test.vcxproj (5758B)
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"$(ProjectDir)..\common\assets" "$(TargetDir)assets" /E /I /F /Y 71 XCOPY "$(ProjectDir)assets" "$(TargetDir)assets" /E /I /F /Y</Command> 72 </PostBuildEvent> 73 </ItemDefinitionGroup> 74 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> 75 <ClCompile> 76 <WarningLevel>Level3</WarningLevel> 77 <Optimization>MaxSpeed</Optimization> 78 <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet> 79 <AdditionalIncludeDirectories>..\..\SDL-2.0.0\include;..\common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 80 <PreprocessorDefinitions>USE_OPENGL;_CRT_SECURE_NO_WARNINGS;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions> 81 <FunctionLevelLinking>true</FunctionLevelLinking> 82 <IntrinsicFunctions>true</IntrinsicFunctions> 83 </ClCompile> 84 <Link> 85 <GenerateDebugInformation>true</GenerateDebugInformation> 86 <AdditionalDependencies>common.lib;SDL2.lib;SDL2main.lib;libpng-1.2.50.lib;zlib-1.2.7.lib;OpenGL32.lib;%(AdditionalDependencies)</AdditionalDependencies> 87 <SubSystem>Windows</SubSystem> 88 <AdditionalLibraryDirectories>..\..\SDL-2.0.0\lib\x86;$(OutDir)..\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> 89 <EnableCOMDATFolding>true</EnableCOMDATFolding> 90 <OptimizeReferences>true</OptimizeReferences> 91 </Link> 92 <PostBuildEvent> 93 <Command>XCOPY "$(ProjectDir)..\..\SDL-2.0.0\lib\x86\SDL2.dll" "$(TargetDir)" /E /I /F /Y 94 XCOPY "$(ProjectDir)..\common\assets" "$(TargetDir)assets" /E /I /F /Y 95 XCOPY "$(ProjectDir)assets" "$(TargetDir)assets" /E /I /F /Y</Command> 96 </PostBuildEvent> 97 </ItemDefinitionGroup> 98 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> 99 <ImportGroup Label="ExtensionTargets"> 100 </ImportGroup> 101 </Project>