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commit cf2a080484f03a8991b9e7ba1d62e98ccce167b3
parent 55c89555acfa2b6694100b6a1df22bfa38acd191
Author: Brian Swetland <swetland@frotz.net>
Date:   Sun, 20 Jan 2013 12:57:58 -0800

only quit on ESC press instead of any key, track key state

Diffstat:
Msdlglue.c | 20++++++++++++++++----
1 file changed, 16 insertions(+), 4 deletions(-)

diff --git a/sdlglue.c b/sdlglue.c @@ -82,16 +82,28 @@ int shader_compile(const char *vshader, const char *fshader, return 0; } +void quit(void) { + SDL_Quit(); + exit(0); +} + +unsigned char keystate[SDLK_LAST + 1] = { 0, }; + void handle_events(void) { SDL_Event ev; while (SDL_PollEvent(&ev)) { - switch (ev./* Copyright 2013, Brian Swetland <swetland@frotz.net> */ -type) { + switch (ev.type) { case SDL_KEYDOWN: + keystate[ev.key.keysym.sym] = 1; + if (ev.key.keysym.sym == SDLK_ESCAPE) + quit(); + break; + case SDL_KEYUP: + keystate[ev.key.keysym.sym] = 0; + break; case SDL_QUIT: - SDL_Quit(); - exit(0); + quit(); } } }