glstuff

experiments with opengl2/ogles2/sdl
git clone http://frotz.net/git/glstuff.git
Log | Files | Refs

test1.vs (166B)


      1 uniform mat4 uMVP;
      2 attribute vec4 aVertex;
      3 attribute vec2 aTexCoord;
      4 varying vec2 vTexCoord;
      5 
      6 void main() {
      7 	gl_Position = uMVP * aVertex;
      8 	vTexCoord = aTexCoord;
      9 }
     10