLAPI void APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
   4012 GLAPI void APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
   4013 GLAPI void APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value);
   4014 GLAPI void APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
   4015 GLAPI void APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
   4016 GLAPI void APIENTRY glProgramUniform3d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
   4017 GLAPI void APIENTRY glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
   4018 GLAPI void APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
   4019 GLAPI void APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
   4020 GLAPI void APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
   4021 GLAPI void APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value);
   4022 GLAPI void APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
   4023 GLAPI void APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
   4024 GLAPI void APIENTRY glProgramUniform4d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
   4025 GLAPI void APIENTRY glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value);
   4026 GLAPI void APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
   4027 GLAPI void APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
   4028 GLAPI void APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   4029 GLAPI void APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   4030 GLAPI void APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   4031 GLAPI void APIENTRY glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
   4032 GLAPI void APIENTRY glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
   4033 GLAPI void APIENTRY glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
   4034 GLAPI void APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   4035 GLAPI void APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   4036 GLAPI void APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   4037 GLAPI void APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   4038 GLAPI void APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   4039 GLAPI void APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   4040 GLAPI void APIENTRY glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
   4041 GLAPI void APIENTRY glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
   4042 GLAPI void APIENTRY glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
   4043 GLAPI void APIENTRY glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
   4044 GLAPI void APIENTRY glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
   4045 GLAPI void APIENTRY glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
   4046 GLAPI void APIENTRY glValidateProgramPipeline (GLuint pipeline);
   4047 GLAPI void APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
   4048 #endif /* GLCOREARB_PROTOTYPES */
   4049 typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
   4050 typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program);
   4051 typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar* const *strings);
   4052 typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline);
   4053 typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines);
   4054 typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines);
   4055 typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline);
   4056 typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params);
   4057 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0);
   4058 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
   4059 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0);
   4060 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
   4061 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0);
   4062 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
   4063 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0);
   4064 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
   4065 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1);
   4066 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
   4067 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
   4068 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
   4069 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1);
   4070 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
   4071 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
   4072 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
   4073 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
   4074 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
   4075 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
   4076 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
   4077 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2);
   4078 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
   4079 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
   4080 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
   4081 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
   4082 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
   4083 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
   4084 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
   4085 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3);
   4086 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
   4087 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
   4088 typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
   4089 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   4090 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   4091 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   4092 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
   4093 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
   4094 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
   4095 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   4096 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   4097 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   4098 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   4099 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   4100 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
   4101 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
   4102 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
   4103 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
   4104 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
   4105 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
   4106 typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
   4107 typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline);
   4108 typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
   4109 #endif
   4110 
   4111 #ifndef GL_ARB_vertex_attrib_64bit
   4112 #define GL_ARB_vertex_attrib_64bit 1
   4113 #ifdef GLCOREARB_PROTOTYPES
   4114 GLAPI void APIENTRY glVertexAttribL1d (GLuint index, GLdouble x);
   4115 GLAPI void APIENTRY glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y);
   4116 GLAPI void APIENTRY glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z);
   4117 GLAPI void APIENTRY glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
   4118 GLAPI void APIENTRY glVertexAttribL1dv (GLuint index, const GLdouble *v);
   4119 GLAPI void APIENTRY glVertexAttribL2dv (GLuint index, const GLdouble *v);
   4120 GLAPI void APIENTRY glVertexAttribL3dv (GLuint index, const GLdouble *v);
   4121 GLAPI void APIENTRY glVertexAttribL4dv (GLuint index, const GLdouble *v);
   4122 GLAPI void APIENTRY glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
   4123 GLAPI void APIENTRY glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params);
   4124 #endif /* GLCOREARB_PROTOTYPES */
   4125 typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x);
   4126 typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y);
   4127 typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
   4128 typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
   4129 typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v);
   4130 typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v);
   4131 typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v);
   4132 typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v);
   4133 typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
   4134 typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params);
   4135 #endif
   4136 
   4137 #ifndef GL_ARB_viewport_array
   4138 #define GL_ARB_viewport_array 1
   4139 #ifdef GLCOREARB_PROTOTYPES
   4140 GLAPI void APIENTRY glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v);
   4141 GLAPI void APIENTRY glViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
   4142 GLAPI void APIENTRY glViewportIndexedfv (GLuint index, const GLfloat *v);
   4143 GLAPI void APIENTRY glScissorArrayv (GLuint first, GLsizei count, const GLint *v);
   4144 GLAPI void APIENTRY glScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
   4145 GLAPI void APIENTRY glScissorIndexedv (GLuint index, const GLint *v);
   4146 GLAPI void APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLdouble *v);
   4147 GLAPI void APIENTRY glDepthRangeIndexed (GLuint index, GLdouble n, GLdouble f);
   4148 GLAPI void APIENTRY glGetFloati_v (GLenum target, GLuint index, GLfloat *data);
   4149 GLAPI void APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data);
   4150 #endif /* GLCOREARB_PROTOTYPES */
   4151 typedef void (APIENTRYP PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v);
   4152 typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
   4153 typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v);
   4154 typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v);
   4155 typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
   4156 typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v);
   4157 typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLdouble *v);
   4158 typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLdouble n, GLdouble f);
   4159 typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data);
   4160 typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data);
   4161 #endif
   4162 
   4163 #ifndef GL_ARB_cl_event
   4164 #define GL_ARB_cl_event 1
   4165 #ifdef GLCOREARB_PROTOTYPES
   4166 GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (struct _cl_context * context, struct _cl_event * event, GLbitfield flags);
   4167 #endif /* GLCOREARB_PROTOTYPES */
   4168 typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context * context, struct _cl_event * event, GLbitfield flags);
   4169 #endif
   4170 
   4171 #ifndef GL_ARB_debug_output
   4172 #define GL_ARB_debug_output 1
   4173 #ifdef GLCOREARB_PROTOTYPES
   4174 GLAPI void APIENTRY glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
   4175 GLAPI void APIENTRY glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
   4176 GLAPI void APIENTRY glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const GLvoid *userParam);
   4177 GLAPI GLuint APIENTRY glGetDebugMessageLogARB (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
   4178 #endif /* GLCOREARB_PROTOTYPES */
   4179 typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
   4180 typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
   4181 typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const GLvoid *userParam);
   4182 typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
   4183 #endif
   4184 
   4185 #ifndef GL_ARB_robustness
   4186 #define GL_ARB_robustness 1
   4187 #ifdef GLCOREARB_PROTOTYPES
   4188 GLAPI GLenum APIENTRY glGetGraphicsResetStatusARB (void);
   4189 GLAPI void APIENTRY glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
   4190 GLAPI void APIENTRY glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
   4191 GLAPI void APIENTRY glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
   4192 GLAPI void APIENTRY glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
   4193 GLAPI void APIENTRY glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint *params);
   4194 GLAPI void APIENTRY glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
   4195 GLAPI void APIENTRY glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
   4196 #endif /* GLCOREARB_PROTOTYPES */
   4197 typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void);
   4198 typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *img);
   4199 typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
   4200 typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, GLvoid *img);
   4201 typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
   4202 typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
   4203 typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
   4204 typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
   4205 #endif
   4206 
   4207 #ifndef GL_ARB_shader_stencil_export
   4208 #define GL_ARB_shader_stencil_export 1
   4209 #endif
   4210 
   4211 #ifndef GL_ARB_base_instance
   4212 #define GL_ARB_base_instance 1
   4213 #ifdef GLCOREARB_PROTOTYPES
   4214 GLAPI void APIENTRY glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
   4215 GLAPI void APIENTRY glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
   4216 GLAPI void APIENTRY glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
   4217 #endif /* GLCOREARB_PROTOTYPES */
   4218 typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
   4219 typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
   4220 typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
   4221 #endif
   4222 
   4223 #ifndef GL_ARB_shading_language_420pack
   4224 #define GL_ARB_shading_language_420pack 1
   4225 #endif
   4226 
   4227 #ifndef GL_ARB_transform_feedback_instanced
   4228 #define GL_ARB_transform_feedback_instanced 1
   4229 #ifdef GLCOREARB_PROTOTYPES
   4230 GLAPI void APIENTRY glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei instancecount);
   4231 GLAPI void APIENTRY glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount);
   4232 #endif /* GLCOREARB_PROTOTYPES */
   4233 typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei instancecount);
   4234 typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount);
   4235 #endif
   4236 
   4237 #ifndef GL_ARB_compressed_texture_pixel_storage
   4238 #define GL_ARB_compressed_texture_pixel_storage 1
   4239 #endif
   4240 
   4241 #ifndef GL_ARB_conservative_depth
   4242 #define GL_ARB_conservative_depth 1
   4243 #endif
   4244 
   4245 #ifndef GL_ARB_internalformat_query
   4246 #define GL_ARB_internalformat_query 1
   4247 #ifdef GLCOREARB_PROTOTYPES
   4248 GLAPI void APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
   4249 #endif /* GLCOREARB_PROTOTYPES */
   4250 typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
   4251 #endif
   4252 
   4253 #ifndef GL_ARB_map_buffer_alignment
   4254 #define GL_ARB_map_buffer_alignment 1
   4255 #endif
   4256 
   4257 #ifndef GL_ARB_shader_atomic_counters
   4258 #define GL_ARB_shader_atomic_counters 1
   4259 #ifdef GLCOREARB_PROTOTYPES
   4260 GLAPI void APIENTRY glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
   4261 #endif /* GLCOREARB_PROTOTYPES */
   4262 typedef void (APIENTRYP PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
   4263 #endif
   4264 
   4265 #ifndef GL_ARB_shader_image_load_store
   4266 #define GL_ARB_shader_image_load_store 1
   4267 #ifdef GLCOREARB_PROTOTYPES
   4268 GLAPI void APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
   4269 GLAPI void APIENTRY glMemoryBarrier (GLbitfield barriers);
   4270 #endif /* GLCOREARB_PROTOTYPES */
   4271 typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
   4272 typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers);
   4273 #endif
   4274 
   4275 #ifndef GL_ARB_shading_language_packing
   4276 #define GL_ARB_shading_language_packing 1
   4277 #endif
   4278 
   4279 #ifndef GL_ARB_texture_storage
   4280 #define GL_ARB_texture_storage 1
   4281 #ifdef GLCOREARB_PROTOTYPES
   4282 GLAPI void APIENTRY glTexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
   4283 GLAPI void APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
   4284 GLAPI void APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
   4285 GLAPI void APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
   4286 GLAPI void APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
   4287 GLAPI void APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
   4288 #endif /* GLCOREARB_PROTOTYPES */
   4289 typedef void (APIENTRYP PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
   4290 typedef void (APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
   4291 typedef void (APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
   4292 typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
   4293 typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
   4294 typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
   4295 #endif
   4296 
   4297 #ifndef GL_KHR_texture_compression_astc_ldr
   4298 #define GL_KHR_texture_compression_astc_ldr 1
   4299 #endif
   4300 
   4301 #ifndef GL_KHR_debug
   4302 #define GL_KHR_debug 1
   4303 #ifdef GLCOREARB_PROTOTYPES
   4304 GLAPI void APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
   4305 GLAPI void APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
   4306 GLAPI void APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam);
   4307 GLAPI GLuint APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
   4308 GLAPI void APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message);
   4309 GLAPI void APIENTRY glPopDebugGroup (void);
   4310 GLAPI void APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
   4311 GLAPI void APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
   4312 GLAPI void APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label);
   4313 GLAPI void APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
   4314 #endif /* GLCOREARB_PROTOTYPES */
   4315 typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
   4316 typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
   4317 typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam);
   4318 typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
   4319 typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
   4320 typedef void (APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void);
   4321 typedef void (APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
   4322 typedef void (APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
   4323 typedef void (APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label);
   4324 typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
   4325 #endif
   4326 
   4327 #ifndef GL_ARB_arrays_of_arrays
   4328 #define GL_ARB_arrays_of_arrays 1
   4329 #endif
   4330 
   4331 #ifndef GL_ARB_clear_buffer_object
   4332 #define GL_ARB_clear_buffer_object 1
   4333 #ifdef GLCOREARB_PROTOTYPES
   4334 GLAPI void APIENTRY glClearBufferData (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data);
   4335 GLAPI void APIENTRY glClearBufferSubData (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
   4336 GLAPI void APIENTRY glClearNamedBufferDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
   4337 GLAPI void APIENTRY glClearNamedBufferSubDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void *data);
   4338 #endif /* GLCOREARB_PROTOTYPES */
   4339 typedef void (APIENTRYP PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data);
   4340 typedef void (APIENTRYP PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
   4341 typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
   4342 typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void *data);
   4343 #endif
   4344 
   4345 #ifndef GL_ARB_compute_shader
   4346 #define GL_ARB_compute_shader 1
   4347 #ifdef GLCOREARB_PROTOTYPES
   4348 GLAPI void APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
   4349 GLAPI void APIENTRY glDispatchComputeIndirect (GLintptr indirect);
   4350 #endif /* GLCOREARB_PROTOTYPES */
   4351 typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
   4352 typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect);
   4353 #endif
   4354 
   4355 #ifndef GL_ARB_copy_image
   4356 #define GL_ARB_copy_image 1
   4357 #ifdef GLCOREARB_PROTOTYPES
   4358 GLAPI void APIENTRY glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
   4359 #endif /* GLCOREARB_PROTOTYPES */
   4360 typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
   4361 #endif
   4362 
   4363 #ifndef GL_ARB_texture_view
   4364 #define GL_ARB_texture_view 1
   4365 #ifdef GLCOREARB_PROTOTYPES
   4366 GLAPI void APIENTRY glTextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
   4367 #endif /* GLCOREARB_PROTOTYPES */
   4368 typedef void (APIENTRYP PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
   4369 #endif
   4370 
   4371 #ifndef GL_ARB_vertex_attrib_binding
   4372 #define GL_ARB_vertex_attrib_binding 1
   4373 #ifdef GLCOREARB_PROTOTYPES
   4374 GLAPI void APIENTRY glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
   4375 GLAPI void APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
   4376 GLAPI void APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
   4377 GLAPI void APIENTRY glVertexAttribLFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
   4378 GLAPI void APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex);
   4379 GLAPI void APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor);
   4380 GLAPI void APIENTRY glVertexArrayBindVertexBufferEXT (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
   4381 GLAPI void APIENTRY glVertexArrayVertexAttribFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
   4382 GLAPI void APIENTRY glVertexArrayVertexAttribIFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
   4383 GLAPI void APIENTRY glVertexArrayVertexAttribLFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
   4384 GLAPI void APIENTRY glVertexArrayVertexAttribBindingEXT (GLuint vaobj, GLuint attribindex, GLuint bindingindex);
   4385 GLAPI void APIENTRY glVertexArrayVertexBindingDivisorEXT (GLuint vaobj, GLuint bindingindex, GLuint divisor);
   4386 #endif /* GLCOREARB_PROTOTYPES */
   4387 typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
   4388 typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
   4389 typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
   4390 typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
   4391 typedef void (APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex);
   4392 typedef void (APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor);
   4393 typedef void (APIENTRYP PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
   4394 typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
   4395 typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
   4396 typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
   4397 typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex);
   4398 typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor);
   4399 #endif
   4400 
   4401 #ifndef GL_ARB_robustness_isolation
   4402 #define GL_ARB_robustness_isolation 1
   4403 #endif
   4404 
   4405 #ifndef GL_ARB_ES3_compatibility
   4406 #define GL_ARB_ES3_compatibility 1
   4407 #endif
   4408 
   4409 #ifndef GL_ARB_explicit_uniform_location
   4410 #define GL_ARB_explicit_uniform_location 1
   4411 #endif
   4412 
   4413 #ifndef GL_ARB_fragment_layer_viewport
   4414 #define GL_ARB_fragment_layer_viewport 1
   4415 #endif
   4416 
   4417 #ifndef GL_ARB_framebuffer_no_attachments
   4418 #define GL_ARB_framebuffer_no_attachments 1
   4419 #ifdef GLCOREARB_PROTOTYPES
   4420 GLAPI void APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param);
   4421 GLAPI void APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params);
   4422 GLAPI void APIENTRY glNamedFramebufferParameteriEXT (GLuint framebuffer, GLenum pname, GLint param);
   4423 GLAPI void APIENTRY glGetNamedFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params);
   4424 #endif /* GLCOREARB_PROTOTYPES */
   4425 typedef void (APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
   4426 typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
   4427 typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC) (GLuint framebuffer, GLenum pname, GLint param);
   4428 typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params);
   4429 #endif
   4430 
   4431 #ifndef GL_ARB_internalformat_query2
   4432 #define GL_ARB_internalformat_query2 1
   4433 #ifdef GLCOREARB_PROTOTYPES
   4434 GLAPI void APIENTRY glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
   4435 #endif /* GLCOREARB_PROTOTYPES */
   4436 typedef void (APIENTRYP PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
   4437 #endif
   4438 
   4439 #ifndef GL_ARB_invalidate_subdata
   4440 #define GL_ARB_invalidate_subdata 1
   4441 #ifdef GLCOREARB_PROTOTYPES
   4442 GLAPI void APIENTRY glInvalidateTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
   4443 GLAPI void APIENTRY glInvalidateTexImage (GLuint texture, GLint level);
   4444 GLAPI void APIENTRY glInvalidateBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr length);
   4445 GLAPI void APIENTRY glInvalidateBufferData (GLuint buffer);
   4446 GLAPI void APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments);
   4447 GLAPI void APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
   4448 #endif /* GLCOREARB_PROTOTYPES */
   4449 typedef void (APIENTRYP PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
   4450 typedef void (APIENTRYP PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level);
   4451 typedef void (APIENTRYP PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
   4452 typedef void (APIENTRYP PFNGLINVALIDATEBUFFERDATAPROC) (GLuint buffer);
   4453 typedef void (APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
   4454 typedef void (APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
   4455 #endif
   4456 
   4457 #ifndef GL_ARB_multi_draw_indirect
   4458 #define GL_ARB_multi_draw_indirect 1
   4459 #ifdef GLCOREARB_PROTOTYPES
   4460 GLAPI void APIENTRY glMultiDrawArraysIndirect (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
   4461 GLAPI void APIENTRY glMultiDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
   4462 #endif /* GLCOREARB_PROTOTYPES */
   4463 typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
   4464 typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
   4465 #endif
   4466 
   4467 #ifndef GL_ARB_program_interface_query
   4468 #define GL_ARB_program_interface_query 1
   4469 #ifdef GLCOREARB_PROTOTYPES
   4470 GLAPI void APIENTRY glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params);
   4471 GLAPI GLuint APIENTRY glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name);
   4472 GLAPI void APIENTRY glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
   4473 GLAPI void APIENTRY glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
   4474 GLAPI GLint APIENTRY glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name);
   4475 GLAPI GLint APIENTRY glGetProgramResourceLocationIndex (GLuint program, GLenum programInterface, const GLchar *name);
   4476 #endif /* GLCOREARB_PROTOTYPES */
   4477 typedef void (APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params);
   4478 typedef GLuint (APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name);
   4479 typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
   4480 typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
   4481 typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name);
   4482 typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name);
   4483 #endif
   4484 
   4485 #ifndef GL_ARB_robust_buffer_access_behavior
   4486 #define GL_ARB_robust_buffer_access_behavior 1
   4487 #endif
   4488 
   4489 #ifndef GL_ARB_shader_image_size
   4490 #define GL_ARB_shader_image_size 1
   4491 #endif
   4492 
   4493 #ifndef GL_ARB_shader_storage_buffer_object
   4494 #define GL_ARB_shader_storage_buffer_object 1
   4495 #ifdef GLCOREARB_PROTOTYPES
   4496 GLAPI void APIENTRY glShaderStorageBlockBinding (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding);
   4497 #endif /* GLCOREARB_PROTOTYPES */
   4498 typedef void (APIENTRYP PFNGLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding);
   4499 #endif
   4500 
   4501 #ifndef GL_ARB_stencil_texturing
   4502 #define GL_ARB_stencil_texturing 1
   4503 #endif
   4504 
   4505 #ifndef GL_ARB_texture_buffer_range
   4506 #define GL_ARB_texture_buffer_range 1
   4507 #ifdef GLCOREARB_PROTOTYPES
   4508 GLAPI void APIENTRY glTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
   4509 GLAPI void APIENTRY glTextureBufferRangeEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
   4510 #endif /* GLCOREARB_PROTOTYPES */
   4511 typedef void (APIENTRYP PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
   4512 typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEEXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
   4513 #endif
   4514 
   4515 #ifndef GL_ARB_texture_query_levels
   4516 #define GL_ARB_texture_query_levels 1
   4517 #endif
   4518 
   4519 #ifndef GL_ARB_texture_storage_multisample
   4520 #define GL_ARB_texture_storage_multisample 1
   4521 #ifdef GLCOREARB_PROTOTYPES
   4522 GLAPI void APIENTRY glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
   4523 GLAPI void APIENTRY glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
   4524 GLAPI void APIENTRY glTextureStorage2DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
   4525 GLAPI void APIENTRY glTextureStorage3DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
   4526 #endif /* GLCOREARB_PROTOTYPES */
   4527 typedef void (APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
   4528 typedef void (APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
   4529 typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
   4530 typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
   4531 #endif
   4532 
   4533 
   4534 #ifdef __cplusplus
   4535 }
   4536 #endif
   4537 
   4538 #endif