commit d3997131a6385052e49fabca4f5b8357e76651ca
parent caf082b29e4a91f7ba5cdca92945403e93a6cae7
Author: Brian Swetland <swetland@frotz.net>
Date:   Tue,  2 Jul 2013 15:16:53 -0700
windows: build freetype
Diffstat:
2 files changed, 113 insertions(+), 0 deletions(-)
diff --git a/freetype-2.5.0.1/freetype-2.5.0.1.vcxproj b/freetype-2.5.0.1/freetype-2.5.0.1.vcxproj
@@ -0,0 +1,104 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="OpenGL-Debug|Win32">
+      <Configuration>OpenGL-Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectGuid>{17B3EF31-493C-4EE2-A706-6874C45FD7A6}</ProjectGuid>
+    <RootNamespace>freetype2501</RootNamespace>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>StaticLibrary</ConfigurationType>
+    <UseDebugLibraries>true</UseDebugLibraries>
+    <PlatformToolset>v110</PlatformToolset>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='OpenGL-Debug|Win32'" Label="Configuration">
+    <ConfigurationType>StaticLibrary</ConfigurationType>
+    <UseDebugLibraries>true</UseDebugLibraries>
+    <PlatformToolset>v110</PlatformToolset>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>StaticLibrary</ConfigurationType>
+    <UseDebugLibraries>false</UseDebugLibraries>
+    <PlatformToolset>v110</PlatformToolset>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+    <CharacterSet>MultiByte</CharacterSet>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='OpenGL-Debug|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='OpenGL-Debug|Win32'">
+    <IncludePath>include;$(IncludePath)</IncludePath>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <ClCompile>
+      <WarningLevel>Level3</WarningLevel>
+      <Optimization>Disabled</Optimization>
+    </ClCompile>
+    <Link>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='OpenGL-Debug|Win32'">
+    <ClCompile>
+      <WarningLevel>Level3</WarningLevel>
+      <Optimization>Disabled</Optimization>
+      <PreprocessorDefinitions>FT2_BUILD_LIBRARY;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+    </ClCompile>
+    <Link>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <ClCompile>
+      <WarningLevel>Level3</WarningLevel>
+      <Optimization>MaxSpeed</Optimization>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <IntrinsicFunctions>true</IntrinsicFunctions>
+    </ClCompile>
+    <Link>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <OptimizeReferences>true</OptimizeReferences>
+    </Link>
+  </ItemDefinitionGroup>
+  <ItemGroup>
+    <ClCompile Include="base/ftsystem.c" />
+    <ClCompile Include="base/ftinit.c" />
+    <ClCompile Include="base/ftdebug.c" />
+    <ClCompile Include="base/ftbase.c" />
+    <ClCompile Include="base/ftbbox.c" />
+    <ClCompile Include="base/ftglyph.c" />
+    <ClCompile Include="base/ftbitmap.c" />
+    <ClCompile Include="truetype/truetype.c" />
+    <ClCompile Include="sfnt/sfnt.c" />
+    <ClCompile Include="psnames/psnames.c" />
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>
+\ No newline at end of file
diff --git a/graphics.sln b/graphics.sln
@@ -28,6 +28,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test", "test\test.vcxproj",
 		{9A238D95-47DB-4254-A680-F100AA9E755C} = {9A238D95-47DB-4254-A680-F100AA9E755C}
 	EndProjectSection
 EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "freetype-2.5.0.1", "freetype-2.5.0.1\freetype-2.5.0.1.vcxproj", "{17B3EF31-493C-4EE2-A706-6874C45FD7A6}"
+EndProject
 Global
 	GlobalSection(SolutionConfigurationPlatforms) = preSolution
 		Debug|Win32 = Debug|Win32
@@ -65,6 +67,12 @@ Global
 		{DA776F1D-F023-4821-B8D6-CF901B8B56A8}.OpenGL-Debug|Win32.Build.0 = OpenGL-Debug|Win32
 		{DA776F1D-F023-4821-B8D6-CF901B8B56A8}.Release|Win32.ActiveCfg = Release|Win32
 		{DA776F1D-F023-4821-B8D6-CF901B8B56A8}.Release|Win32.Build.0 = Release|Win32
+		{17B3EF31-493C-4EE2-A706-6874C45FD7A6}.Debug|Win32.ActiveCfg = Debug|Win32
+		{17B3EF31-493C-4EE2-A706-6874C45FD7A6}.Debug|Win32.Build.0 = Debug|Win32
+		{17B3EF31-493C-4EE2-A706-6874C45FD7A6}.OpenGL-Debug|Win32.ActiveCfg = OpenGL-Debug|Win32
+		{17B3EF31-493C-4EE2-A706-6874C45FD7A6}.OpenGL-Debug|Win32.Build.0 = OpenGL-Debug|Win32
+		{17B3EF31-493C-4EE2-A706-6874C45FD7A6}.Release|Win32.ActiveCfg = Release|Win32
+		{17B3EF31-493C-4EE2-A706-6874C45FD7A6}.Release|Win32.Build.0 = Release|Win32
 	EndGlobalSection
 	GlobalSection(SolutionProperties) = preSolution
 		HideSolutionNode = FALSE