glstuff

experiments with opengl2/ogles2/sdl
git clone http://frotz.net/git/glstuff.git
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test5.vcxproj (6037B)


      1 <?xml version="1.0" encoding="utf-8"?>
      2 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
      3   <ItemGroup Label="ProjectConfigurations">
      4     <ProjectConfiguration Include="Debug|Win32">
      5       <Configuration>Debug</Configuration>
      6       <Platform>Win32</Platform>
      7     </ProjectConfiguration>
      8     <ProjectConfiguration Include="Debug|x64">
      9       <Configuration>Debug</Configuration>
     10       <Platform>x64</Platform>
     11     </ProjectConfiguration>
     12     <ProjectConfiguration Include="Release|Win32">
     13       <Configuration>Release</Configuration>
     14       <Platform>Win32</Platform>
     15     </ProjectConfiguration>
     16     <ProjectConfiguration Include="Release|x64">
     17       <Configuration>Release</Configuration>
     18       <Platform>x64</Platform>
     19     </ProjectConfiguration>
     20   </ItemGroup>
     21   <PropertyGroup Label="Globals">
     22     <ProjectGuid>{6A8A0044-602C-4F48-A554-42BE4DA9563F}</ProjectGuid>
     23     <RootNamespace>test5</RootNamespace>
     24   </PropertyGroup>
     25   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
     26   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
     27     <ConfigurationType>Application</ConfigurationType>
     28     <UseDebugLibraries>true</UseDebugLibraries>
     29     <PlatformToolset>v110</PlatformToolset>
     30     <CharacterSet>MultiByte</CharacterSet>
     31   </PropertyGroup>
     32   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
     33     <ConfigurationType>Application</ConfigurationType>
     34     <UseDebugLibraries>false</UseDebugLibraries>
     35     <PlatformToolset>v110</PlatformToolset>
     36     <WholeProgramOptimization>true</WholeProgramOptimization>
     37     <CharacterSet>MultiByte</CharacterSet>
     38   </PropertyGroup>
     39   <PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
     40     <PlatformToolset>v110</PlatformToolset>
     41   </PropertyGroup>
     42   <PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
     43     <PlatformToolset>v110</PlatformToolset>
     44   </PropertyGroup>
     45   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
     46   <ImportGroup Label="ExtensionSettings">
     47   </ImportGroup>
     48   <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
     49     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     50   </ImportGroup>
     51   <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
     52     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     53   </ImportGroup>
     54   <PropertyGroup Label="UserMacros" />
     55   <PropertyGroup />
     56   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
     57     <ClCompile>
     58       <WarningLevel>Level3</WarningLevel>
     59       <Optimization>Disabled</Optimization>
     60     </ClCompile>
     61     <Link>
     62       <GenerateDebugInformation>true</GenerateDebugInformation>
     63     </Link>
     64   </ItemDefinitionGroup>
     65   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
     66     <ClCompile>
     67       <WarningLevel>Level3</WarningLevel>
     68       <Optimization>MaxSpeed</Optimization>
     69       <FunctionLevelLinking>true</FunctionLevelLinking>
     70       <IntrinsicFunctions>true</IntrinsicFunctions>
     71     </ClCompile>
     72     <Link>
     73       <GenerateDebugInformation>true</GenerateDebugInformation>
     74       <EnableCOMDATFolding>true</EnableCOMDATFolding>
     75       <OptimizeReferences>true</OptimizeReferences>
     76     </Link>
     77   </ItemDefinitionGroup>
     78   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
     79     <ClCompile>
     80       <AdditionalIncludeDirectories>..\libraries\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     81     </ClCompile>
     82     <Link>
     83       <AdditionalLibraryDirectories>..\libraries\x64-debug;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
     84       <AdditionalDependencies>libpng.lib;zlib.lib;SDL.lib;SDLmain.lib;OpenGL32.lib;%(AdditionalDependencies)</AdditionalDependencies>
     85       <GenerateDebugInformation>true</GenerateDebugInformation>
     86       <SubSystem>Windows</SubSystem>
     87     </Link>
     88     <PostBuildEvent>
     89       <Command>xcopy /y "$(ProjectDir)..\libraries\x64-debug\*.dll" "$(OutDir)"</Command>
     90     </PostBuildEvent>
     91   </ItemDefinitionGroup>
     92   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
     93     <ClCompile>
     94       <AdditionalIncludeDirectories>..\libraries\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     95     </ClCompile>
     96     <Link>
     97       <AdditionalLibraryDirectories>../libraries/x64-debug;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
     98       <AdditionalDependencies>libpng.lib;zlib.lib;SDL.lib;SDLmain.lib;OpenGL32.lib;%(AdditionalDependencies)</AdditionalDependencies>
     99       <SubSystem>Windows</SubSystem>
    100     </Link>
    101     <PostBuildEvent>
    102       <Command>xcopy /y "$(ProjectDir)..\libraries\x64-debug\*.dll" "$(OutDir)"</Command>
    103     </PostBuildEvent>
    104   </ItemDefinitionGroup>
    105   <ItemGroup>
    106     <ClCompile Include="..\..\DebugText.cc" />
    107     <ClCompile Include="..\..\loadfile.cc" />
    108     <ClCompile Include="..\..\loadobj.cc" />
    109     <ClCompile Include="..\..\loadpng.cc" />
    110     <ClCompile Include="..\..\matrix.cc" />
    111     <ClCompile Include="..\..\program.cc" />
    112     <ClCompile Include="..\..\savepng.cc" />
    113     <ClCompile Include="..\..\sdlglue.cc" />
    114     <ClCompile Include="..\..\test5.cc" />
    115   </ItemGroup>
    116   <ItemGroup>
    117     <ClInclude Include="..\..\app.h" />
    118     <ClInclude Include="..\..\DebugText.h" />
    119     <ClInclude Include="..\..\glue.h" />
    120     <ClInclude Include="..\..\matrix.h" />
    121     <ClInclude Include="..\..\opengl.h" />
    122     <ClInclude Include="..\..\program.h" />
    123     <ClInclude Include="..\..\util.h" />
    124   </ItemGroup>
    125   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
    126   <ImportGroup Label="ExtensionTargets">
    127   </ImportGroup>
    128 </Project>