graphics

experiments with opengl3.2/ogles3.3 on linux and win7
git clone http://frotz.net/git/graphics.git
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test.vcxproj (5758B)


      1 <?xml version="1.0" encoding="utf-8"?>
      2 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
      3   <ItemGroup Label="ProjectConfigurations">
      4     <ProjectConfiguration Include="Debug|Win32">
      5       <Configuration>Debug</Configuration>
      6       <Platform>Win32</Platform>
      7     </ProjectConfiguration>
      8     <ProjectConfiguration Include="Release|Win32">
      9       <Configuration>Release</Configuration>
     10       <Platform>Win32</Platform>
     11     </ProjectConfiguration>
     12   </ItemGroup>
     13   <ItemGroup>
     14     <ClCompile Include="object.cc" />
     15   </ItemGroup>
     16   <PropertyGroup Label="Globals">
     17     <ProjectGuid>{DA776F1D-F023-4821-B8D6-CF901B8B56A8}</ProjectGuid>
     18     <RootNamespace>hello</RootNamespace>
     19   </PropertyGroup>
     20   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
     21   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
     22     <ConfigurationType>Application</ConfigurationType>
     23     <UseDebugLibraries>true</UseDebugLibraries>
     24     <PlatformToolset>v110</PlatformToolset>
     25     <CharacterSet>MultiByte</CharacterSet>
     26   </PropertyGroup>
     27   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
     28     <ConfigurationType>Application</ConfigurationType>
     29     <UseDebugLibraries>false</UseDebugLibraries>
     30     <PlatformToolset>v110</PlatformToolset>
     31     <WholeProgramOptimization>true</WholeProgramOptimization>
     32     <CharacterSet>MultiByte</CharacterSet>
     33   </PropertyGroup>
     34   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
     35   <ImportGroup Label="ExtensionSettings">
     36   </ImportGroup>
     37   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
     38     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     39   </ImportGroup>
     40   <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
     41     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     42   </ImportGroup>
     43   <PropertyGroup Label="UserMacros" />
     44   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
     45     <IncludePath>..\thirdparty\libpng-1.2.50;..\thirdparty\zlib-1.2.7;$(IncludePath)</IncludePath>
     46     <OutDir>$(SolutionDir)_$(Configuration)\$(ProjectName)\</OutDir>
     47     <IntDir>_$(Configuration)\</IntDir>
     48   </PropertyGroup>
     49   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
     50     <IncludePath>..\thirdparty\libpng-1.2.50;..\thirdparty\zlib-1.2.7;$(IncludePath)</IncludePath>
     51     <OutDir>$(SolutionDir)_$(Configuration)\$(ProjectName)\</OutDir>
     52     <IntDir>_$(Configuration)\</IntDir>
     53   </PropertyGroup>
     54   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
     55     <ClCompile>
     56       <WarningLevel>Level3</WarningLevel>
     57       <Optimization>Disabled</Optimization>
     58       <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
     59       <AdditionalIncludeDirectories>..\..\SDL-2.0.0\include;..\common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     60       <PreprocessorDefinitions>USE_OPENGL;_CRT_SECURE_NO_WARNINGS;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
     61     </ClCompile>
     62     <Link>
     63       <GenerateDebugInformation>true</GenerateDebugInformation>
     64       <AdditionalDependencies>common.lib;SDL2.lib;SDL2main.lib;libpng-1.2.50.lib;zlib-1.2.7.lib;OpenGL32.lib;%(AdditionalDependencies)</AdditionalDependencies>
     65       <SubSystem>Windows</SubSystem>
     66       <AdditionalLibraryDirectories>..\..\SDL-2.0.0\lib\x86;$(OutDir)..\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
     67     </Link>
     68     <PostBuildEvent>
     69       <Command>XCOPY "$(ProjectDir)..\..\SDL-2.0.0\lib\x86\SDL2.dll" "$(TargetDir)" /E /I /F /Y
     70 XCOPY "$(ProjectDir)..\common\assets" "$(TargetDir)assets" /E /I /F /Y
     71 XCOPY "$(ProjectDir)assets" "$(TargetDir)assets" /E /I /F /Y</Command>
     72     </PostBuildEvent>
     73   </ItemDefinitionGroup>
     74   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
     75     <ClCompile>
     76       <WarningLevel>Level3</WarningLevel>
     77       <Optimization>MaxSpeed</Optimization>
     78       <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
     79       <AdditionalIncludeDirectories>..\..\SDL-2.0.0\include;..\common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     80       <PreprocessorDefinitions>USE_OPENGL;_CRT_SECURE_NO_WARNINGS;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
     81       <FunctionLevelLinking>true</FunctionLevelLinking>
     82       <IntrinsicFunctions>true</IntrinsicFunctions>
     83     </ClCompile>
     84     <Link>
     85       <GenerateDebugInformation>true</GenerateDebugInformation>
     86       <AdditionalDependencies>common.lib;SDL2.lib;SDL2main.lib;libpng-1.2.50.lib;zlib-1.2.7.lib;OpenGL32.lib;%(AdditionalDependencies)</AdditionalDependencies>
     87       <SubSystem>Windows</SubSystem>
     88       <AdditionalLibraryDirectories>..\..\SDL-2.0.0\lib\x86;$(OutDir)..\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
     89       <EnableCOMDATFolding>true</EnableCOMDATFolding>
     90       <OptimizeReferences>true</OptimizeReferences>
     91     </Link>
     92     <PostBuildEvent>
     93       <Command>XCOPY "$(ProjectDir)..\..\SDL-2.0.0\lib\x86\SDL2.dll" "$(TargetDir)" /E /I /F /Y
     94 XCOPY "$(ProjectDir)..\common\assets" "$(TargetDir)assets" /E /I /F /Y
     95 XCOPY "$(ProjectDir)assets" "$(TargetDir)assets" /E /I /F /Y</Command>
     96     </PostBuildEvent>
     97   </ItemDefinitionGroup>
     98   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
     99   <ImportGroup Label="ExtensionTargets">
    100   </ImportGroup>
    101 </Project>