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commit 511fcfd54b9c190fb7d8c194daf968338a681452
parent 8e85617d863ac8194c8ccd01bc078ce33c3e3138
Author: Brian Swetland <swetland@frotz.net>
Date:   Thu, 12 Sep 2013 18:37:00 -0700

textgrid: now appease the mesa shader compiler

I think it may have a legitimate gripe here, but neither nvidia nor
amd cared about this one...

Diffstat:
Mcommon/assets/textgrid.glsl | 2+-
1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/common/assets/textgrid.glsl b/common/assets/textgrid.glsl @@ -28,7 +28,7 @@ void main() { pos = uOrtho * pos; // discard via clipping - if (aCharacter == uint(0)) pos.z = -1.1; + if (aCharacter.x == uint(0)) pos.z = -1.1; gl_Position = pos; }