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commit 4f4528290bcf47cac3d5fd6927e0d8c6ba86f37f
parent fc4b50354ab61e4881c6565d9d3d27d5a6a1e56b
Author: Brian Swetland <swetland@frotz.net>
Date:   Wed, 28 Aug 2013 23:07:43 -0700

linux/intel: tests run on hd4000 w/ mesa 9.1.x now

- Try for a GL 3.3 context, but allow 3.2 or 3.1
- TODO: ensure necessary extensions exist if we reduce version
- shaders only require GLSL 1.4

Diffstat:
Mcommon/assets/textgrid.glsl | 2+-
Mcommon/glapp.cc | 24+++++++++++++-----------
Mhello/assets/simple.glsl | 2+-
Mtest/assets/simple.glsl | 2+-
4 files changed, 16 insertions(+), 14 deletions(-)

diff --git a/common/assets/textgrid.glsl b/common/assets/textgrid.glsl @@ -1,4 +1,4 @@ -#version 150 +#version 140 #extension GL_ARB_explicit_attrib_location : enable -- vertex diff --git a/common/glapp.cc b/common/glapp.cc @@ -116,20 +116,22 @@ int App::start(void) { // | SDL_WINDOW_FULLSCREEN ); - SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3); - SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3); - - glcontext = SDL_GL_CreateContext(win); - -#if FALLBACK_TO_GL32 - if (!glcontext) { - fprintf(stderr, "oops?\n"); + int minor = 3; + while (minor > 0) { SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3); - SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 2); + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, minor); glcontext = SDL_GL_CreateContext(win); - /* query needed extensions, etc */ + if (glcontext) + break; + minor--; + } + if (!glcontext) { + fprintf(stderr,"cannot obtain OpenGL 3.1+ context\n"); + exit(1); + } else { + fprintf(stderr,"using OpenGL 3.%d\n", minor); + /* todo: verify extension availability */ } -#endif SDL_GL_SetSwapInterval(_vsync); diff --git a/hello/assets/simple.glsl b/hello/assets/simple.glsl @@ -1,4 +1,4 @@ -#version 150 +#version 140 #extension GL_ARB_explicit_attrib_location : enable -- vertex diff --git a/test/assets/simple.glsl b/test/assets/simple.glsl @@ -1,4 +1,4 @@ -#version 150 +#version 140 #extension GL_ARB_explicit_attrib_location : enable -- vertex