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commit 390320604b44f7e078d6839e9946d9a8798f65d3
parent 28657e3e063ff7637f7a31d2a08c71ac62c0d729
Author: Brian Swetland <swetland@frotz.net>
Date:   Fri,  1 Feb 2013 02:00:32 -0800

hello project: include shaders, remove d3dx10 library

Diffstat:
Mhello/hello.vcxproj | 13++++++++++++-
1 file changed, 12 insertions(+), 1 deletion(-)

diff --git a/hello/hello.vcxproj b/hello/hello.vcxproj @@ -52,7 +52,7 @@ </ClCompile> <Link> <GenerateDebugInformation>true</GenerateDebugInformation> - <AdditionalDependencies>d3d10.lib;d3dx10.lib;dxerr.lib;dxguid.lib;winmm.lib;libpng-1.2.50.lib;zlib-1.2.7.lib;%(AdditionalDependencies)</AdditionalDependencies> + <AdditionalDependencies>d3d10.lib;dxerr.lib;dxguid.lib;winmm.lib;d3dcompiler.lib;libpng-1.2.50.lib;zlib-1.2.7.lib;%(AdditionalDependencies)</AdditionalDependencies> <SubSystem>Windows</SubSystem> <AdditionalLibraryDirectories>../Debug;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> </Link> @@ -85,6 +85,17 @@ <ClInclude Include="..\common\matrix.h" /> <ClInclude Include="..\common\util.h" /> </ItemGroup> + <ItemGroup> + <FxCompile Include="SimplePS.hlsl"> + <FileType>Document</FileType> + <ShaderType Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Pixel</ShaderType> + </FxCompile> + </ItemGroup> + <ItemGroup> + <FxCompile Include="SimpleVS.hlsl"> + <ShaderType Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Vertex</ShaderType> + </FxCompile> + </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup>