glstuff

experiments with opengl2/ogles2/sdl
git clone http://frotz.net/git/glstuff.git
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program.h (1129B)


      1 /* Copyright 2013 Brian Swetland <swetland@frotz.net>
      2  *
      3  * Licensed under the Apache License, Version 2.0 (the "License");
      4  * you may not use this file except in compliance with the License.
      5  * You may obtain a copy of the License at
      6  *
      7  *     http://www.apache.org/licenses/LICENSE-2.0
      8  *
      9  * Unless required by applicable law or agreed to in writing, software
     10  * distributed under the License is distributed on an "AS IS" BASIS,
     11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     12  * See the License for the specific language governing permissions and
     13  * limitations under the License.
     14  */
     15 
     16 #ifndef _PROGRAM_H_
     17 #define _PROGRAM_H_
     18 
     19 class Program {
     20 	GLuint pobj, vobj, fobj;
     21 	const char *vsrc, *fsrc;
     22 	int status;
     23 
     24 public:
     25 	Program();
     26 
     27 	int compile(const char *vfn, const char *ffn);
     28 	int compileStr(const char *vsc, const char *fsc);
     29 
     30 	int ready() { return status == 0; }
     31 
     32 	void use(void) {
     33 		glUseProgram(pobj);
     34 	}
     35 	unsigned getAttribID(const char *name) {
     36 		return glGetAttribLocation(pobj, name);
     37 	}
     38 	unsigned getUniformID(const char *name) {
     39 		return glGetUniformLocation(pobj, name);
     40 	}
     41 };
     42 
     43 #endif