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commit 32e699a54373d366ab7026bb854e34e8b0f6f97b
parent 43369cceed992f722cccbf4a47eed54f65ec6151
Author: Brian Swetland <swetland@frotz.net>
Date:   Thu, 12 Sep 2013 22:48:42 -0700

opengl: more api

Diffstat:
Mcommon/gl-api.txt | 4++++
Mcommon/opengl.h | 8++++++++
2 files changed, 12 insertions(+), 0 deletions(-)

diff --git a/common/gl-api.txt b/common/gl-api.txt @@ -13,7 +13,9 @@ glCompileShader glCreateProgram glCreateShader glDeleteBuffers +glDeleteFramebuffers glDeleteProgram +glDeleteRenderbuffers glDeleteShader glDeleteTextures glDeleteVertexArrays @@ -25,7 +27,9 @@ glDrawElements glDrawElementsInstanced glEnable glEnableVertexAttribArray +glFinish glFlush +glFramebufferRenderbuffer glFramebufferTexture2D glGenBuffers glGenerateMipmap diff --git a/common/opengl.h b/common/opengl.h @@ -21,7 +21,9 @@ GLXTN PFNGLCOMPILESHADERPROC glCompileShader; GLXTN PFNGLCREATEPROGRAMPROC glCreateProgram; GLXTN PFNGLCREATESHADERPROC glCreateShader; GLXTN PFNGLDELETEBUFFERSPROC glDeleteBuffers; +GLXTN PFNGLDELETEFRAMEBUFFERSPROC glDeleteFramebuffers; GLXTN PFNGLDELETEPROGRAMPROC glDeleteProgram; +GLXTN PFNGLDELETERENDERBUFFERSPROC glDeleteRenderbuffers; GLXTN PFNGLDELETESHADERPROC glDeleteShader; GLXTN PFNGLDELETETEXTURESPROC glDeleteTextures; GLXTN PFNGLDELETEVERTEXARRAYSPROC glDeleteVertexArrays; @@ -33,7 +35,9 @@ GLXTN PFNGLDRAWELEMENTSPROC glDrawElements; GLXTN PFNGLDRAWELEMENTSINSTANCEDPROC glDrawElementsInstanced; GLXTN PFNGLENABLEPROC glEnable; GLXTN PFNGLENABLEVERTEXATTRIBARRAYPROC glEnableVertexAttribArray; +GLXTN PFNGLFINISHPROC glFinish; GLXTN PFNGLFLUSHPROC glFlush; +GLXTN PFNGLFRAMEBUFFERRENDERBUFFERPROC glFramebufferRenderbuffer; GLXTN PFNGLFRAMEBUFFERTEXTURE2DPROC glFramebufferTexture2D; GLXTN PFNGLGENBUFFERSPROC glGenBuffers; GLXTN PFNGLGENERATEMIPMAPPROC glGenerateMipmap; @@ -86,7 +90,9 @@ struct { __GLFN__(glCreateProgram), __GLFN__(glCreateShader), __GLFN__(glDeleteBuffers), + __GLFN__(glDeleteFramebuffers), __GLFN__(glDeleteProgram), + __GLFN__(glDeleteRenderbuffers), __GLFN__(glDeleteShader), __GLFN__(glDeleteTextures), __GLFN__(glDeleteVertexArrays), @@ -98,7 +104,9 @@ struct { __GLFN__(glDrawElementsInstanced), __GLFN__(glEnable), __GLFN__(glEnableVertexAttribArray), + __GLFN__(glFinish), __GLFN__(glFlush), + __GLFN__(glFramebufferRenderbuffer), __GLFN__(glFramebufferTexture2D), __GLFN__(glGenBuffers), __GLFN__(glGenerateMipmap),