pc-hack

PC HACK 3.61 source code (archival)
git clone http://frotz.net/git/pc-hack.git
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flag.h (2009B)


      1 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
      2 /* flag.h - version 1.0.3 */
      3 
      4 struct flag {
      5 	unsigned ident;		/* social security number for each monster */
      6 	unsigned debug;		/* in debugging mode */
      7 #define	wizard	flags.debug
      8 	unsigned toplin;	/* a top line (message) has been printed */
      9 				/* 0: top line empty; 2: no --More-- reqd. */
     10 	unsigned cbreak;	/* in cbreak mode, rogue format */
     11 	unsigned standout;	/* use standout for --More-- */
     12 	unsigned nonull;	/* avoid sending nulls to the terminal */
     13 	unsigned time;		/* display elapsed 'time' */
     14 	unsigned nonews;	/* suppress news printing */
     15 	unsigned notombstone;
     16 	unsigned end_top, end_around;	/* describe desired score list */
     17 	unsigned end_own;		/* idem (list all own scores) */
     18 	unsigned no_rest_on_space;	/* spaces are ignored */
     19 	unsigned beginner;
     20 	unsigned move;
     21 	unsigned invlet_constant;	/* let objects keep their
     22 					   inventory symbol */
     23 	unsigned mv;
     24 	unsigned run;		/* 0: h (etc), 1: H (etc), 2: fh (etc) */
     25 				/* 3: FH, 4: ff+, 5: ff-, 6: FF+, 7: FF- */
     26 	unsigned nopick;	/* do not pickup objects */
     27 	unsigned echo;		/* 1 to echo characters */
     28 	unsigned botl;		/* partially redo status line */
     29 	unsigned botlx;		/* print an entirely new bottom line */
     30 	unsigned nscrinh;	/* inhibit nscr() in pline(); */
     31 	unsigned made_amulet;
     32 	unsigned no_of_wizards;	/* 0, 1 or 2 (wizard and his shadow) */
     33 				/* reset from 2 to 1, but never to 0 */
     34 	unsigned moonphase;
     35 #define	NEW_MOON	0
     36 #define	FULL_MOON	4
     37 
     38 #ifdef DGK
     39 	unsigned silent;	/* whether the bell rings or not */
     40 	unsigned confirm;	/* confirm before hitting tame monsters */
     41 	unsigned pickup;	/* whether you pickup or move and look */
     42 	unsigned IBMBIOS;	/* whether we can use a BIOS call for
     43 				 * redrawing the screen and character input */
     44 	unsigned sortpack;
     45 	unsigned DECRainbow;	/* Used for DEC Rainbow graphics. */
     46 	unsigned rawio;		/* Whether can use rawio (IOCTL call) */
     47 	unsigned extra1;
     48 	unsigned extra2;
     49 #endif /* DGK /**/
     50 };
     51 
     52 extern struct flag flags;
     53