graphics

experiments with opengl3.2/ogles3.3 on linux and win7
git clone http://frotz.net/git/graphics.git
Log | Files | Refs

hello.vcxproj (5757B)


      1 <?xml version="1.0" encoding="utf-8"?>
      2 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
      3   <ItemGroup Label="ProjectConfigurations">
      4     <ProjectConfiguration Include="Debug|Win32">
      5       <Configuration>Debug</Configuration>
      6       <Platform>Win32</Platform>
      7     </ProjectConfiguration>
      8     <ProjectConfiguration Include="Release|Win32">
      9       <Configuration>Release</Configuration>
     10       <Platform>Win32</Platform>
     11     </ProjectConfiguration>
     12   </ItemGroup>
     13   <PropertyGroup Label="Globals">
     14     <ProjectGuid>{812CD397-998F-4D9C-9BF3-1549F360EABE}</ProjectGuid>
     15     <RootNamespace>hello</RootNamespace>
     16   </PropertyGroup>
     17   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
     18   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
     19     <ConfigurationType>Application</ConfigurationType>
     20     <UseDebugLibraries>true</UseDebugLibraries>
     21     <PlatformToolset>v110</PlatformToolset>
     22     <CharacterSet>MultiByte</CharacterSet>
     23   </PropertyGroup>
     24   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
     25     <ConfigurationType>Application</ConfigurationType>
     26     <UseDebugLibraries>false</UseDebugLibraries>
     27     <PlatformToolset>v110</PlatformToolset>
     28     <WholeProgramOptimization>true</WholeProgramOptimization>
     29     <CharacterSet>MultiByte</CharacterSet>
     30   </PropertyGroup>
     31   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
     32   <ImportGroup Label="ExtensionSettings">
     33   </ImportGroup>
     34   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
     35     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     36   </ImportGroup>
     37   <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
     38     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     39   </ImportGroup>
     40   <PropertyGroup Label="UserMacros" />
     41   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
     42     <IncludePath>..\thirdparty\libpng-1.2.50;..\thirdparty\zlib-1.2.7;$(IncludePath)</IncludePath>
     43     <OutDir>$(SolutionDir)_$(Configuration)\$(ProjectName)\</OutDir>
     44     <IntDir>_$(Configuration)\</IntDir>
     45   </PropertyGroup>
     46   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
     47     <IncludePath>..\thirdparty\libpng-1.2.50;..\thirdparty\zlib-1.2.7;$(IncludePath)</IncludePath>
     48     <OutDir>$(SolutionDir)_$(Configuration)\$(ProjectName)\</OutDir>
     49     <IntDir>_$(Configuration)\</IntDir>
     50   </PropertyGroup>
     51   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
     52     <ClCompile>
     53       <WarningLevel>Level3</WarningLevel>
     54       <Optimization>Disabled</Optimization>
     55       <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
     56       <AdditionalIncludeDirectories>..\..\SDL-2.0.0\include;..\common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     57       <PreprocessorDefinitions>USE_OPENGL;_CRT_SECURE_NO_WARNINGS;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
     58     </ClCompile>
     59     <Link>
     60       <GenerateDebugInformation>true</GenerateDebugInformation>
     61       <AdditionalDependencies>common.lib;SDL2.lib;SDL2main.lib;libpng-1.2.50.lib;zlib-1.2.7.lib;OpenGL32.lib;%(AdditionalDependencies)</AdditionalDependencies>
     62       <SubSystem>Windows</SubSystem>
     63       <AdditionalLibraryDirectories>..\..\SDL-2.0.0\lib\x86;$(OutDir)..\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
     64     </Link>
     65     <PostBuildEvent>
     66       <Command>XCOPY "$(ProjectDir)..\..\SDL-2.0.0\lib\x86\SDL2.dll" "$(TargetDir)" /E /I /F /Y
     67 XCOPY "$(ProjectDir)..\common\assets" "$(TargetDir)assets" /E /I /F /Y
     68 XCOPY "$(ProjectDir)assets" "$(TargetDir)assets" /E /I /F /Y</Command>
     69     </PostBuildEvent>
     70   </ItemDefinitionGroup>
     71   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
     72     <ClCompile>
     73       <WarningLevel>Level3</WarningLevel>
     74       <Optimization>MaxSpeed</Optimization>
     75       <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
     76       <AdditionalIncludeDirectories>..\..\SDL-2.0.0\include;..\common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     77       <PreprocessorDefinitions>USE_OPENGL;_CRT_SECURE_NO_WARNINGS;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
     78       <FunctionLevelLinking>true</FunctionLevelLinking>
     79       <IntrinsicFunctions>true</IntrinsicFunctions>
     80     </ClCompile>
     81     <Link>
     82       <GenerateDebugInformation>true</GenerateDebugInformation>
     83       <AdditionalDependencies>common.lib;SDL2.lib;SDL2main.lib;libpng-1.2.50.lib;zlib-1.2.7.lib;OpenGL32.lib;%(AdditionalDependencies)</AdditionalDependencies>
     84       <SubSystem>Windows</SubSystem>
     85       <AdditionalLibraryDirectories>..\..\SDL-2.0.0\lib\x86;$(OutDir)..\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
     86       <EnableCOMDATFolding>true</EnableCOMDATFolding>
     87       <OptimizeReferences>true</OptimizeReferences>
     88     </Link>
     89     <PostBuildEvent>
     90       <Command>XCOPY "$(ProjectDir)..\..\SDL-2.0.0\lib\x86\SDL2.dll" "$(TargetDir)" /E /I /F /Y
     91 XCOPY "$(ProjectDir)..\common\assets" "$(TargetDir)assets" /E /I /F /Y
     92 XCOPY "$(ProjectDir)assets" "$(TargetDir)assets" /E /I /F /Y</Command>
     93     </PostBuildEvent>
     94   </ItemDefinitionGroup>
     95   <ItemGroup>
     96     <ClCompile Include="hello.cc" />
     97   </ItemGroup>
     98   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
     99   <ImportGroup Label="ExtensionTargets">
    100   </ImportGroup>
    101 </Project>